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  1. When you remove the armor, you lose the DR from the talent Scion of Flame. I did not test the others similar talents.
  2. Description: Casting mental binding on a troll twice triggers a graphical error. I've only noticed this to occur when the second mental binding is cast thile the first is still active. The actual distortion grows with time (even when the game is paused), and disappears when the troll is killed. Steps to Reproduce the Issue: Cast mental binding on Troll. Cast it again before the duration of the first cast is over. Important Files: DXDiag Screenshot 1 Screenshot 2
  3. I am on Level 9 of the Endless Path and twice in this map I have encountered enemies, slaughtered them mercilessly, and then they come back to life and continue fighting me now invincible and untargetable. The disease slime and the Cean Glwa have both done it. After loading several times and getting the same result, I ran away from the disease slime and it eventually left me alone. Now it just sits there with the animations of being alive but I can't target it. When I went into combat with others near it, it started attacking me again and after beating the beatles I had to run away to get it to disengage. The Cean Glwa is the exact same way now. I loaded an earlier save...like two minutes earlier, and I went to go rest in my house. Darkness. I try to load the bedroom and I get a black screen with the mouse cursor visible. I can't see any menus or anything and I tried waiting a minute. I am at a loss. I couldn't find anything on the web after a few cursory searches. The bug has now spiraled out of control. First the menus had a few mess ups here and there. Text overlaying other texts. I finish a quest and suddenly My character, and only my main character, gets max level free. Just out of no where. I saw the level up icon so I started leveling up, knowing it was a bit early for that, and then boom the game gave me 4 levels for free. Has to be part of the bug I can't figure out how to attach the save file, it says it is too big
  4. Once I'm within the options menu (within the game), I can't leave. This window asking me to save changes keeps returning, regardless of whether I click Yes or No. I have to quit the game entirely and can only use quick saves and quick loads to record my progress.
  5. as above. in 7z: -bug report folders with output_log -dxdiag report -my saves. http://www.filedropper.com/poebugreport
  6. I decided to defend the merchant Verzano, and after killing Danna party i only get exceptional negative reputation with them but the quest don't progress. I talk to Verzano and his text is as if i didn't even delivered the package yet :/
  7. I am doing the main quest Through Death's Gate and after I interacted with the soul energy in front of the soul machine in the ruins my journal does not update. The journal entry for Through Death's Gate has all of the entries grayed out. I read somewhere that the quest actually ends after you interact with the soul but my quest did not. I'm afraid I don't have a save close to that point either. I would attach my output log but it seems to be too big. I'm just looking for any information at this point, if my information is correct, if there is any workarounds. Thanks
  8. I wondered into the Bear Cave well before meeting Nonton and conversed with the soul and ran from the bear early in the game. I talked to Nonton on my way to Gilded Vale and left the bear slaying til later. After having slayed the bear, I confronted Nonton and Ingroed, and ended up killing them after selecting "turn into the magistrate." After this happened, the mission remained open. The soul is gone from the cave and my journal says "Confront Nonton," like I never did anthing - I have no way of completing this. :banghead: :banghead: Please fix this! POE is an awesome game, just bugs are killing it right now. Tired of trying to quicksave around all these issues.
  9. entering the salty inn the game does not exit the cut scene properly and it auto saved over my f5 quick save so now I can not proceed move or do anything in the game here is an image of the bug 33 hours gone down the drain please fix this bug I will keep this save maybe you can release a patch that will break me out of this.
  10. I just noticed this and tested new characters. Humans and Orlans do not get their racial bonus to the Resolve stat. The bonus is present when distributing stats, but after character creation your character will have one less than shown on the stat distribution screen. The background bonus works, however. Anyone have a workaround?
  11. Hi! I think i have a problem with my stronghold. I've purchased all the upgrades and nothing happend? (no steam achievement- I'm in act 2 btw) Stronghold is also not showing all possible events. Flag says 3 but i can use only 1 or 2.
  12. for some reason ever since i upgraded the entire map of Caed Nua has become extremely dark. (i cant use image extension so heres a link to the screenshot http://cloud-4.steamusercontent.com/ugc/37493561213721404/811D6F7637FDDBA3AD94083AD66865DD6B57ECB6/ ) Its extremely difficult to navigate, has anyone else experienced this yet. EDIT: fixed image link
  13. It seems like sending camping supplies to your stash just makes them permanently disappear. This is not good behavior, since it unintuitively deprives the player of something they'd want without warning or reason. The player should either be able to stash camping supplies, or be prevented from taking them.
  14. I have the secrets of rime Talent on my druid but it doesn't appear to be working properly. The five extra could DR is working fine. The 20% extra cold damage isn't. Winters wind does base damage of 30-50 (which does feel a little high as a sidenote) and is 38-64 on my character which has 19 might. Since 30-50+27% is more or less 38-64 I am pretty sure that the extra 20% damage isnt being applied. I would be expecting more like 55-95 damage at that point. If it did work as advertised it would probably trivialise the content though. Perhaps the tooltip is just wrong and the extra damage isnt intended, which would be fine except for the fact I wouldn't have chosen it then. The secrets of rime effect doesnt show up in active effects on my character either. A lot of passives don't actually. I have tested the spell itself to see if the damage is being applied secretly and all I can confirm is that so far with limited testing I am getting the 38-64 bracket on hits. I crit for around 74. The druid cold spells do feel pretty powerful even without secrets of rime, so perhaps the talent should be removed or the cold spells nerfed or something.
  15. MinorBug // Started game, lvl1 rogue. Onehand - Equip rapier in main hand - 10-15dmg, 47 acc // OK Dualwield - Equip rapier in main (10-15dmg, 35 acc) and stiletto in off (10-15, 30 acc) // OK Character Sheet BUG: OFFhand Single - Equip rapier on Offhand, no main hand weapon. Results in: Main - 10-15dmg blunt(fist), 42 acc Off - 10-15dmg pierce(rapier), 47 acc This would suggest that equiping weapon in offhand grants Singleweapon accuracy bonus to dualwield and that character would hit with both fist and offhand weapon. However when testing on wolf, character did not hit with fist and just used offhand weapon. Unfortunately I was not able to determine if character gets dualwield speed increase on single weapon with this method. Excerpt from output_log.txt (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Paperdoll Character doesn't have the specified bone (primaryWeapon) for Weapon Attachment.
  16. During my adventure with Pillars of Eternity (btw. great game:)), I have faced issue related to quest "The Man Who Waits". I have already finished initial part of the quest, opened the door downstairs the sanitarium and talked to Freyol, who advised me to find Caedman Azo in his laboratory - room next to his office on the map. Unfortunately, NPC does not spawn in this place. Therefore I cannot complete the quest. Steam version of the game owned Thank you in advance for your support ! Please find attached prt screen and saved game to check if it works on another computer. I tried to check game files via steam and reinstall it but it did not resolve the problem. saved game (cannot store it under this post - files are too large): https://hubic.com/home/pub/?ruid=aHR0cHM6Ly9sYjEwNDAuaHViaWMub3ZoLm5ldC92MS9BVVRIXzA0YTI0ZDAxN2MxMDMzZTg2NGFiNDc2NDA0ZDgwNzEzL2RlZmF1bHQvLm92aFB1Yi8xNDI3NjMwMzQxXzE0Mjg0OTQzNDE/dGVtcF91cmxfc2lnPWZhM2MzMTczNzVhNDNlNWY4OTE3ZjJhMTRiZTQyYTQ4MDhkNTkwMGEmdGVtcF91cmxfZXhwaXJlcz0xNDI4NDk0MzQx
  17. So after i got my cool stronghold and got my first attack i did a manual defend. Now heres the fun part: i have annihliated them but they keep respawning when i enter my great hall. I cant use the merchan or possibly some events in there because its always infested with wyrms and little kobold thingsi cant remember thier name its quite difficult. Also they keep removing 1-2 of my hirelings every time i enter the main hall. Is there some way to fix this by waiting long enough for a 2nd attack or just deal with endless supply of annoyance. Also my stronghold report keeps haveing 1 notification but whenever i press it nothing happens.
  18. With a custom formation active, when I select more than 1 but less than my full party, the location I click on the map is not where they end up moving. I put a simple short video on youtube, below: https://youtu.be/Dc6HidFeRDE This bug is cropping up with Custom Formations active. When I switch back to a default formation, the problem goes away. Thanks
  19. My character has base INT of 10. When I equip the following 2 items: helm with + 2 INT and armor with +1 INT I expect his INT to go up to 13. However this does not happen and only the helmet's bonus is applied. Is this a bug or by design?
  20. Hello, I have encountered two major bugs concerning the stronghold. 1. The game does not let me change my party: Yeah, that really says it all. I try to change my party via the party management screen within the stronghold, but the game does not register the changes. Or at least it does not register the recruitment of characters (I can dismiss characters but I won't be able to recruit them again). Screenshots: Party before "changing": Changing: After: 2. When I try to enter the second level of Brighthollow the level does not load: Again, pretty self-explanatory I think. As soon as I try to enter the second level of Brighthollow the game loads the level but after finishing I can only hear the sound/see the curser but the entire screen is black. I can even open the menu/pause and unpause the game (I can hear that it works) but the screen stays black. (I don't think screenshots would really help here) Additional Files you might need: DxDiag Savegame Output_log (companion bug) output_log (level transition bug) Have fun debugging those nullpointer exceptions. And pleeeeeeaaassseee fix them, I am kind of addicted to this game.
  21. Hi. Issue description: 1) Main character and tank both suffer "-20 Concentration (Suppressed)" from unknown source. 2) Main character is "Sickened" like forever? No expiration timer. 3) After save loading I can't exit location using _any_ exit (check log file, it's due to Unity error of some kind). Game just stops responding. Here link to archive: https://www.dropbox.com/s/jb0wun0xtun38i3/poe_bug_001.zip?dl=0 Inside there are: 1) DxDiag.txt 2) Quicksave I use. 3) output_log.txt 4) Screenshot (interesting stuff underlined with red) Thanks.
  22. Hey so I somehow lost two upgrades on my stronghold. The main keep and the barracks. Oddly enough I still have the defenders I purchased through the barracks and I can clearly see on the timeline where it states they were both built. Is there a way through console/save editing to get these back? Anyone else have experience with this bug? I'm not sure exactly when it occurred but I *noticed* it after I got my first prisoner.
  23. In the game settings, I selected the option to not have characters auto-attack when attacked or when their current target dies. It works when they are attacked - they stand there and do nothing, but when their current target dies they will charge willy-nilly right at the next closest enemy. Super annoying for trying to maintain defensive lines, keep a choke-point held, or stay out of AOE target areas. Please fix.
  24. I'd opened the chest from the quest "A Voice from the Past" and . Now, I can't go ahead with the quest "The Man who waits" because I should have spoken with him firsts. I was at the step in which you need to ask to Animancer around the place. Considering that this quest is categorized between the main quests, it should be fixed asap. Is there any workaround to move to the next step of the quest via console?
  25. I have just bought and installed the game. I created a Male, Godlike of Nature, Druid. Within the Encampment and the next area, when creating a new save and loading it for the first time, part of my character's health goes down. This happens each and every time I create a save, and then load it for the first time. Does this occur to anyone else? I simply stopped playing and uninstalled the game due to frustration.
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