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  1. Started my game on Xbox, didn't do the mission straight away and now there's no raw science on the map at all. Even with the upgrade to detect raw science.
  2. I am playing via XBox Game Pass on a PC running Windows 10 fully updated. If I open the Map and click on 'Trail Markers" the game crashes to desktop. Also, there is no <##/##> descriptor next to it like the other options on the map screen. I do have several Trial markers present on the map. Other than that is has been running great. I did get an occasional "disappear through the ground" when I quickly dropped a full load of planks on the ground.
  3. A larva destroyed one of the Clay Foundations my house was built on. It had a Storage Chest on it and because the Storage Chest is in the way I can't build a new Clay Foundation or Grass Floor where the old one was, because the Storage Chest is in the way.
  4. Been playing since launch a few hours in with friends managed to farm out tier 2 weapons/tools and find labs before videos were thrown out revealing location. Here are some problems, chest will bug out and make items disappear from all players view and they won't fill properly, another problem is bugs will spawn inside bases destroying it if aggressive, ants will steal through walls, building is starting to become weird as some things won't click to one another, more structures are needed such as foundations/triangular foundations not floors. My friend lost all of their stuff after d/cing after dying, they also have their armor unequip itself when they get hit(May be due to it being ant armor or a bug with hauling seams/planks). I like the game so far but its slacking on alot where it counts not much to interact with. Wolf spiders do massive damage even with tier 2 everything and strategically killing them they tend to 1-3 hit if not the poison will top you off not giving much time to using a healing smoothie. The Wolf spider dagger does little to no damage its poison hardly procs if ever in combat on bugs and its durability runs out within a matter of a minute in a battle making it kind of worthless yet the hardest weapon to obtain as of this moment, it needs a buff with poison proc and increased durability to be worth grinding for. There is also a glitch where berry's will not show in the right place on one person's screen but will on the other person's screen. There was a instance on a moment where super armor glue was somehow managed to dupe itself twice upon use (used it on spider helm and another one fell on floor infront of me happened twice but none after). And another instance where a friend used 1 super glue and it fixed all 3 pieces of armor. Would recommend a way to dispose of planks and seams so they dont break the map which may be the cause of most of these problems. Love the game so far looking forward to more content.
  5. My character has corrupted 4 times with my mint mallet I play on xbox and have 40 hours played so I dont want to reset my game because the mints will not respawn I got them in the first 20 hour so that means either it takes more than 20 hours or they don't repawn!!!! Please help
  6. Hello! PC/Steam player here. Don't know if someone already reported this or not, I didn't find, but I faced the bug with the Storage Chest. When you place the item into the last slot it disappears in case, if the item of this type is not laying in this storage already (Video below). https://youtu.be/bH4G-m0pf38 This bug is pretty annoying because I lost some resources which were not so simple to gather. I also checked the storage basket - the bug doesn't happen. But I faced the very same bug with my own inventory later.. P.S. Apart of that the game is just amazing! Thanks, I am really enjoying it!
  7. As the title says. I am a streamer and I've noticed that when I play the game it runs / streams just fine, but if I alt-tab to another window, which you need to do frequently, the GPU usage for Grounded goes up to 100% and stays there causing the stream to lag. This does not happen with any other game or app. When streaming the game you have to hide OBS behind the game window, not open on another monitor, otherwise the same problem happens. Anyone else noticed this issue or got a fix? Thank you!
  8. no matter how many times i look there aint no ant eggs spawning
  9. Hey! Loving the game, can't wait for updates.. But.. Last night I swagged out my base with armor dummies and weapon racks. Before logging off, I put my bee armor on the dummy, and places my mint mallet on the weapon racks. Today I log in, I gathered up my armor, strapped them on, and went to fetch my mint mallet. Unfortunately, the mint mallet is no where to he found. The weapon rack it was assigned to is empty, and when interacting with it, there is nothing assigned to its inventory. My mint mallet is gone now. RIP This is definitely a problem, and I would advise that no one uses them until they are fixed. Thank you.
  10. https://www.youtube.com/watch?v=vEzcB2n4Bjo&feature=youtu.be
  11. While playing with my cousins (mind you we’ve taken into the account that there were going to be bugs [pun maybe intended] since it’s only in Alfa right now) we found the game to be really fun and well thought out mechanic wise for the most part. However there are some slight issues that I came across: Environment- While walking through the terrain I found it buggy quite often while trying to sprint. Also this would happen while trying to shift from the dirt to a clay foundation (meaning it isn’t a smooth change in altitude like going up a staircase. Generally just bugs out so I have to jump instead of just running over it.) Walking on any items on the ground such as clover leaves and plant fibers (from chopping grass) bug out the characters quite a bit too; along with trying to run through/by clover stems. We also wish there was a way to stop clovers from respawning as it makes it super in convenient while we ar building our base. Tools- I found that there’s a bug with tool and armor usage. Mainly the durability meters would stay full, never revealing how much was actually left. Another interesting bug was that after using an axe or anything else it would unequip after one use making it tedious to do things (probably a bug with the durability as the tool or weapon is trying to break but isn’t as when I craft a new one and scrap the old one it works just fine until I use it a lot) Building-The only thing I noticed so far is that those who don’t host the game can’t see the purple arrow on the blue printed walls and windows that help show you which way it’s facing. Along with while inside a closed area sometimes you can’t see the blueprinted item at all, making you have to step outside to get it then go back in. Combat- I find the combat simple and easy to get the hang of for the most part. I just run in circles and stay out of view of the insects mandibles so I can’t take damage and attack it from behind. However my cousin pointed out the arrows do hardly anything even if they are venomous or poisoned. Logins- This one was interesting, after completing a lot of things on my cousin’s world (including managing to kill a wolf spider) we decided to take a break for a bit and come back. Though when I logged back in to his world a few hours later my character’s stats were completely wiped and I had to restart at the beginning with nothing. I lost everything with no way to get it back. (Made things worse that I had the spider parts in my inventory too before it was wiped. Overall- Grounded is a unique take on the PVE survival genre. While having bugs that need to be worked on, the game’s overall tone and feel is enticing and super fun to play with see what is there to offer. The dev’s have shown their homework through some of the smallest features such as distance measured by centimeters or different armor giving you different abilities based on what armor it is from (like ant armor making you be able to haul more grass and stems at a time). I can’t wait to see what is in store for the future and I hope these bugs will be resolved soon
  12. I play the Xbox Game pass Edition on PC and don't know if any of these bugs exist in other versions. B.U.R.G.L does not work. Namely I’ve found him at the end of my first game session and I saved and exited the game after returning to my base. When I started the game the next day he was gone, even in the old save games except the few first. But when I found him in these files I could interact with him. I started a new world to see if that would fix it, but I saw that he also wasn't there and probably is about 300cm far straight while looking at the lab entrance away (in the ground maybe even under the map). There're weird falling physics in the game. If you're standing on a plant and it gets destroyed or moved you won't fall. You will get one move before you fall. This is helpful if you're fighting, but if you land in a spider web you won't be able to get out, because you can't move and it won't update you position. The game has broken spawn mechanics. While playing I noticed that the game often duplicates animals like for example a whole ant army. Duplications are easy to spot because of two things: The sheer amount of those groups. The route of some animals is set so you can see them often crossing their paths unnatural by walking into each other or right behind each other. The Raids need to be improved. I secured my base when a group of 8 Larvae attacked me and my base (that's what I will refer to as a "Raid" because I think the game spawns every now and then a group of enemies to attack/raid you) but I killed them so I thought, because they were spawned again and again in my near surroundings and in my base so they could destroy my lean-to without breaking my base while I defend myself against the Larvae outside. Once even a Wolf spider spawned right on my wall while I killed the intruders. Different weapons are dealing all the same Damage. I used throughout the game different weapons (Axt, Speer, Dagger, every club) to kill mites and every weapon dealed about 1/5 - 1/4 of their HP. The spiders have a zone where they are raising their front legs and wait while it's possible to shoot them without doing something PS.: I really like the game and I'm playing it though the first listed bug and just hope that I can continue this world after it get fixed. PPS.: This will be posted two times: Once in the "General Discussion (No Spoilers)" channel, so people who don't want to get spoiled can see it, as well as in the "Feedback and Suggestions" channel because it's technically feedback.
  13. Game crashed while what seems to be building/crafting when logging back in to and loading from saved game, trying to craft the same item would usually cause the blueprint to not appear when trying to put it in a location
  14. Just a couple Quality of Life suggestions, I know I've seen a master thread trying to do this, but all it devolved into was "i agree" not a clean thread at all. 1. When equipping armor, the armor takes up an inventory slot still, this should not be the case. 2. When transferring items from inventory to storage, a move stack option would be nice. Bugs/unintended exploits 1. When on top of the mysterious machine, you can stand in the middle and range attack larva and other ground based mobs and have no threat of being attacked by them. 2. Gotten stuck in grass blades and Clovers a few times. Seemed like a geography glitch more than anything.
  15. In the hallway just before you enter the secret lab if you look to the right at the window you will notice the last section where the window meets the wall is a different color. If you are looking at the correct section there will be purple smoke directly on the other side. If you try to jump or walk through the different colored section of the window you will eventually get outside of the playable area. I will attach a picture of the window.
  16. Hello, I just tried to log in to my Microsoft account for the first time after a fresh install from Steam. My user name has an A in it and every time I would hit the A key, it would open up the Accessibility menu from behind the log in screen. To work around this I just typed my name on notepad and copy pasted it into the user name field. Not game breaking, just annoying lol.
  17. A couple times now I have noticed bugs just chilling out together when they're clearly supposed to be fighting. A stinkbug and an orb weaver just chilling. A group of soldier ants and a spider just hanging out outside an anthill. Each of these times, once I triggered one of the enemies by getting to close or attacking one, they would then start fighting each other.
  18. The Sound will get choppy after playing for a while. Backpack after you die can fall through the map. The side of the screen will light up with colors when playing the game. the colors will look like your holding a diamond in front of a source of light it is not hard to miss
  19. My character is stuck in terrain, on Rodrik Keep sewers. Closing game and reloading didn't help. Cannot switch instances. Is there code for teleporting character? EDIT: If anybody gets the same bug, solution is painful : tylde + "iroll20s" + "manageparty". I lost my achievemnts but at least I can progress :/
  20. This has happened a few times in the game. This one was especially notable because it happened with three companions at once toward the end game, where I would expect new dialogue to pop up. Companions will get the speech bubble, suggesting they have new dialogue/want to talk to you about something, but when you click on it or talk to them, you only see the preexisting dialogue choices. In this case, I: Arrived at Ukaizo, exhausted dialogue with the Guardian of Ukaizo, defeated him, then went to Grand Promenade. When I got there, Xoti, Eder, and Aloth had speech bubbles pop up, but when I talked to any of them, it only showed dialogue I had already seen. Imgur link goes to a couple pictures showing the issue: https://imgur.com/a/XAQqLZQ I have attached the system specs from dxdiag.exe, the output log, and what should be a save from right after I beat the Guardian of Ukaizo - in the harbor. If you go to Grand Promenade after you load the file, this issue should happen for you too. I had to compress it in to a zip file and put it on Dropbox because of the total size. Please let me know if there's any issue with opening/extracting them! Or if I'm supposed to do something else. https://www.dropbox.com/s/mecg4vagz0lqsrl/Error%20Zip.zip?dl=0 Thank you!!
  21. Version: v5.0.0.0040 LAX123ABCDEFGHI[TB] -steam I am playing in turn-based mode at maximum game speed with manual turn-ending. I have made two attempts at the Neriscyrlas fight in Beast of Winter. The same problem has occurred both times and has caused me to abandon and reload the fight. Both times were due to the game landing in a stuck state when a controllable character was affected by the Terrified affliction. When it is their turn, I am obviously unable to command them to perform any actions, but the End Turn button is simply greyed out with "Waiting..." and neither of my end-turn hot key (Ctrl or Enter) end the turn. In both instances the terrified effect was present on multiple characters: 1. The first instance involved the game getting stuck on the turn of one of the animated weapons summoned by Vatnir using the skill Called to His Bidding, the Ancient Instruments of Death. The weapon was suffering from the terrified affliction. 2. The second instance occurred when two characters were Terrified and Vatnir himself landed in the Waiting... state in his turn. Most of the existing posts I found mentioning this problem seem to state that it has since been fixed, but this happened in v5.0. I do not want to use cheats as a work-around as that will disable my achievements. Is there another way to deal with this problem? Thanks.
  22. Hello, I bound marux amanth to xoti but can't get it to stack burn damage for level 1. Shining beacon, cleansing flame, fan of flames scrolls or immolator bombs don't do anything. I tried rebinding, switching weapon slots, but it stays stuck at 0. What can I do ? Thanks in advance
  23. I heard about this bug around release, guess it's still around. Reproduce: 1. Never recruit Eder or Serafen. I can load my PoE 1 save and Eder is dead, hanging on the tree. 2. Finish PoE 2, and their slides appear at the end of the epilogue.
  24. After killing the oracle of wael nothing happens. It just sits there. No conversation, no cut screen, nothing.
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