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  1. My game is crashing my computer every 3 minutes. Forcing a full system freeze and restart. Xbox game pass for pc pc specs: Core i7 4790k 32gb Ram RTX 2070 64 bit all drivers and windows system is up to date! help!!!
  2. During character creation the character is a black silhouette, changing graphics settings has no effect. System: AMD Ryzen 2700x - latest chipset drivers and bios AMD 5700 XT - latest drivers (10/24) Windows 10 - latest update
  3. Bug : Minor When the main character ask this question to Fleet Master Okaya at Sayuka, her answers are looped and not arrange properly. The question is "Why are you here in particular?"
  4. Go to Fort Dunnage. Enter the King's Coffin and talk with NPC Elias Zelen. He will tell you about his story. The options provided for a player is 1) respond something and 2) [Listen]. If you just choose [Listen], you will notice that his story jumps here and there. Some of dialogue that should be there is skipped. This kind of work is sloppy. If you just do not want a player to click on "unfinished" option, please just make sure that only one option available. There is no need to put more option if you do not work on it properly.
  5. Category : Minor, should be easily fixed After recruiting Serafen, the main character travels to Fort Deadlight without talking to Serafen at all, and reachs for the Forge before going to the Court. Serafen will suddenly talks about Syri out of nowhere. I believe such dialogue should be brought up by Serafen at the Court only, not any other place else, because Syri is at the Court. The right sequence should be : 1. Recruit Serafen 2. *** Talk to Serafen about how to infiltrate the Fort Deadlight. This step should be mandatory for the smooth story run, but currently it is not. *** 3. Infiltrate the Fort Deadlight. 4. Going to any place in Fort Deadlight should not trigger Serafen to talk about Syri. 5. When the main character visit the Court -- where Syri stays, Serafen gives a warning about Syri to the Watcher. I wish that I do not need to attach the save file. I have rerolled new character like more than 10 times and this happens every time. Testers should not find it hard to reproduce this bug.
  6. Version: v5.0.0.0040 LAX123ABCDEFGHI[TB] -steam I am playing in turn-based mode at maximum game speed with manual turn-ending. I have made two attempts at the Neriscyrlas fight in Beast of Winter. The same problem has occurred both times and has caused me to abandon and reload the fight. Both times were due to the game landing in a stuck state when a controllable character was affected by the Terrified affliction. When it is their turn, I am obviously unable to command them to perform any actions, but the End Turn button is simply greyed out with "Waiting..." and neither of my end-turn hot key (Ctrl or Enter) end the turn. In both instances the terrified effect was present on multiple characters: 1. The first instance involved the game getting stuck on the turn of one of the animated weapons summoned by Vatnir using the skill Called to His Bidding, the Ancient Instruments of Death. The weapon was suffering from the terrified affliction. 2. The second instance occurred when two characters were Terrified and Vatnir himself landed in the Waiting... state in his turn. Most of the existing posts I found mentioning this problem seem to state that it has since been fixed, but this happened in v5.0. I do not want to use cheats as a work-around as that will disable my achievements. Is there another way to deal with this problem? Thanks.
  7. Several persistent bugs, happen to every character as far as I can remember. These are the most recent instances. General Info - Steam, merged from original Android account (played on the same computer using android emulator) - Win 7 Ultimate SP1 64bit - PC is custom. - PFID# FAEFDABE617FAD2E Gameplay - Pass & play on/permadeath are OFF - Campaign - Characters in Party: Lem and Lini (original characters) - Turn Order Lem, Lini (those bugs happen regardless of turn order) - Difficulty is Legendary - None of the issues have to do with Hordes and happen regardless if first exploration or not Issue#1 When playing the last scenario (Into the Eye), the Revelation Quill, the Eagle and Scrying are unplayable. This is the most disturbing bug of all, and has persisted throughout the years, even after merging my main account with Steam. I know it has been reported before, but it's still there. Issue#2 Another persistent issue with my game is Rimeskull. Whenever a location is closed, only the character who closed it moves to another location. Other characters are trapped, and are forced to lose a turn before moving out in subsequent turns. Also, characters cannot move into previously closed locations, unless I quit the game altogether, and rerun it Issue#3 Another persistent issue is in Assault on the Pinnacle. When choosing loot after I defeat a bane, the "buttons" are always misaligned. In my last game I tried to click 6 spells, but I got 4 weapons and 2 spells instead. Issue#4 The black tower. Another persistent one. Harpy monks do not allow my characters to use powers, either before they act or during the combat check. (Thankfully, after playing in steam, Harpy monks' cards do not remain there, blocking my view of my next encounters, as before) Issue#5 The last major persistent bug is a more general one. When playing cards like the Corrosive Storm or Blizzard BEFORE the exploration, and during the encounter the character who played them is FORCED to make a check, those cards are always returning to his hand, as if they were never played. This diminishes they usefulness, as they often cannot be played at all, if the character plays another card of the same type. Issue#6 Into the Eye (again): I noticed that only one Henchman per character was shuffled into the location deck, despite that I played in Legendary difficulty. I think it has happened before, with a different group of characters If you wish for more details or clarifications, please ask Thanks in advance
  8. Hi, i just wanted to purchase Valeros for 5,49.- , something wetn wrong, and when i tried it again, the game says i already purchased this item, i will be implemented freely". The the Store popup says "Please wait while we attempt to purchase Armored Valeros".... like forever. Help
  9. Im playing "Pillars Of Eternity" on Xbox one and after scouting the Endless Paths of Od Nua level 12,i found some Diamonds that got transferred to my stash. But when i went trought both my inventory and stash they are gone!? Now i dont remember if i have picked up any gems before this but i know i picked up more than 1 Diamond and it is nowhere to be found (i currently have no Gems in my inventory) and im at a complete loss for what to do. I tried accessing another save but no luck. Is there another storage option aside from the party characters inventory or the 100-items Stash storage i dont know about or is this a bug?
  10. druid who chooses spiritshift Stag can't cast spells in stag form, more often than not the character will freeze when the spell is supposed to be done. I don't know what causes the problem, it seems to happen randomly
  11. Just purchased the game on Nintendo Switch. Main character is Druid with Stag Spiritshift. The Spiritshift ability was working fine for several hours, but now isn't working under any condition. I can't select it manually in the radial menu - the option is there but it simply won't activate. Also, with Spiritshift AI enabled, the character still won't switch when engaged. This is happening through many encounters, different save files, multiple locations. Is anyone else experiencing this? Any suggestions on how to fix it?
  12. I've encountered a bug where the green circles underneath Pallegina and my character disappeared. It happened on the 11th flow of the Endless Paths, and may be due to them becoming confused or dominated, though that has happened before and others were but still have their circles. A solution or knowing that this won't affect anything else would be nice.
  13. Dear Obsidian, I'm playing addon Beast of Winter on my Mac and got a crash when fight with Soul Collector (when he beat my character). Even if I kill him without touching me next Soul Collector wil touch and game crash. Path to reproduce: Go to teleport on top from the character Start fight When Soul Collector beat character the game will crash I add save game and crash dump for you (save is large, add it by url) https://drive.google.com/file/d/1zQSVntZgoH09ya4SyeQyxCdl3Jrh-cII/view?usp=sharing I would be glad if you help me to resolve or give me any suggestion how to fix. P.s. I spent 70 hours for the game. This is the best RPG I have ever played after Fallout 2. Hope you will create 3 part crash_dump_pillars.txt
  14. I'm playing an Ascendent/Assassin mindstalker, and I'm noticing that when I make my first attack from stealth (to initiate combat), sometimes I gain focus, and other times I don't. The weapon seems to make a difference (I have never received focus from the initial sneak attack with an arquebus, and most of the time it works with a warbow, but not always). Is this a bug? What am I missing?
  15. The initial text when staring a new game is skipped without the player doing anything. Only the first phrase is narrated, then it is skipped. Tested in english and it is normal, it seems to happen on ly and portuguese.
  16. I'm playing nwn2 and im at the part where you have to save shandra jerro right after first going to black lake. the 3 githyanki chase her and i attacked on of them chasing her and it messed my game up. ive been searching and trying for hours but i just don't know what to do if someone could please just get this last cut scene to start id be very grateful. this is my first play through in years and im really enjoying my character. this is my save after trying what ive found [https://drive.google.com/drive/folders/1ir6CyWKwZtzePbc8i4lc5zi0BUvZhPaX?usp=sharing](https://drive.google.com/drive/folders/1ir6CyWKwZtzePbc8i4lc5zi0BUvZhPaX?usp=sharing) this is my save before [https://drive.google.com/drive/folders/1xJKEeqsiGKjRY4F9o6DalQpInkAR-pFU?usp=sharing](https://drive.google.com/drive/folders/1xJKEeqsiGKjRY4F9o6DalQpInkAR-pFU?usp=sharing) please and thank you to anyone who can help
  17. Hello, From what seems to be random times my monk will, when using Whispers of the Wind, only target himself. It is not due to any reflection skill as I have tested on mages with reflection active. I have some pictures for various encounters attached. I have 2 on hit items attached to monk Falcon, Ajamuut's stalking cloak and mask of grotto deep. This only happens a small percentage of time but is usually autodeath.
  18. Hopefully there are helpful people still reading this forum and there's a known fix for this. I am trying to complete Act 2, but I cannot get an invitation to attend the Animancy Hearing. I've read a variety of possible bad scenarios, but here's my specific one... Save file was too big to put on this site, but the other files are attached here. All files can be found on Dropbox here: https://www.dropbox.com/s/lhqgwd8bt48hkz0/Pillars%20of%20Eternity%20files.zip?dl=0 I'd prefer not to have to "burn bridges" to get around this if at all possible (if that would even work). Commander Clive is not giving me a dialog option to ask for an invitation to the Animancy Hearings. No one else is giving me an invitation either. - I have Champion reputation with House Doemenel (HD) and Knights of the Crucible (KC), Hero with Defiance Bay, and Eccentric with The Dozen (TD). - For HD, I completed A Two Story Job, but did not pick up The Changing of the Guard. - For TD, I completed Rogue Knight, but did not pick up The Bronze Beneath the Lake. - I aligned with KC by completing Built to Last and Winds of Steel. If it matters, Aranroed survived our encounter with TD at Anslog's Compass and left afterwards as far as I know. I killed all the forge knights, and I told Clive to keep working on them. - For The Hermit of Hadret House, my current journal entry states: --- "Lady Webb has asked me to keep her informed... --- I told Lady Webb about the Leaden Key's work in Heritage Hill. --- After running across Thaos in Brackenbury Sanitarium, ..." Commander Clive currently says: He smiles warmly. "What may I do for you?" And I can reply with: - "You're in charge of the Crucible Knights?" - "Tell me about the Knights of the Crucible." Lady Webb currently says: "How fares your search?" And I can reply with: - "There is something I can tell you about Leaden Key's operation." > "Nevermind" (I already told her about Heritage Hill and Brackenbury Sanitarium.) - Three questions about Thaos. - A question about Leaden Key. - "I have other questions." > 5 more questions
  19. I have reached a point in the game where I cannot play anything new without purchases, but the in App Store doesn’t open. When I click the button, nothing happens. I am playing on an IPhone XS that has iOS 12.3.1.
  20. When I went into the Luminos Bathhouse to do this quest, I got distracted and talked to the attendant to use the bathhouse. There was some sort of bug that kept returning me to his dialogue box. When I stopped talking to him my party was in bathing suits. I then went upstairs to initiate the quest, did all the talking and pickpocketing, then exited the bathhouse. The only items that were returned to me were my inactive weapon slots and quick items. Active weapons and worn items were all gone. Lost a lot of gear and my last hard save was over six hours of gameplay ago. Would love to have this fixed if possible. Can't attach saves as they are over 5MB..
  21. Playing the Death Zone scenario: third one in the Scenario 6, the one with the Ice zones. Lem is fighting a Leng Spider. I intially considered using Summon Monster against the thing, but changed my mind and used her Bardic Performance to discard the Summon Monster instead. It bugged out, I won the fight through Diplomacy, but then would summon a Mercenary to fight the Leng. Then Win or Lose the fight would stall and I couldn't do anything to the game. Shut it down, restarted, it reloaded at the state of me ready to roll my combat dice with the Summon Monster being recharged. Same thing, Summoned a Mercenary then locked up. I could not advance past this fight, and had to Forfeit the run. After the Forfeit screen my Paladin was holding the Summon Monster Card, not Lem, and they weren't even in the same zone. Very annoying.
  22. I've been getting a game breaking bug / situation consistently that "traps" characters in an area, or locks them off from another area at random. This prevents movement in / outside of combat. Causing myself to try and free my characters (By making them run around in circles until each and every one of them manages to finally break free). This happens infrequently at Vilario's rest near the fire. Extremely frequently at the Port Maje Tavern first floor. A few times at Satahuzi near the center of the main area. And once at the Engwithan Digsite. I couldn't progress further due to this issue, and I'd love to keep playing and enjoy the game. But I cannot at this rate.
  23. Greetings, I'll post this bug to the attention of the developers. It seems it was something known from one year ago : I'll keep my words about what I think of this video game, technically. Basically, after talking to Udyne (with rather aggressive dialogue options) the quest may have disappeared, not only from my journal entry, as Remaro is missing at Seyuka. However, contrary to the post I had the encounter with Malnaj, after talking to Udyne (and said to her to "kindly ****-off, exactly the same answer as a previous game, see foward). The quest may have disappeared from there. Already done this quest, so I know how it works, and I've done it exactly the same way as a previous game (save). This previous game, was with exactly the 'same' character : I decided to redo from scratch the game as I've encountered too many dialogues/quests bugs that have broke my immersion. But again, I'll keep my words about that incident. I do not have previous save games that allow me to get back to before talking to Udyne. So I'm basically bamboozled. And as my character has since the release of Pillars of Eternity (2015) a role-play of a Pirate, you can suppose I am a lot disappointed and upset by this situation (not being able to have the wonderful hat as a reward), not talking about all the other problems I have with the game in terms of immersion. Shadow Explorer does not allow me to bring back a save before the Udyne talk, the most recent restore point is the 28th May 2019, which is a save a few hours before my decision to restart my character. Here are the saves affected : https://www.dropbox.com/s/pes9j4krwux5ox5/Savegames [Sorcerer bug].zip?dl=0 I can give a basic play-through, but it may have some minor flaws. I basically just expect the bug to be noted and corrected as fast as possible, mostly when it comes after over a year of the game release. This is to avoid any similar problem in the futur for another poor soul, like me*. As far as I am concerned, I am rather discouraged to continue to play the game, mostly as I play it for the RP which is here dying with all these stuffs happening. Nevertheless, if someone already had a similar problem with a solution or a workaround (other than the console or CheatEngine) I'll take it, and I'll promise I will not loot its ship. Respectfully. * I have currently 79 hours on Pillars of Eternity II : Deadfire, and have the feeling to waste all of these hours. output_log.txt
  24. This really weird bug happened to me: I'm currently in act 3, and after a few loading screens I started noticing my watcher was getting smaller and smaller, It is now the same size as a party pet, Grog for example is sightly smaller than what my watcher currently is. I have no idea if some mod tweaked the game files and changed the size of my watcher but I had no issues till now with mods. Is there some value I can change in Notepad to revert him back to normal? Note that other characters seem normally sized.
  25. I was playing Sajan, the monk, and was fighting an ogre. I was going to use my +1 frost sling, and I revealed my belt of dexterity. I then clicked the red 'x' on the side to undo because I was going to see if my monk ability was any better, but when I tapped the button, the belt disappeared. When I finished the level, the belt was still gone as though I had banished it; i don't think that the belt even has a banish ability... Any help available with this?
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