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  1. Go to the level-up screen, scroll with your mouse cursor over a talent on the left side, then look at the description on the right side. Some descriptions are quite long and require you to scroll down to see the rest. However, if you move your mouse cursor off the talent to reach the scroll bar on the right, then the description goes away (since you moved your cursor off the talent). In other words, you can never scroll down...super annoying as I can't read the entire description of one of the monk's skills.
  2. If a player is able to level up more then once and they are given the options <previous> <next> if they accidently or purposely select <previous> they are forced to keep the choice that the talent is selected on as the talents menu is no longer available. The only way around this is to reload before selecting the talent to try again.
  3. Some talents don't have skill(s) attached to them; Example Grimoire Slam
  4. Some Talents are blank for text Example Bloody Slaughter:
  5. As title states: Using the return dragon egg as an example for a quest that does not give exp: This image I have 16633/21000 before I turned in the egg Here as you can see from the log entry I was supposed to get 9000 exp for the turn in I should have leveled up with that much exp but as you can see here there was no change and I did not level up
  6. (I apologize. I've moved this post to the beta discussion forum, here.)
  7. During leveling up when you are given an option to pick a Talents; Using the scroll wheel on my mouse does not work with this menu.
  8. Ciphers may choose the Accurate Carnage Talent. A barbarian talent. It should not be available to anyone but Barbarians.
  9. During level up, scrolling the talents doesn't work when the cursor is on one of the talents buttons. i.e.: if you want to read what they do while scrolling, it's impossible. It does work on the wooded background of the panel. I'm not sure it was there before, but the character screen has a Level Up button, regardless if a character should level up.
  10. Leveling up just prior to talking to Medreth, as a result of finishing dialog with him, locks out my wizard's spells once combat starts. In the tooltips for his spells I see "Grimoire Cooldown Active". Sure enough the little cooldown bar over his head prevents me from casting anything until the recovery time finishes. Leveling him up does not reset the cooldown. You have to wait till it expires. To reproduce this, load this savegame and talk to Medreth, completing the quest to level up the BB Wizard. Try casting a spell as soon as combat starts. Nope, gotta wait for the cooldown! BB Priest can immediately cast spells after leveling, so I assume this isn't by design.
  11. I had already created a topic about my xp problem here: http://forums.obsidian.net/topic/68258-v278-xp-problem/?do=findComment&comment=1501849 I made a new test yesterday, but still the same problem... The new patch (301) hasnt changed anything, unfortunately. When I finish a quest, I never get xp reward. I'm stuck at level 5. I tried to play to the beta on another computer and it worked perfectly. I don't understand why ! I tried to unistall and install again, but it doesn't change anything. You can find my savegame here if you want : https://www.wetransfer.com/downloads/5fc8bff8267feea8dc74a3841ffc627020141003103710/23f6907412bd92995c6729d2d2f8698b20141003103710/905755 thanks !
  12. Situation: Started a new game with a Moon Godlike Ranger. Leveling up from 2 to 3, he got the "class unlock" of Hardened Veil besides the Ranger-esque Marked Prey. Its description states that it's a Wizard ability. Expected: Ranger unlocks new Ranger abilities at level up. Or none. But not Wizard abilities. Reproduce: Start new game Create Ranger Level up to Level 3
  13. Not sure if this is a bug or intended. When leveling a Fighter I can choose Weapon Specialization before choosing Weapon Focus. Did so last night while leveling my Fighter character. Again, not sure if the behavior is WAD or not, as I don't know if the intent is to follow D&D on this.
  14. [Description of the issue] Going to the Character Screen and repeatedly clicking the Level Up button will take to to the Level Up screen for the character. After the level up options are selected and you click "done" the screen will become black. [DETAILED list of steps to reproduce the issue AND what to look for] 1) Open Character Screen 2) Click on Level up button until Level Up screen apears 3) Proceed to level up. 4) Click "done" 5) Game will black screen with background music still on. [Expected behaviour] Not being able to level up without the required experience. [Other Remarks] While in the black screen you can click and hear clicking noises should you click around the lower left part of the screen. You cant enter any menus while in the balck screen and the only option is to corcibly close Pillars of Eternity. There is no crash message or anything. I had just finished the Dragon Egg Quest and had recieven some XP for that. I also had a 6th party member in the form of a level 5 Chanter. Was in Windowed Mode. EDIT: For what its worth this is how my character screen looks: Whenever I open that save and open the Character Screen I get a mess of text and numbers and have to click on the "next character" button to get rid of them though the character portraits and names never appear despite their information appearing. re-loading does not solve the black screen isssue mentioned above as there is no way to re-load afaik.
  15. I have a very annoying bug since the beginning of the beta : When I finish a quest, I never get xp reward. I'm stuck at level 5. The new patch hasnt changed anything, unfortunately. I tried to play to the beta on another computer and it worked perfectly. I don't understand why ! I tried to unistall and install again, but it doesn't change anything. Does anyone have the same problem? EDIT : my save game : https://www.wetransfer.com/downloads/3daf02454a2ce6d7cf51d84230d7706820140904103310/363d41b3a2d3154d89f3cc23c1d2d65520140904103311/80e6de
  16. Description: Some of my characters' spells and abilities have been removed from the menu above their portraits, but these abilities still show up in their character records. Details: Specifically, when I click on BB Wizard's portrait and then click on [iV] to access his fourth-level spells, the menu that appears one level above is titled "4th Level Wizard Spells" but is empty, even though I just leveled up and chose my first 4th level spell. This is also a problem for BB Priest, whose menu has been reduced to two buttons: her weapon sets and a single quick item (she has 5 equipped); the buttons to access her spells are entirely gone. Screenshot attached. I suspect that this was triggered when I added items to the characters' quick item slots, which I did a few minutes before noticing the missing abilities, but I tried and failed to reproduce the error by loading a previous save and adding quick items. (This is the first time in the game that I used the quick item slots.)
  17. in resources.assets package TextAsset\Experience (Not sure if that's the exact file name) The experience table progression doesn't seem to be staggered correctly Level 1 starts at 3000 XP Level 6 only requires 3000 XP to level up whereas the previous level required 4000 XP Level 8 only requires 5000 XP to level up whereas the previous level required 10000 XP This is not the table being uses for the backer beta, it's the other table in the game, but I'm not sure if it's the exact one being used in the main build. Something to look into anyway.
  18. Just outside the ogre cave when trying to Zoom using mouse wheel zoom level remains the same but all the characters shadows appear to shift away from their bodies and the size of the viewable area in the fog of war expands and retracts. My character has also seemed to max out at 14461 experience, this is playing with a human wizard and just the BB followers
  19. Not sure if this is a bug, or if things are adjusted somewhat for the Beta, which may affect the XP awards: [DESCRIPTION] Gained some XP during the Ogre quest and since I was tracking how much was gained at each milestone point, I checked the log and the character sheet. Log stated that the party gained 1500 XP. My character, however, gained 1575 XP. Not a big deal, of course, but I'm wondering if there's a bug, or a rounding issue, or if there's a secret bonus the character got? Playing an Orlan Cipher. Question: is the lump sum noted in the log supposed to be divided equally among all party members, or is that sum what each gets? Either way, it seems the calculation is off. [DETAILS] Follow a quest line, noting how much XP the character has. Calculate what was actually given when the log reports the party received XPs. [EXPECTED BEHAVIOR] Not actually sure, as I'm not sure of the mechanics or circumstantial factors (See my opening comment and question above).
  20. [Description] Inadvertently hit the level up icon during combat on a character that was knocked unconscious. Level up screen popped up, so I thought "What the hell" and went through the process. When I hit next after distributing the skill points, I got a black screen. Gauntlet cursor was still visible and I could move it around, and when I hovered the cursor over the area where the icons would be in the top middle of the screen (Class talents gained?), the popup descriptions of the class talents/abilities gained appeared. Other than that I couldn't do anything. No keyboard buttons worked (such as ESC), and I couldn't click anywhere to get out of it. Had to CTRL+ALT+DEL in order to exit the screen. [DETAILS] Not sure I want to try to duplicate this, as I played for a couple hours without saving before this happened. If I get into a situation like that again where I have a character down but they have enough XP to level up, I may give it a shot. [Expected behaviour] I would expect either that the level up would be completed or, more sensibly, that the level up function would be disabled during combat.
  21. They don't seem to have access to talents at level up. Tested it for both classes twice, once on easy and once on normal.
  22. Hello, After I create my character the game starts and works perfectly fine until i try to add points in my character abilities (f.e. athletics). When I confirm my choice the game goes black screen. I can hear sound/music, but the game itself dosen't show up. Can I help it somehow? Or I need to wait for some patching? DxDiag.txt
  23. Hello Backers, So it appears that we have a large amount of missing string data in various locations throughout the beta. Since these issues need to be resolved individually, I am building a master list of the missing strings. This is both to organize the data in a way the developers can easily fix and to relieve pressure on the forums from these bugs being posted multiple times. Please post any findings of Missing Strings in this thread and I will come through periodically and update this post with the full list. Screenshots are still great for this, as it gives us a clear visual of the location of the issue. So please attach any screenshots of the missing string to your posting. I'll be starting the list with an example of some known strings. In an effort to keep the list readable, a primary location where or on what the string was found followed by a short description will be how I will be listing them. MISSING STRINGS Races Character Sheet - Human's Fighting Spirit description (when clicked) Character Sheet - Coastal Aumaua's Towering Physique description (when clicked) Character Sheet - Island Aumaua's Long Stride description (when clicked) Character Sheet - Boreal Dwarf's Hunter's Instincts description (when clicked) Character Sheet - Mountain Dwarf's Hale and Hardy description (when clicked) Character Sheet - Pale Elf's Elemental Endurance description (when clicked) Character Sheet - Wood Elf's Distant Advantage description (when clicked) Character Sheet - Hearth Orlan's Minor Threat description (when clicked) Character Sheet - Wild Orlan's Defiant Resolve description (when clicked) Character Sheet - Death Godlike's Death's Usher description (when clicked) Character Sheet - Fire Godlike's Battle-Forged description (when clicked) Character Sheet - Moon Godlike's Silver Tide description (when clicked) Character Sheet - Nature Godlike's Wellspring of Life description (when clicked) Classes Character Sheet - Chanter's Chant descriptions shown in the character sheet (when clicked) Character Sheet - Rogue's Deep Wounds Ability (when clicked) Inventory - Druid's Spiritshift weapons for all forms (Bear, Boar, Lion, Stag, and Wolf) when moused over or right-clicked Wizard Spell - Thrust of Tattered Veils has missing string in its description and debuff tooltip Talents Character Sheet - Hold the Line description (when clicked)Items Item - in Winfrith's Shop named Missing String purchased for 90cp also has missing description Item - Weapons with Reach show a missing string in their description Item - Weapons with 10% Graze to Hit effect show a missing string in their description Bestiary PƔgra - lacking flavor description when selected in the cyclopedia/bestiaryOptions Options menu - Missing String shown when selecting Polski language Controls menu - Missing String shown under Cancel Action key binding Graphics menu - Missing String shown when mousing over resolution Misc. Loading Screen - from front end "Did You Know? : Missing String" Party Records - Various enemies display their names as Missing String Lle a Rhemen - Staircase inspectable displays Missing String when clicked Thank you all for your tremendous support !!
  24. Selfmade Character cant advance above 5th Level 1.Take an Character In empty spot from Tavern (because of Money Issues 4th Level Adventurer) 2. New Character has no Level up (stays on first level until first Fight starts... or Xp per Quest is attained) 3. Then you can play along until the Char reaches end of Level 4 and you could advance to Level 5th 4. Normal Character Level up... with Talents or Spells ( I`ve tryed with all Classes) 5. Then when Im finished with it and hit "Done", the Screen gets dark and nothing happens anymore... can only exit the Game with Strg-Alt-Del. 6. Same happens if you use an 6th or 5th Level Character directly. (tryed all classes from Level 5th to 7th) No Problems with Characters below 5th... They Level normal up as soon as the got XP. Hopefully you can Understand what i mean... Sorry if My English is confusing it`s been a while.
  25. [What's going on : ] The circles appearing while in scounting mode are displayed through character leveling screen. [How it happened : ] I tried to level while still having scounting mode enabled. [Attached files : ] Screenshot linked
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