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Greetings, I would like to report this bug and hope for a fix asap. I was following a guide by Emeus (https://forums.obsidian.net/topic/76280-finished-triple-crown-solo-as-cipher/) to get triple crown solo achievement. In the Final battle vs Thaos and the 2 guys I managed to fight only Thaos and the top guy, Woedica's Judge. Woedica's Headsman was in the Fog of War all the time, out of combat. So after I defeated those 2, I sudenly became out of combat. I thought of this as an opportuntiy so I saved my game. After that I went to kill the Headsman, in the middle was the soul of Thaos, but no body, it somehow got bugged out and dissapeared I guess. After I killed the headsman, my character got bugged. Entire interface got frozen. I couldn't move, nor use any skills. The game itself is running, I can see these lighting animations and my character swinging weapons for example. Looks like there is some trigger failure for the final cutscene? I was thinking about quitting my game after the bug occured so the ironman save would be overwritten and maybe after restarting the issue would resolve on its own, but I am afraid that this might ruin the entire run for me. Can anyone advise if I can swap save games in ironman mode? I mean I make a backup of the save before fighting the headsman, and quit the game after the fight so it will be automatically overwritten and if it doesnt fix the problem after restarting can I swap it back to the save before the mentioned fight? Any other sugestions are pretty welcome, I want those achievements! Here is a screenshot post fight. as for the save game it takes more than 4 Mb, should I upload it on some hosting site and paste the link or what? Hoping for some solutions! output_log.txt
- 5 replies
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- Thaos
- Final Battle
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Hi there, I'm on a MBP 2011 ( 2,8Ghz i7, 4go ram and intelHD 3000) so far so good, except that the game freeze every time after the animation in the hole's room on the second floor of the EndlessPath. The game just freeze after the Xaurip priestress pointed the hole to my party and that's it. Anyone encountered the bug before ? Thanks in advance.
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- bug
- game freeze
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Hello everyone ! I create this topic because I have a problem with my quests. I did the whole Sanatorium Main Quest and spoke with the statue at the end to finish it (after : "SPOIL SPOIL" : Choosing Azo fate "END OF SPOIL"). I received no XP, so I checked my journal to discover that the quest was finished. I reloaded my quick save (I just did one before talking the the statue) to check the XP on my characters and retried it. The XP didn't changed after the quest ended. On the wiki it says it's a quest with a Major Experience Type and an Experience level of 4. My characters are level 8 and 7. Is it normal ? Do they have a too high level ? Should I speak to a NPC again ? Or is it a bug ? "SPOIL SPOIL" : And I think I received no XP with the quest where I saved the little girl who lost her family (they became ghouls) too. "END OF SPOIL". If someone knows that problem and has a solution or an explanation, i'll be grateful to hear it !
- 2 replies
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- XP
- Experience
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In my current game,it seems like there's a whole mess regarding equipment bonuses. For example the Night-runner armor "+2 stealth" bonus don't fully apply on my main character (just+1), or the bonus stays even when the armor is taken off with Eder. So far, i noticed that a lot of hats, bracers, amulets... share the same problems. Most of the time, the buff isn't considered. I tried with several types of objects on all characters, and results may vary from one to another. In addition, there's an issue concerning hats specifically. The way it looks is always irrelevant (e.g. a mail coif that looks like a hood). Once again, it only appears with magic/special helmets, the regular ones look properly. Note: I'm writing this after the release of patch 1.04. I don't know if the problem existed before. (thanks for reading, i'm sorry for my english) https://www.dropbox.com/s/7jvfs52zff8t2sf/pillars%20files.zip?dl=0
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Main quest line bug
frangio95 posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I just finished the hadret house quest, I've witnessed the assassination of Aevar and went back to find Lady Webb slain by thaos. After talking to her soul, the game fails to load the next screen and I can't go on with the game. Please help ç_ç-
- Main quest
- bug
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I've been able to reproduce this with two different characters. My character is using the female stoic voice but near the end of the game after disintegrating Iovara's soul in the pillar, exiting to the east towards Shadow in the Sun the main character will say "So... it's true the gods are a sham that people have followed for thousands of years" in a clearly male voice. I think this is also the first time I've ever even heard the main character have her voiced dialogue outside of dialogue choices.
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Since the 1.04 patch (or sometime shortly after?), I have been experiencing a major crash issue every time I try to play. I can start the game, but after about 10 minutes my computer crashes completely, requiring a reboot. This issue occurs regardless of which character or save file I load up, and has also occurred from the character creation screen (I learned this when I tried to start a new character, hoping the issue was just tied to my old saves). I am posting here because this issue has not occurred with other games. I'm no expert on hardware stuff, but when this happens it sounds like my GPU fan (or some other fan?) kicks into overdrive... not sure if that's useful or just potentially misleading. :/ Here are the crash logs from windows for the past three times this has happened (though they say "bluescreen," I never actually saw a bluescreen): Problem signature: Problem Event Name: BlueScreen OS Version: 6.1.7601.2.1.0.768.3 Locale ID: 1033 Additional information about the problem: BCCode: 116 BCP1: FFFFFA80073E64E0 BCP2: FFFFF880050142DC BCP3: FFFFFFFFC000009A BCP4: 0000000000000004 OS Version: 6_1_7601 Service Pack: 1_0 Product: 768_1 Problem signature: Problem Event Name: BlueScreen OS Version: 6.1.7601.2.1.0.768.3 Locale ID: 1033 Additional information about the problem: BCCode: 116 BCP1: FFFFFA800778C0D0 BCP2: FFFFF88004FF6A08 BCP3: FFFFFFFFC000009A BCP4: 0000000000000004 OS Version: 6_1_7601 Service Pack: 1_0 Product: 768_1 Problem signature: Problem Event Name: BlueScreen OS Version: 6.1.7601.2.1.0.768.3 Locale ID: 1033 Additional information about the problem: BCCode: 116 BCP1: FFFFFA800AB494E0 BCP2: FFFFF88004FF2A08 BCP3: FFFFFFFFC000009A BCP4: 0000000000000004 OS Version: 6_1_7601 Service Pack: 1_0 Product: 768_1 Files that help describe the problem: C:\Windows\Minidump\041915-22713-01.dmp C:\Users\J Rol\AppData\Local\Temp\WER-58593-0.sysdata.xml Any help would be much appreciated! I love the game, and am desperate to be able to play again! Thanks DxDiag Rol.txt output_log.txt
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I'm a fairly lowish level, but I don't see how this could possibly matter for a mechanic like this. Anyway, when selecting "manual defend", the party is thrown up to a fight against two Treants (or however they're named here) and four Shades (which all summon shadows). This party is way too low level to possibly stand a chance, straight up characters getting OHKO'ed. The fight's difficulty is cursory, however. Because when you select "manual defend" you are instantly transported to the battle, AND THE GAME AUTOSAVES. So, unless you have a closer manual save, you're stuck in this fight. Please please please get rid of autosaving right before manual defending, or atleast before you're put into the actual battle.
- 4 replies
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- stronghold
- pillars of eternity
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since 1.04 i noticed voice cutting out in fev conversations and developers comment (ont that i remeber, and have tried to listen for a fev times is at the entrance ramp at ondras gift, it just stops abruptly in the middle of same sentence) unfortunately i didnt think of making any svegames to upload, but will do so in future
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Hi mates. First of all I want to thank you for this great game, I think is a very good game in all aspects. The thing is that I'm having random crashes since the launchment. Sometimes I can play 5 minutes other about 2 hours... I've tried all the solutions posted on forums: - Cap FPS - Audio Drivers - Desactive Vsync - Run as admin - etc... Reading the logs seems to be a memory allocation problem. My system: AMD 955 BE 8 gb ram ati radeon 6870 Windows 8 Atached you can find logs and saves(these should be so useful because crashing is random ;-) ) output_log.txt
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Found two bugs today while playing. One looked like some copypasta while reading a soul the text repeated twice. The second was some really weird animation on a troll. Nothing game breaking but I thought you should know. Screenshots below: I did a little google search and it looks like this is a duplicate of https://forums.obsidian.net/topic/77188-aerthus-text-repeats/ but I wrote it all out with the screenshots so I'm gonna post it anyway. Bug #1: Aerthus repeats himself 1. So I walk up to Aerthus and reach out to touch his soul: 2. This is some awesome soul reading, I'm into it: 3. Wait a minute, did I scroll up by accident? Nope, the text is repeating itself. Unless this was done on purpose to show an never ending nightmare, in which case - kudos to you Obsidian! Bug 2: strange animation on Troll at Madmr Bridge 1. This is more of a real bug - I'm just starting to fight the troll at the top of the Madmr Bridge map. 2. Woah! Whats wrong with your body dude? 3. You should really see a doctor, that is not getting any better - I think its getting worse. 4. It eventually got better, after I defeated him. That's all I got - hope it helps!
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I did a search and didn't find this anywhere. Outside of Cliaban Rilag is a little camp, right before the jump across. I'm not sure how I replicated this exactly but there's a small container in the camp with the Readceran Standard Piece in it and on my way in I was able to grab one. On the way out I noticed the container was still blue so I grabbed another one. Finally when I came back to finish the ruin up I saw the container was blue again and I was able to grab a third piece and this is when I realized that I really had already grabbed this twice.
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[bug] door to the cells
Reqviemus posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hello, I have noticed a bug, after building the Dungeon Upgrade in my Keep, I cannot access the cells neither the endless paths below. The doors are constantly closed. (Doors to the room where you encounter the mother ghost). Also, I cannot talk to my steward, she is just not active, no wheel under her feet or anything. Is there a way to fix it? Do I have to begin the game again? -
Bug - Party is gone
maldrok posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
The issue appeared after i quickly exited and reentered the Blacksmith in Gilded Vale. Observations - I can see the party standing in the doorway, but i cant mark them. Also the portraits are not showing the the lower left corner of the screen. Nothing is interactable though the cursor can hover over items and the right cursor icon displays. When i display inventory the windows and frames of the inventory are blank, as if there were no party members. Both the quicksave and the autosave have the same problem. (I got no other saves then those effected) Quicksave dropbox link https://www.dropbox.com/s/bfn71btob4r88sh/00fcd979-abc7-4a28-92d2-b853347afd56%20quicksave.zip?dl=0 Outputlog dropbox link https://www.dropbox.com/s/3f89eod4sre9ewu/output_log.txt?dl=0 DxDiag dropbox link https://www.dropbox.com/s/az3tyjo5p1yqbu7/DxDiag.txt?dl=0 Here are two screenshots, one of the gameplay and one of the inventory. -
List of significant outstanding, and commonly recurring bugs: 1. Already activated ability bug. http://forums.obsidi...d/#entry1648202 http://forums.obsidi...d/#entry1648187 http://forums.obsidi...even-after-103/ http://forums.obsidi...already +active http://forums.obsidi...already +active 2. Sanitarium hostility bug. http://forums.obsidi...g/#entry1648561 http://forums.obsidi...ve#entry1642714 http://forums.obsidi.../?hl=sanitarium 3. Sound cutting from companion dialogue. http://forums.obsidi...um#entry1654194 http://forums.obsidi...-over-gets-cut/ http://forums.obsidian.net/topic/77895-patch-104-slower-load-times-and-broken-voice-acting/ 4. Reckless Assault bug. http://forums.obsidi...already +active http://forums.obsidi...already +active 5. Difficulty decreasing bug. https://forums.obsid...ifficulty-bugs/ http://forums.obsidi...y-decrease-bug/ 6. Defenses and afflictions don't stack properly bug http://forums.obsidi...stack-properly/ http://forums.obsidi...tribute-scores/ 7. Status Effect Bug (Especially Blinded) http://forums.obsidian.net/topic/77907-bug-report-three-of-my-characters-are-permanently-blinded/ http://forums.obsidian.net/topic/76967-some-status-effects-staying-on-permanently/?hl=blinded http://forums.obsidian.net/topic/76702-bugpermanent-blinded-icon/?hl=blinded http://forums.obsidian.net/topic/75491-blinded-icon-does-not-disappear/?hl=blinded http://forums.obsidian.net/topic/73991-bug-permanent-blinded-status-on-main-character/?hl=blinded http://forums.obsidian.net/topic/73430-perpetually-blinded-after-boss/?hl=blinded 8. Various Quest Bugs http://forums.obsidian.net/topic/77962-od-nua-dungeonsomeone-can-answer-to-me-plzif-you-dont-want-to-know-about-od-nua-dont-read-this/?hl=quest&do=findComment&comment=1666449 http://forums.obsidian.net/topic/77958-104the-sword-from-the-endless-paths-cannot-be-reforged/?hl=quest http://forums.obsidian.net/topic/77931-the-changing-of-the-guard-quest-eldrid-wenfeld-isnt-anywhere-to-be-found-help/?hl=quest http://forums.obsidian.net/topic/72793-major-plot-progression-bug-act-2-the-duc-invitation/page-3?hl=quest&do=findComment&comment=1665822 http://forums.obsidian.net/topic/77855-bug-quests-council-of-stars-and-the-old-queen-and-the-new-king-dont-play-nice-together/?hl=quest http://forums.obsidian.net/topic/73835-bug-blade-of-the-endless-path-quest-wont-continue/?hl=quest&do=findComment&comment=1662675 http://forums.obsidian.net/topic/76571-whats-up-with-all-the-quest-bugs-game-is-not-playable-like-this/?hl=quest http://forums.obsidian.net/topic/76017-cant-advance-main-quest-never-far-from-the-queeneven-with-iemod/?hl=quest&do=findComment&comment=1645628 http://forums.obsidian.net/topic/74942-main-quest-line-broken-bronze-beneath-the-lake/?hl=quest&do=findComment&comment=1648413 9. Save & Load time bugs http://forums.obsidian.net/topic/77203-quick-load-and-load-taking-over-a-minute-game-over-premature/?hl=load http://forums.obsidian.net/topic/72764-quick-saving-and-loading-times-increased-greatly-after-20-hours/page-8?hl=load&do=findComment&comment=1642515 https://steamcommunity.com/app/291650/discussions/0/618457398967718815/
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Bug shopkeeper
ramdemars posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Hello, I have a bug who really ruins the experience of the game Some shoopkeepers have a problem, when i ask to see their stuff, the discussion window closes (like if I click on X "close window" button). Just in Defiance Bay, there are 3 shopkeepers I cant buy or even see their stuff they're selling) If you have any idea Ram -
I playing the game 2560x1440p. When i use the option to hide HUD (Ctrl+H), then the whole world un-interactable. Doors, barrels, etc wont be highlighted when you press Tab. Door icon won't show and no way you can't click them. It would be nice if this was fixed. HUD only show up during battle will be totally nice.
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Upon changing to the beta patch of the game on steam, my adventurer (not currently in party, hanging back at the stronghold) vanished, and all her equipment with her.
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- bug
- adventurer
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As much as I love my cipher, it would appear that amplified wave is bugged. The prone effect caused by the spell lasts indefinitely, as can be seen by these two screenshots showing an hour of game time in between them. This unfortunately makes the spell incredibly overpowered. This occurs on v 1.03.530 from GOG. Screenshot 1 Screenshot 2