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  1. I have reached a point in the game where I cannot play anything new without purchases, but the in App Store doesn’t open. When I click the button, nothing happens. I am playing on an IPhone XS that has iOS 12.3.1.
  2. Hello, From what seems to be random times my monk will, when using Whispers of the Wind, only target himself. It is not due to any reflection skill as I have tested on mages with reflection active. I have some pictures for various encounters attached. I have 2 on hit items attached to monk Falcon, Ajamuut's stalking cloak and mask of grotto deep. This only happens a small percentage of time but is usually autodeath.
  3. When I went into the Luminos Bathhouse to do this quest, I got distracted and talked to the attendant to use the bathhouse. There was some sort of bug that kept returning me to his dialogue box. When I stopped talking to him my party was in bathing suits. I then went upstairs to initiate the quest, did all the talking and pickpocketing, then exited the bathhouse. The only items that were returned to me were my inactive weapon slots and quick items. Active weapons and worn items were all gone. Lost a lot of gear and my last hard save was over six hours of gameplay ago. Would love to
  4. When I leave the library area to go to the Temple of Revelation, the game freezes during a cutscene in regards to a dice game. It is 100% reproducible. Before the cutscene starts, there is a dialog that pops up about an egg that hatches. Here is the save file: https://www.dropbox.com/s/9rle4r13ufp7ih3/Valkalii (dcfa5ff4-df4f-458b-94cf-bc58ec1e3160) (LAX-123ABCDEFGHI) autosave_2.savegame?dl=0 This locks the game completely hindering any further progress.
  5. This really weird bug happened to me: I'm currently in act 3, and after a few loading screens I started noticing my watcher was getting smaller and smaller, It is now the same size as a party pet, Grog for example is sightly smaller than what my watcher currently is. I have no idea if some mod tweaked the game files and changed the size of my watcher but I had no issues till now with mods. Is there some value I can change in Notepad to revert him back to normal? Note that other characters seem normally sized.
  6. Playing the Death Zone scenario: third one in the Scenario 6, the one with the Ice zones. Lem is fighting a Leng Spider. I intially considered using Summon Monster against the thing, but changed my mind and used her Bardic Performance to discard the Summon Monster instead. It bugged out, I won the fight through Diplomacy, but then would summon a Mercenary to fight the Leng. Then Win or Lose the fight would stall and I couldn't do anything to the game. Shut it down, restarted, it reloaded at the state of me ready to roll my combat dice with the Summon Monster being recharged. Same thing,
  7. So had an interesting thing happen we have been discussing in another thread here: It seems like your character in heavy battles will pick up the abilities of other characters. At first I thought it was minor as it was easy to jog my character out of it, but recently it froze one of my characters completely, couldn't move, couldn't cancel the action. I was playing a rogue trying to use one hobble or escape, but somehow my rogue ability switched to the same ability an enemy Paladin was using, Inspired Beacon or Glories Beacon. Rogue can't use the Beacon ability, but mine wanted so badl
  8. I've been getting a game breaking bug / situation consistently that "traps" characters in an area, or locks them off from another area at random. This prevents movement in / outside of combat. Causing myself to try and free my characters (By making them run around in circles until each and every one of them manages to finally break free). This happens infrequently at Vilario's rest near the fire. Extremely frequently at the Port Maje Tavern first floor. A few times at Satahuzi near the center of the main area. And once at the Engwithan Digsite. I couldn't progress further due to th
  9. ive just recently finished the quest a distant light and after talking with Eothas he gave me back a part of my soul which by extension should give me the talent gift from the machince but when I look at my charecter sheet it is not there ive looked it up and apparently this bug has exsisted for a long time with imported saves ive already tried uninstalling the game and then reinstalling but it does not work any suggestion?
  10. Greetings, I'll post this bug to the attention of the developers. It seems it was something known from one year ago : I'll keep my words about what I think of this video game, technically. Basically, after talking to Udyne (with rather aggressive dialogue options) the quest may have disappeared, not only from my journal entry, as Remaro is missing at Seyuka. However, contrary to the post I had the encounter with Malnaj, after talking to Udyne (and said to her to "kindly ****-off, exactly the same answer as a previous game, see foward). The quest may have disappe
  11. I was playing Sajan, the monk, and was fighting an ogre. I was going to use my +1 frost sling, and I revealed my belt of dexterity. I then clicked the red 'x' on the side to undo because I was going to see if my monk ability was any better, but when I tapped the button, the belt disappeared. When I finished the level, the belt was still gone as though I had banished it; i don't think that the belt even has a banish ability... Any help available with this?
  12. Hi. I'm playing with a Rogue Assassin and naturally I get the Slippers of the Assassin for footwear. The item works as intended in terms of gameplay but it seems pretty much always that the character invisibility visual mode never turns off. Not during the fight or even after the fight has ended. Makes the whole thing quite a chore to use as you have to quick save and quick load to get rid of the bug. Again, it works as intended gameplay-wise but not visually. Also if you're invisible, visually, during the fight it's hard to know what's going on with your character. Reg
  13. All of a sudden, lockpicking doesn't work. I can click on the locked item, my skill is high enough, and I get both audio and text confirmation that I was successful - but the lock doesn't open. I can do this repeatedly, as seen in the screenshot below. The object just stays forever locked. I'm on the latest version: 5.0.0.0040 with no mods or override files. I've tried restarting, verifying game file integrity, reinstalling, retraining the character, leveling up a different character with lockpicking. I even went back to a very old save (before this started happening), and it's still a pr
  14. Edit: I made a mistake posting this under beta patch. I will post a new thread under the regular technical support. Please remove this thread, thank you.
  15. Hi. I'm not getting the god boons at Hasongo. Worked before on previous playthroughs but now it doesn't. Tried both Galawain - distribute soul essence - and Skaen - devote to Woedica - via the set POE state options in Deadfire menu. Edit: Forgot to add that the effigy pool and gift of the machine stats kicks in as normal. Thanks / beatspores
  16. Per title. Game is updated, synchronized etc. crash.dmp error.log output_log.txt
  17. So i was trying to solo Dorudugan and it took me almost 2 hours to bring him to so low hp, he was about to die. He used his pull ability and i moved away as usual but then my character hit some rocks while being pulled and got stuck mid-air. No matter what i did my character didn't respond and eventually i died. I spent so much time and made so many preparations to solo kill that boss only to die to this annoying bug ... This is frustrating to say the least
  18. All further information was verified, tested and easy to reproduce. As we know, my dear developers, all abilities scaling rules divided to 5 categories, listed in global.gamedatabundle, depending on ability's type: DefaultMultiProjectileScaling (for projectile abilities) DefaultBounceScaling (for bounce abilities) DefaultEffectScaling (buffs / debuffs) DefaultWeaponAttackScaling (for martial abilities) DefaultFallbackScaling (for all abilities which don't fall in any previous category, and this is the rules for Phrases scaling) Let's take a closer look: "
  19. Both - issue and suggested fix - was tested with weapon 100-100 dmg and easy to reproduce. Basically, all Carnage AoE Damage calculating only from Primary Weapon. So if your Primary Weapon is Legendary Sabre and a Secondary Weapon is ordinary Dagger, Carnage damage from Dagger Hit will calculate as it was Legendary Sabre. There are two effects chains for Carnage ability. One for Primary Weapon attacks: Carnage_SE_ApplyStatusEffectToEnemyOnEventPrimary >>> Carnage_SE_AttackOnEventPrimary >>> Carnage_AOEPrimary (in attacks.gamebatabundle) >>> Carnage_SE_Pri
  20. I've got a bug where the fog of war isn't properly being removed when I walk into it. This prevents me from targeting any of the enemies inside. I attached an image displaying the issue. The arrow is pointing at the current active character, and I still can't see anything around him. This occurred in the Turn-based mode. I've only encountered this once so far. Edit: Was able to beat the encounter by using targeted abilities against the enemies in the turn-order list, but I couldn't get the area to light up at all.
  21. Been playing for many days now on the turn based mode and absolutely loving it. So far i've only encountered 3 bugs. Sometimes when the enemy uses wicked briars all its damage is done in real time even on turn based mode naturally leading to my characters death Wall of fire done the same thing when the enemy used it on me, never the other way around. The last one was a very annoying bug which happened at 'Kohopa's Fang' in the north of the map. Upon spawn in two of my party would spawn away from the entrance ON top of the north western fire trap and instantly die before i could load in event
  22. I remember fighting her in the cave and I've got her the grimoire, but I never got the pistol. I've returned there to see if I did miss something, but I didn't find the weapon anywhere.
  23. Hey, I tried to look for a similar issue in the forum but I couldn't find anything. Sorry if this is a duplicate. The crash occurs during the "All Aboard" quest line. On what I believe is the last map, right after the scripted transition involving pirates and Huanas. The game crashes a few seconds after I've entered the area. I loaded a previous save just before that map, the game does not crash. But I am still stuck though, I can't get out of the area and / or finish the quest. Thanks 2019-03-26_220400.zip
  24. Description If I try to open the inventory menu, the game crashes. This occurred shortly after I bought some fancy items form the new merchant ship, but may be a coincident. Steps to Reproduce the issue: Start the game Load the save Press "I" or click on the inventory button Savegames The save file is too big for this forum. You can get it here: https://www.dropbox.com/s/v6jz5x0ulm6y2c4/Eric%20%28279c9c87-9f9a-46af-a4e0-339b5c4dd9aa%29%20%28LAX-2ABCDE%29%20autosave_2.savegame?dl=1 Crash Output The forum says I am not permitted to upload this kind of file. So here we go: h
  25. So i had the sabre tarn's respite for the longest time on my character, but i don't have it anymore, it disappeared. However, i can still enchant the item, but is nowhere in my stash or player/party inventory. I tried to enchant the sabre to see if the way it is coded would replace my item with a new item with the enchantment, but it didn't, I have no clue how to have the weapon again, i could load a save, but i did like 5 hours of gameplay before realising i did not have tarn's respite anymore.
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