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Posts posted by TrueMenace

  1. So like, I don't really feel a difference between Defensive and Aggressive for the party AI auto-attack settings. Which is the optimal set up for each companion? I currently have it off for my personal rogue since he's micro-manage heavy. I'm clueless for my companions though. Currently have Eder as tank, Palegina off-tank/DPS w/ Flames of Devotion, Aloth+GM+Hiravias for ranged AoE CC/DPS. 


    Any tips? I'm on POTD btw.

  2. Awesome. 


    I'm still curious how you were able to keep it until Caed Nua. Did you debug?


    Slap hands


    No, what I meant before is I've only previoulsy played this game up to Caed Nua. I currently restarted a new playthrough now and never saw this "Strange Illness" affliction at the beginning of the game, and I tried resting thinking it would go away. But I guess you just have to progress to Cilant Lis now. Sorry for the confusion. 

  3. New version is up. We've fixed the issues with healing and Combat Triage, and feel the mod is sufficiently stable to remove the beta label. New features in this version:


    • Temporary patch for caster-centered spells until Obsidian can fix them
    • Console Command to unlock a level of a soulbound weapon (Equip weapon on a character, then use UnlockSoulbound command followed by that character's id).
    • Ability to change the maximum number of adventurers that can be hired via inns.
    • Ability to alter combat statistics of spells and abilities via a local XML file.

    I will try to put together more information about the latter in the next few days (it's relatively complex).

    I'm confused, where do I download the IE MOD?


    I noticied this too. You're supposed to get 1 rank right off the bat here (even the tutorial popup tells you so as well) but the character sheet is blank for that.

    This. I distinctly remember getting that rank every time at that conversation (the caravan trader) in the unpatched launch version, and pretty much one other rank every time I made a choice up to the inn (didn't play that version further, decided to wait for patches at that point). Once it got patched rank ups became really rare, maybe 1 in 5 or more choices. Given that you even get the tutorial popup this still does look like a bug.


    I was about to start my new playthrough after 1.05 came out, noticed this bug, and decided to uninstall this game since every bug I encounter annoys the hell out of me. Reckless assault bug made me quit the game since it came out.



    Looking to start up POTD on 1.05 with a Rogue.


    Can anyone give me a good build with all attribute spread and such?

    Race: Whatever you want to play as. I use human.

    Stats: 16/8/16/14/10/14 for combat-oriented character, 14/8/14/14/14/14 for roleplaying purposes. I used the 1st template but I favor the latter because there is an abundancy of +2-3 attributes items, allowing you to choose most dialogue options.

    Talents and abilities:


    [1] Blinding Strike

    [2] Two Weapon Style

    [3] Reckless Assault

    [4] Savage Attack

    [5] Deep Wounds

    [6] Deflecting Assault

    [7] Dirty Fighting

    [8] Vicious Fighting

    [9] Crippling Strike

    [10] Whatever you want

    [11] Deathblows

    [12] Weapon Focus


    Gameplay tips:

    - Combat auto-pauses set to: Enemy Spotted, Party Member Finishes Ability, Combat Start, Target Destroyed, and nothing else

    When your party spots an enemy, the game will pause (Enemy Spotted). Switch to Scout Mode. Reposition your group. Start the combat by shooting with your highest damage ranged weapon for a free Sneak Attack. The game will pause again (Combat start). Switch your weapons to melee and the combat-time to Slow. Always use your X Strike ability (In my case, Blinding Strike and Crippling Strike). Switch to Normal speed whenever you feel comfortable (2-3 remaining enemies is a good number).

    - Party composition works well with 2 tanks in the frontrow along with you. They will soak the damage for you, engage enemies, and help you to flank. The best companions for these roles are Éder, Pallegina and Kana. I've built Pallegina and Kana as Two-Handed fighters before, but I didn't like so much. The purpose of that build is to deal more damage, and you are a damage dealer, therefore I rather build them all with Weapon & Shield style. The best candidate for a TH of these 3 companions is Pallegina. She'll need a weapon with +Draining to assure sustainibility in the frontlines, more about this below.

    - I love weapon enchantments like +Accuracy to increase your Sneak Attack Criticals range and +Draining. At least one weapon with life leech will make sure that you don't rely on your companions so much and can be a lifesaver. DR bypass is not necessary when you hit as a truck, and they don't work well with Lashes.

    - Always set a trap before combat. If you don't like how traps work in this game, simply sell them.

    - Invest in Athletics, Mechanics and Stealth. 3 points in Athletics is enough, for everyone. 8 Mechanics is enough if you find the +2 Mechanics +1 Dexterity gloves. The remaining high levels (11-12) traps in the game (very few) can be set off by your party members or be disarmed with the help of other bonuses (+3 Scroll or +1 from Inns). Extra Stealth is always good. You can set the skills to 3/8/8 and invest the remaining points in Lore/Survival if you want extra dialogue options.

    - Pick Weapon Focus at level 12 to make sure you are comfortable with your favorite weapons.

    - A good tank, Durance and a Debuff/CC caster (Aloth/Grieving Mother) are your best friends. See a pattern here? Rogue, Fighter, Priest, Wizard. Durance will always buff your attacks and can save you with fantastic spells like Withdraw or Consecrated Ground. Champion's Boon is simply ridiculously good for you. Aloth can Debuff/CC with spells like Slicken and Curse of Blackened Sight. These spells give afflictions that will allow you to Sneak Attack. Add Expose Vulnerabilities for free extra damage.

    - Give Durance the Interdiction tree line (all 3 Talents) and focus in +Burn/Ranged damage Talents later. Always open your combat with Debuffs like Interdiction/Curse of the Blackened Sight/Phantom Foes.

    - I haven't finished the game yet (PotD - Act 3), but I simply destroy everything on my path. My party composition during Act 1 & 2 was:

    • DW Rogue
    • Éder & Itumaaki
    • Pallegina/Kana
    • Durance
    • Sagani
    • Aloth/Grieving Mother

    And for the beginning of Act 3 I'm using

    • DW Rogue
    • Pallegina & Itumaaki
    • Hiravias
    • Durance
    • Sagani
    • Grieving Mother
    Don't worry so much about Min/Maxing. The rogue is a great party leader and a fantastic damage dealer. I assure that you will crush your enemies no matter what race/attributes/Talents/Abilities you get, even on PotD, so worry more about roleplaying.

    This is great thank you so much. This is exactly what I was looking for. Much appreciated.

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