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Showing results for tags 'BUG'.
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Don't Bite the Sun... When Parvati prompts you to talk, if you start a dialogue the mission fails and the reason stated is "Parvati has died"... She is not dead, please fix this.
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Tente jogar os mundos externos no Xbox one com teclado e mouse, o teclado tem reconhecimento automático, mas o mouse não funciona, por favor, forneça uma atualização com correção, pois a experiência do jogo ficaria muito melhor com o uso do mouse no console. Desde ja, obrigado!
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- falha no mouse xbox one
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bug Bug on Tartarus
Andres C posted a topic in The Outer Worlds: Technical Support (Spoiler Warning!)
I’m on the Tartarus planet for the quest to save Phineas and I’m stuck on a part where I have to walk through a Rome with Chairman Rockwell and 2 Guardians but every time I try to walk into the room it will freeze then crashes, my companions can go through without a problem but I do believe there is a problem concerning the dialog because I’ve never gotten and it it will freeze before I get the chance to do so. -
As I was on the ship I talked to Max and in mid dialogue one of my crew member climber an invisible ladder in the background and clipped through the ceiling next thing I know Pav is labeled as “dead” even though I’m not on supernovae and her quest Don’t Bite The Sun is botched thankfully I had a save before hand but has anyone else had crew members just “die” on the ship I was in the space laboratory.
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Hello I would like to report a bug, when I get past 10k bits from selling off my loot it resets my money back to 300 bits instead of going past about 10,534 around that area, I am on Xbox one and have the game via game pass, and I am playing on the easiest difficulty. (Sorry if this a duplicate it wouldn't tell me if it sent)
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So, I was playing for only a little bit today and I started noticing that this creature wasn't hitting me with melee. I thought at first that it was somehow missing me because when it turned to my companion it one shotted it with melee. So after further investigating i found out that nothing was able to melee me for some reason. I even made a video of it, you can see it here: https://youtu.be/_ITKkcHQEh0 https://youtu.be/5gYIG1h6RDQ I have no idea how I managed to do this and I do not want this. Also humanoids were unable to do melee damage to me but I failed to have that on video. All other damage types does hit me and deals damage. I do have chosen the flaw to get 25% increased melee damage. Does this somehow have anything to do with it? Also I play on hard mode. I try'd switching but that didn't help. I also try'd to exit and restart the game but that also didn't help. I hope to have this fixed because i feel kind of left out of the full experience of the game. I could try to make a new character and see if the same thing happens with that one. I'll get back with more info about that. EngR
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I keep getting issues with dialogues: First, when starting a new one iwith an NPC t tends to lag. Sometimes it also lags a lot when next lines of dialogues are supposed to follow. When skipping dialogues [space], the entire system bugs completely out, sometimes I get the massive lag mentioned above before the next line proceeds, then some stuttering of the entire engine, then again I get entirely stuck in a line of dialogue (I can only enable/disable the History and nothing else). Sometimes when I hit ESC and then resume, the previous line is repeated but then nothing proceeds with the current. So: Skipping dialogue seems not to work at all. Even letting it run can be a rather laggy affair. What's also annoying: When the game is stuck in this way it completely overlays the windows desktop, I can start the Task Manager, but cannot change to it to actually kill the game. [I play on a Intel Xeon E3 with a GTX 1080 from a SSD, 16 GB RAM. Everything else runs pretty fine, so this is actually this game.] edit: Just loaded a fresh game, went carefully (without touching anything and with giving it plenty of time to stream) through the Dialogue with Tobbson (the Cannary boss), got some dialogue-lags but that aside went through and right at the end on [leave conversation]... crash to desktop. I do like the game so far, but it seems pretty unplayable right now.
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Статистика на экране просмотра оружия изменяется в зависимости от активного оружия. Например, если у тебя оружие с глушителем в руках, а ты просматриваешь оружие ближнего боя, дальность обнаружения 2м, а не 6м . Так же с разбросом и дальностью стрельбы. Так же не понятно как учитываюся бонусы от навыков стрельбы. Если в руках длинноствол, то на экране просмотра оружия стоит 221% крит урона, если в руках легкое оружие то 156%... ______________________________________________________________________________________________________ The statistics on weapon viewing screen the change depending on the active weapon. For example, if you have a weapon with a silencer in your hands, and you are viewing a melee weapon, the detection range is 2m, not 6m. Also with a spread and firing range. It is also not clear how bonuses from shooting skills are taken into account. If in the hands of a long barrel, then on the screen for viewing weapons is 221% crit damage, if in the hands of light weapons then 156% ...
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On the Quest the Commuter where you need to talk to Corlatta I am running into an issue. I killed the guard at the gate without alerting any of the guards now when i walk up to the bunker door and try to talk to Corlatta (i think that is her name) to get the parts for the printing press she just tells me to go away and does not open the door. I am not able to get the door open any other way and short of going back the groundbreaker and turning in Phillias and going down the dark path i have no way to progress the main story as this quest has to be done in order to get the info broker to tell me what i need to know for the main quest. Am I missing something or is this a bug? I also hacked the terminal and vented the gas hoping that might help it did not really do anything.
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What the title says. I assume it's just a display bug. If you put armor or a helmet on a companion that grants a skill bonus it doesn't change their skill level in their character sheet. A quick load fixes it. Haven't tested it, but probably any loading screen would fix it as well. It's not a big deal. Just affects the companions as far as I can tell not the main character. This is for the PC version on the Xbox store.
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I loved the game yesterday - writing, aesthetic, humor, even combat! But today the game is literally unplayable. This morning it loaded but then was freezing in conversations, forcing me to reboot the entire machine for it to work again, After that happened twice, every time I launch it (via the Xbox Game Pass app, running a 1080 Ti, 8th Gen i7, and 16 GB of RAM), and the game freezes on the shot of the Unreliable right before you "Hit Any Button to Continue." I took today off to play it and am growing a little frustrated that I cannot enjoy what is a delightful space romp!
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I'm currently playing the Xbox game pass version however when approaching the building with the scientists if I enter within a certain radius of the building the game just automatically closes. No error messages etc. If anyone has any ideas please let me know thanks. Specfications: AMD 1600x 3.9GHz 3000Mhz Corsair 8GBx2 650W PSU Samsung M.2 SSD 970 1TB Hard drive Asus GTX 1070 Settings: V-sync on FPS cap on 60 Graphics on very high
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During the final mission just as I'm about to walk into the cutscene with the chairman the game crashes I've tryed multiple times and it keeps happening, I believe there could be verious reasons for this 1.i was disguised at the time and when I killed everyone in the area I could then proceed with the Misson although I missed out in the cutscene. 2. At the end sene were you told what happened to the world pavarti was dead however I don't know why as I was playing normal difficulty and your companions can't die.?.
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- final mission
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xbox game pass PC crash report 1. Roseway on Terra 1 after landing while walking past the first body the games CTD about constantly although was fixed with a re-install 2. (current issue) On monarch mission ''errors unseen'' while investigating the marauder camp west of the bridge constant CTD. re-install hasn't fixed the issue. Any help will be much appreciated.
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I was having an audio issue, so I decided to save and restart the game, but after I loaded back in, my controls were messed. I seems that somehow moving and looking around were both bound to both of the analog sticks, meaning every time I tried to move forward, I would also look upwards towards. I tried to create a new character to see if it was only exclusive to that specific save, but I had the same issue on the new character. I'll try reinstalling to see if it fixes the issue, just wanted to make you guys aware and I'll update it gets fixed. UPDATE: Re-Installing fixed the issue