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Found 2 results

  1. Links to Parts 1, 2 and 3: Feargus Urquhart on South Park, Pillars of Eternity, and More - Matt Chat - Part 1 Feargus Urquhart on Baldur's Gate, Shattered Steel, and Fallout - Matt Chat - Part 2 Feargus Urquhart on the Fall of Black Isle - Matt Chat - Part 3
  2. I am not certain if this has been asked, I have been looking through the known information provided, and was really curious. Will Project Eternity allow us to create our own persistent worlds, much like Neverwinter Nights 1 and 2? My main reason for asking is that, I have been playing a lot on a Planescape server in NwN 2 and getting a new system that would allow new players/builders/modders to bring these worlds to life would certainly strike my fancy. Having a robust system that allows players to create their own worlds would also increase the lifespan of the game itself, heck there are people still consistently logging on Neverwinter Nights 1 to play on the custom roleplay servers today. Now I know it may not always be feasible, especially since multiplayer can really be a drain on resources, but I just think giving a new system and toolset to work with would allow for more of these types of servers to take hold, there are a lot of talented people out there. Would love to hear other's thoughts on this, especially should any developers wish to respond. Thank you for your time.
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