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  1. Every time I try to pick up the water skin in the intro scene my game crashes and drops me in the desktop, corrupting the save file that was used to try to pick up the water skin. any assistance would be awesome as I was looking forward to playing the game. I have tried two different new games so far to see if it was a one time thing and I lowered my frames to 30 to see if it was my computer. I am adding the crash repot to see if anyone can help check it out (as I'm pretty coding-illiterate). Thanks for anything! crash.dmp error.log output_log.txt report.ini
  2. Hello everyone, I am new here and have a question regarding the saves as I'm a bit confused about them. I have only one save which is multiplayer as me and my friend play together when he has time. However when he is away I'd like to be able to play without him so that I can farm resources or extend our base. Am I able to do this? If so: Do I load in Multiplayer > continue and just play solo or do I load solo > continue? If I do this solo and save my progress, will he lose all of his items and progress on his character? (mutations and such) Thanks so much for your
  3. I have a wolverine ultimate controller and am a Steam gamer. When I use the controller for the game, it switches the hints to the controller buttons, but nothing functions. Razer support says the device, firmware, software are fine. Windows support says its an application issue. Has anyone run into this problem?
  4. Hi, I have been playing some PoE 2 and even though I really like Boeroer's Steel Garrote/Wizard build (thanks Boeroer great build), I feel I am gravitating a lot more towards turn-based combat in RPGs these days (I have recently finished DOS EE and wrote a 130+ page guide if you are interested, coming back to RTwP does not feel right after playing that game). I have more time to plan, I enjoy each character a lot more and I find it less hectic and a lot less clunky. Therefore, I want to complete a PoE 2 turn-based playthrough. There are some things that I would appreciate some help with:
  5. I have just completed A Clockwork Mock Apple (obtained Marion's passkey and intended to play We of Spacers Choice Employ but even though i have the passkey, the barrier to the lift won't come down. I approach the purple barrier and it just stops me. I have pressed Enter, e, E and other keys but nothing happens. What am I doing wrong? I tried youtube but only video shows player approaching barrier then it fades and barrier is down and player is at door of Human Enquiry and Auditing. How do I get barrier to drop? Please help. I'm not 100% sure if this is a glitch or if I am miss
  6. Got idea of this type of character for PotD run. Based around idea of stacking as much burn as humanly possible. So wanted to run it down against more experienced people to actually check how viable is it(as I didn't found similar monk builds Race: Fire Godlike (i feel moon will be better but hell, they look cool + fit the theme) Class: monk Origin: Old Vailia - colonist Stats: 18-10-10-10-20-10 Abilities: Swift strike Turning wheel Stunning blow Duality of mortal precence[deflection] Crusible of suffering Flaggelant path Dich
  7. Hello, as in the topic, is it possible to increase the number of summons, for example skeletons from 3 to 5? (I've already done it, everything works. How do i delete or mark post as complete?)
  8. I am having trouble finding the key to the house described in Sealed Missive quest. It just tells me that I need the proper key to unlock the door, but I have no idea where the key is. I went back to the place where the dying monk gave the quest but his corpse is no longer there, so I no longer have any idea how to proceed. Help is greatly appreciated
  9. I own the Outer Worlds for PS4, a physical copy. I updated the game before purchasing the DLC bundle including Peril on Gorgon. I have multiple saves that are post-Radio Free Monarch and pre-Point of No Return, yet traveling in the Unreliable doesn't trigger the DLC. It's installed, I even got a little banner flash at the bottom of the screen when I loaded up the game that said "peril on gorgon available!" But again, none of my multiple post-RFM, pre-PONR saves seem to be working -- I've tried flying from Terra 2 to Groundbreaker, from Monarch to Scylla, nothing. It really sucks that I a
  10. Everytime I play it seems to be loading one save and only that save. even if I load a different save, I start at the same point with the same inventory, even the same time and if I save manually and then try to load that manual save the game crashes. Having spent 30+ hours on the game I´d hate to loose that progress. Anything i chould do?
  11. I am new to the game and chose the chanter class because of its ability to summon creature. However, with lowest level summon requiring 3 phrases and the lowest level chants take 3 seconds to finish, I only get to summon a creature when the fight is basically over. I don't really feel like I'm playing a summoner character. I know that there is a brisk recitation passive that speed up chants up to 50%, but it's so high level that I think I would almost finish all content in the game. What other things can I do to make my chanter summon faster?
  12. I am in desperate need of help. I am about to completely boycott this company because of how much this game crashes. It is NOT a specs issue. I want to play the game I spent money on. I just purchased the DLC pass. i7 9700k@5GHz RTX2080ti (NO OVERCLOCK) 32gb DDR4 @3600MHz Windows 10 64 bit - Ver1909 (Literally reinstalled Windows to try and fix this) The game crashed on Ver2004 as well. Game is installed to an SSD. I've tried verifying the game through the store, I've tried reinstalling the game, I've restarting the game, disabling G-Sync, etc. I AM AT MY WITS END. I can p
  13. I'm playing through Peril on Gorgon right now and everything was great, until now. I'm at the point where I need to acces the HIA, but the door is still "sealed", even though I have the passkey. I just don't have the option to open the door, it only says "sealed" and when I try to interact with it, it does the normal unlocking sound, but nothing happens. Here's a video showing the issue: https://youtu.be/JFJb1Xc6_B4 Did anyone else experience this issue? Is there a possible solution? Am I doing something wrong? Edit: I'm an idiot, I was using the wrong door. Feel free to igno
  14. So, I've tried the game at the release and got bored after a while, now i wanna give it another shot and since i remember playing it on hard difficulty but being a bit easier after a while, i wanna give path of the damned a try... First of all, any general tip is appreciated...I've been thinking about using a guide as inpsiration but i didn't find anything updated to patch 5.0...the plan was to go with: Eder as swashbuckler as main tank.(probably modding it somehow into an unbroken/trickster. Still can't wrap my head around the fact that they didn't make you choose companion subclass
  15. Hello, I just bought the game and I could not find a definitive build for what I want my MC to be. I likely want it to be a Fighter(Devoted?)/Cypher(Soulblade?), using a two-handed sword, that works well in Turn Based mode. If other class combinations work better for Turn Based, I am open to suggestions I will also make one custom companion, probably a healer (if so, a paladin, not a druid or priest), or a rogue. But I am open to other suggestions apart from those. What could work well? I want the builds to be optimal, but I insist on both being human, and also my MC needs
  16. GLITCHES: If you drop grass planks in areas with water texture they fall through the world, ants can take stuff out of storage boxes that shouldn't be accessible to them at all, larva have a huge spawn rate, ants and lady bugs spawn inside rocks and underneath water, armor dummy's allow you to sometime dup armor and dummy's also glitch amor pieces which switches them to a different type (spider and ladybug head changed to acorn), anything with a lunge attack can faze through walls and into buildings SUGGESTIONS: amor and weapons equipped shouldn't take up invatory space or ability to get
  17. 1. The ability to upgrade existing structures (for example a grass wall to a stem wall) instead of having to deconstruct the structure. 2. More animals and bugs. 3. The ability to tame things. For example you could tame ants and tell them to collect pebbles or wax. 4. The ability to ride animals such as ants and bees etc. 5. Something to change the terrain. For example if you want to build your base in your own deep custom cave or something. 6. Different material tools, (like wood stone and diamond etc in Minecraft) although there might be I'm not too far into the game.
  18. I've been playing through Deadfire to about levels 10-17 a few times now and wanted to 'up' my knowledge a bit for another potential play through/potential restart. I'm playing real-time, PotD, everything up scaled. I enjoy puzzling out the fights, but it still feels all a bit too chaotic for me, so I'm hoping I can smooth things out with some help + questions. So far I've played a multi class Seer Ghostheart/Ascendant to about level 13, and a single class Beguiler to 17. The Seer was fantastic getting through the Engwithian Ruins, but the Beguiler got through well enough as w
  19. Hello everyone, I'm stuck trying to add a new upgrade for the monk's Swift Strikes. I have read through the following, to no avail : - Modding Basic Concepts - First Mod - Adding new abilities to a class I have created a new ability, Draining Strikes, which is supposed to be a new upgrade path from Swift Strikes. The ability is as follows : The status effects are as follows : I've copied the entire PT_Monk (dc561d91-7bc9-4314-acff-837511566964) entry from ProgressionTables to a new file in my mod folder, and adde
  20. I’m having problems with Max- I’ve done The Illustrated Manual and the main quest line in Edgewater, and he keeps saying he’ll meet me on my ship but he never actually does. I have already finished the Roseway Quests and still nothing. I keep going back to Edgewater but he never gets on my ship even when he says he’s going to. I’m playing on th switch and I’m not sure if that’s causing the glitch or if it’s something else. Is anyone else having this problem? Please help me, I really want him to join my crew.
  21. im having the game constantly crash on the mission city and the stars, im not able to enter phines's lab, every time i try to enter through the door and finish choosing my companions the game crashes, like completely shuts down. please help.
  22. How bad of an idea is this? What stats/ability picks/gear would you suggest? I know generally how AA works, I've fixed the scaling of bues with a mod. I was thinking of using priest for AOE dmg situations and AA for big hard targets. Berath is for flavor and the end game choices of the playthrough more than anything else. I'd probably use spearcaster or dragons dowry.... This is for turn based. I'm worried about running out of bond fairly quickly, just using it on imbues and takedown combo. The alternate is the obvious paladin. Thanks in advance for any help
  23. Coming across multiple issues with the ps4 version. Combat UI is horrible to the point of nearly making the game unplayable with overlapping windows for the action bar and combat text. Movement becomes broken when switching to a custom formation and I can no longer move through narrower areas if my character is moved to the back. Load times are insane! Nearly a minute and a half to load an area that's one room and a single npc making quests or tasks where you need to move in and out of multiple areas repeatedly a chore. I could understand the time if you're loading a larger m
  24. So I’m on the Groundbreaker after finishing a mission and as I am leaving I hear this lady (Ellie) in the medical bay complaining about something or whatnot, so I talk to her and start the ”Worst Contact” Mission but before I went ahead I told my current companion (Parvati) to go back to the ship since I figured I didn't need her then I set off to go to that hidden entrance to the restricted area of the medical bay thinking the id cartridge was back there also but no it was in the nonrestricted area as a found out later but I thought I could sneak past the guard and get it but they caught me a
  25. I just started playing Outer Worlds again, and every time I try to switch to a new weapon from my inventory, my character swaps to nothing! I then try to switch to something else, and I cannot pull up a weapon at all! I have to load a previous save to use weapons at all, and even then, I cannot change to any weapons besides the 4 I have equiped! What do I do?! Please help!
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