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  1. Please find the attach ouput_log. Also the game loads very long as it didn't fix the long load times. output_log.txt
  2. Hi, Still with patch I'm getting random crashes since the beggining. You can see the log atached. Thanks. output_log.txt
  3. Hi mates. First of all I want to thank you for this great game, I think is a very good game in all aspects. The thing is that I'm having random crashes since the launchment. Sometimes I can play 5 minutes other about 2 hours... I've tried all the solutions posted on forums: - Cap FPS - Audio Drivers - Desactive Vsync - Run as admin - etc... Reading the logs seems to be a memory allocation problem. My system: AMD 955 BE 8 gb ram ati radeon 6870 Windows 8 Atached you can find logs and saves(these should be so useful because crashing is random ;-) )
  4. Description: The game crashes to desktop within 2 minutes of starting it, I cannot make it past character creation. I have bought the game full price on steam and have not been able to play the game at all. Every time I start the game this happens. I have attempted the fix regarding the UNCL font using the cmd function. This does nothing, there is no UNCL font. System Specs: Windows 7 Home Premium 64-bit SP1, AMD Phenom II X2 550 Processor, 8.0GM RAM, NVIDEO GeForce GTX 570 The game provided some logs at first but no longer produces error logs. Below is the error log: output_log.txt
  5. Hello forum! I just downloaded poe last night and installed it today. Most of my day has been spent trying to get the game working correctly. I require your assistance! system Win 7 sp1 64bit phenom 2 965 4gb ram nvidia gtx 285 ocz vertex ssd Lots of random crashes; longest i had the game running was about 20min, shortest ~1min. I have to restart the computer after every crash because my web browsers(chrome + firefox) will crash when started. Sometimes its bsod but most of the time game crashes with graphical and audio artifacts that somewhat persist even after the game is gone
  6. Hi Obsidian Loving the game so far but I have encountered an issue preventing me from advancing into the city of Defiance Bay. Kind of a big deal. Description: During loadingscreen to enter Copperlane district the game never stops loading and eventually stops responing. Sometimes I can force shut the game client but other times I must hard reboot my computer. I have tried loading several older save games and speedrunning to Defiance Bay but still encounter the same issue. Steps to Reproduce the Issue: Happens every time I try to travel to the Copperlane district. Important F
  7. Description: The game crashes when I try to enter the Black Hound in. Steps to reproduce: Attempt to enter the black hound in. Uploads: Your uploader's 1mb cap is to small for the save files (or even a zip of all of the files with best compression) and won't accept .zip, .dmp, .log, or .ini files. Here's a google drive link to the zip instead: https://drive.google.com/file/d/0B0LEiSl05KJjRkhCWkZwQU00V1U/view?usp=sharing
  8. Constant crashes when entering an underground location. First, the problem occured at Dyrford Crossing (broken statue) Now, I can enter the location in Dyrford Village - the one under Trygil's place. Crash file and the save game available here - https://www.dropbox.com/s/2awnnv667wxv4mp/crash%20when%20entering%20a%20dungeon.rar?dl=0
  9. Description: I have a progress just until the Gilded Vale map, but I cannot enter Gilded Vale because the game crashes after the load screen. I tried reinstalling but didn't work. Also, I played until that point with 3 different characters and each time encountered the same problem. I was thinking the problem is caused by my system(being 32 bit). In the 1.4 beta patch notes I saw this problem being mentioned as "fixed" so I gave the beta a try. However, the patch didn't solve it either. Output log and system specs are attached. It doesn't let me attach the saved game saying, "You aren't
  10. Hello! My issue is that today, April 11, 2015 my game doesn't work anymore. Which is strange because the patch was on the third. When i try to load, continue, or start a new game it freezes at the loading screen. I have tried to "verify the integrity of game cache" in steam and that didn't seem to do anything. I have to go to work, but tonight i will come back and edit this post with the other information requested (ie the game files ect) Thanks for your help with this issue, i love this game and hope to be able to play it again soon! mac
  11. So this has happened to me 3 times and it really made me annoyed, sometimes when the games loads to another area, the screen stays black and eventually the game crashes. After the crash ALL my save files are wiped. I tried disabling the steam cloud but i started another game, it crashed and wiped my saves AGAIN. Please help im at my wits end with this game
  12. Crashing and locking up w/in 5-30 seconds of starting the game. I have made it as far as the character creation screen. No luck with the UNCL Font (doesn't exist) fix. I did notice that only one of my GPUs on my gtx690 is being utilized. Windows and Nvidia patched. vcredist repair used. System Information: Processor: Intel® Core i7-3770K CPU @ 3.50GHz RAM: 16GB GFX Card: NVIDIA GeForce GTX 690 OS: Windows 8.1 Pro 64-bit error.txt output_log.txt
  13. System Specifications: CPU: Intel i5-3470 @ 3.20 GHz (Ivy Bridge) RAM: 8GB Graphics: Geforce GTX 750 Ti SSD: Samsung EVO Occurrences: 2 Time: Right after loading the map "Brackenbury", coming from the inn. Right after loading the map "Copperlane", coming from the inn Problem Description: When opening the map, the computer freezes completely. The only option is to do a hard boot. Game is the steam version. Additional information: The first time it happened was when leaving the inn in Copperlane. Exactly the same thing happened when leaving the inn in Brackenbury.
  14. I just discovered that Patch 1.03 was available on GOG, so I downloaded it and ran the package file (I'm on a Mac, and the Patch fileneme was patch_pillars_of_eternity_2.1.0.pkg). It seemed to go through the process but then existed with a message saying "This patch will not work with your game version!". Any idea what the problem is? When I start the game, the version number in the bottom left hand corner is v1.0.2.0508.
  15. So the only real issue I have with the game is occasionally I get this weird graphics breakdowns, not sure any other way to describe them. You can see how it generally looks in the screenshots I attached. When the issue happens i tend to immediately exit to the main menu, and then either it goes black screen and back to normal, saying the display drivers crashed and recovered, or i get a BSOD and the whole PC restarts PC specs: win 7 32-bit 4GB RAM Radeon HD4870 AMD Phenom II x3 710 I know I'm scraping the bottom of the minimum specs, but besides that it works great, and I
  16. After getting 2nd Hotfix for 1.3 I opened the game was at Readerics Castle decided to go back to the Stronghold. After a small period of loading the game crashed. Might have been better to have Primary character name + Location. Considering players with multiple characters would have a hard time figuring out which one is associated to which from random numbers. Anywho crash log + savegame attached. 2015-04-08_011946.zip 400a002a7e6943a2a75acf5bbdfabc39 8433216 RaedricsHold.zip Update 1: Worked after restarting steam But I ended up getting an event which doesn't seem po
  17. Hi, I have a problem which entirely is preventing me from playing. After a few minutes of playing I can't save game (quick save, normal, auto save - nothing works), and then when I transition to another location I see loading screen for a few seconds and then it is only black screen with mouse and game stop responding. From very beginning I didn't play longer than 5 minutes. I have laptop: Win 8.1 64bit, i7-4700HQ, geforce GTX 870m, 16GB RAM I tried a few solutions like a http://forums.obsidian.net/topic/73912-save-game-fix/ or http://forums.obsidian.net/topic/71813-game-crash/page-
  18. I've played 19 hours. At now game crashed every time on save (auto, manual or quick). System spec: Model: MacBookPro11,1, BootROM MBP111.0138.B14, 2 processors, Intel Core i5, 2.4 GHz, 4 GB, SMC 2.16f68Graphics: Intel Iris, Intel Iris, Built-In I uploaded all files to Google Drive (80,3 mb). Or zip-archive (22,7 Mb). Include Apple crash report, unity Player.log, saves and OS X caches and plist files. List:
  19. Dear Obsidian Enterntainment, I wouldn’t imagine something like this would happen but unfortunately it’s happening and I’m really sad and dissapointed. Bought the Adventurer Edition of PoE on the launch day with childlike enthusiasm and big expectations. I’m huge fan of good old Infinity Engine masterpiece RPG’s, as well as PoE since it’s first steps on the Kickstarter till the final product. Everything in the game is absolutely amazing – lore, story, audio-visuals, gameplay mechanics etc. BUT. In my 40+ hours played I experienced 119! crashes to the desktop so far. Only two or three
  20. So I planed on making my own personal post about this topic, since i did not see anyone else having this problem on these forums. But google directed me to a fellow on Reddit that has had the same issue, but was unable to post it here. His link is here http://www.reddit.com/r/projecteternity/comments/31ccgp/bug_getting_unlimited_xp_after_completing_the/ Essentially the cause seems unknown since, when mine started and his and everyone that commented all appeared at different times and places without much in common. But after performing some? action and completing a quest afterwards in that sa
  21. I have a late 2013 Macbook pro with 16gb ram, Intel Iris graphics card and I'm still experiencing quite a lot of crashes when I play, even though I've updated to 1.0.3. Note, I'm also running OSX Yosemite 10.10.3 public beta. I doesn't happen all the time, but when it happens it happens after I've just started the game and tries to enter a new area, or if I do a quick save. But sometimes, everything works like a charm. Seems to be OpenGL / Graphics related somehow. This is from the apple crash log: Crashed Thread: 5 UnityGfxDeviceWorker Exception Type: EXC_CRASH (SIGABRT) Excep
  22. DESCRIPTION: When transitioning levels the game becomes unresponsive. Windows produces a "Pillars of Eternity is not responding" dialog. STEPS: Open the save Move into the Craft Shop Move out of the Craft Shop. IMPORTANT FILES: DropBox Link: https://www.dropbox.com/s/51j1vj4zq8mdgjm/Files.7z Contains: Save File, DxDiag, output_log.txt Notes: I've turned down graphics, and resolution, as well as turned off full screen. When I had it set to full screen, I was able to make 1 transition successfully, the next would fail. When I removed full screen the first transition fa
  23. Hi I crash every signle time I try to travel to Gilded Vale after leaving the collapsed cage and traveling through the woods. Is this a common bug and will it be adressed in this weeks coming patch? I really(!!) want to play the game, but so far I can not progress past the second game location:( Thx in advance
  24. Hello there, I currently crash consistently when attempting to level up Aloth to level 6 on Windows. This issue happens immediately when selecting the level up portrait button and is 100% reproducible. I have now gotten the same issue attempting to level up Aloth to level 7. The only workaround I have found is transferring my saves onto OSX, leveling up Aloth, and then transferring my saves back to Windows. Attaching files here didn't work for me, so here's some Dropbox links: Crash logs: https://www.dropbox.com/s/h93mgv6ngxt49ue/crash%20logs.zip?dl=0 Save Game: ht
  25. This happens randomly only during loading/saving multiple times per session: Process: PillarsOfEternity [6331] Path: /Users/USER/Documents/*/PillarsOfEternity.app/Contents/MacOS/PillarsOfEternity Identifier: unity.Obsidian Entertainment.Pillars of Eternity Version: Unity Player version 4.6.1p2 (4.6.1p2) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: PillarsOfEternity [6331] User ID: 501 Date/Time: 2015-04-02 16:58:20.288 +0200 OS Version: Mac OS X 10.1
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