Jump to content

NanoPaladin

Members
  • Posts

    53
  • Joined

  • Last visited

Posts posted by NanoPaladin

  1. For me it comes down mostly to believability. Their motivations, both past and pretense, need to make sense to me in the context of their personality. I just need to feel like, 'Hey this character could be the sort of person that would really exist in a setting like this.' This doesn't mean every character needs to be sympathetic or anything like that. In truth too many tragic pasts and that's why I'm evil now gets tired really fast. It's ok to just be 1 dimensionally evil or good so long as it's consistent. Granted what is good, what is cheesy or what is too cliche or acceptably cliche is really subjective. Minsc is a fine example, most people love him, I found him to be annoying.

     

    How would you feel about an antagonist that is painted in a bad light and does in fact do evil things but their end goal is actually heroic?

  2.  

    I'm glad you are also into science Lurky..it can only bring you closer into the Romance camp :thumbsup:

     

    It can also plant me firmly in the anti group. You do know that the rush of chemicals is addictive, right? And that a bunch of the people at the BioWare forums do show symptoms of addiction, right? And that you show symptoms of addiction too, right? That's a reason behind the complaints that the OP didn't use SCIENCE™ for the against argument, in fact.

     

    Also don't quote me while I'm still editing my post >_<

     

     

    The large reason why I did not facet Science into the against argument is because I would want to go over a different aspect than just human biology, there was just nothing I could think of adding. You -could- consider the against argument as business science but that might be a stretch there.

     

    At any rate I do not there is a human out there that does not have some sort vice. I would imagine that humans by nature have addictive personalities.

  3.  

     

    Being emotionally involved in a game adds a real world factor.  Finding love in hard times is an eternal story theme.  How can you go through a hard life without finding someone to love?

     

    Sex isn't necessary, and the game can be great without romance.  But if I had to chose between to great RPG games, I'd go with romance.

     

    You made a very complicated question quite simple and said it in a way that shouldn't offend or confuse anyone but is very true, nice one :thumbsup:

     

    :deadhorse:

     

    Let it go people. It is no longer a debate.

     

    No matter what is said, no matter what polls are shown, no matter how much you moan, their is no romance in PoE.

     

     

    *there...

     

    At any rate we are well aware of that fact :)

     

    I think most of this has blown over by now to be honest.

    • Like 1
  4.  

     

    I'm only half-joking, Flintlock. SoZ did have it. Was fun.

     

    Wouldn't work in PoE but it would be a groovy RPG. Elements of JA2, perhaps. But, like romances, not everyone's cup of tea.

    Yeah, I've got SoZ but haven't had the time to get past the party creation bit yet, didn't realise the strategic element was that strong.  You've bumped it up my list to finally play. :)

    It starts out pretty cool, but ends up being very broken by the end game.

     

     

    I feel silly for asking but what is SoZ short for?

  5.  

    I have not seen the Tali Sweat thread actually. At any rate I was discussing those biological points because they do play a large part of why people play video games or really do anything. Sure it might have been a little far to go that much into it but both businesses and game companies will use psychology in some form to develop games. Conscious or not. Not taking human behavior and reactions into account when making a horror game such as Dead Space would be quite different if you did not look into what makes humans fear things. Same thing can be said with romance or thriller games. People just over-reacted to the analysis and took it the wrong way it seems. 

     

    Then behold, because it can be found here. Enjoy your read.

     

    You may have noticed that the conclusion of that analysis was to say that Tali's sweat was pleasant and aphrodisiac and just plain better than that of humans. Basically, the post used SCIENCE™ to prove Why Tali Is A Better Waifu Than The Rest, in a context of fans talking and gushing about her character, which is why that post has become infamous and an example of lonely Bioware fans that have crossed the line into creepy obsessiveness. And now you come here and try to use SCIENCE™ to put having romances as a good thing, which is why the comparisons started coming up.

     

    Look, I can understand your desire to let it out and write about your feelings about this topic, because as time has shown people have a lot of strong and very different feelings about it. But you have to be mindful about what you're saying and where. You say that people over-reacted to your analysis and took it the wrong way. I say that what happened is because of your analysis itself, as it is faulty and misplaced. It's faulty because it's incomplete and biased, as Hiro Protagonist II pointed out, and i'ts misplaced because you put it in a forum where people just don't want to talk about this topic anymore. That is why you got that reaction. Hopefully it's clearer now.

     

     

    I used science under the impression that maybe people would have found a bit more respect for the research and digging I did into the subject matter. Had I known about the creepy ass Tali sweat analysis I would have just remained quiet. This was like posting about religion in an atheist forum almost, nothing but ridicule and mockery. Which dont get me wrong, it does not really bother me in anyway as it is just the internet. What more would you want in an argument against a romance that is scripted and written outside of budgetary availability and writer's abilities? Those are two extremely powerful reasons when compared to; "Oh you might get another X amount of units sold... and here are some sciency reasons why.." 

     

    If no one wanted to talk about it then it is as simple as not replying to the thread. All that did was keep it up on the front page instead of letting it fall into obscurity. 

  6. Also Science! really isn't important in video games decisions, so saying Science! is against their decision to have no romances is putting Science! up like it's some kind of deity.

     

    Like you're saying Science! will smite them for their faithlessness, or something.

     

    Lol saying that is just flat out stupid. 

     

    Two words

     

    Science - Fiction

    Lurky is correct. Your OP is half-arsed and slanted towards having romances. Heck, even the thread title shows the bias. Your 'for' argument lists a whole raft of body chemicals and why it's good and you turn to so called science. And yet, your 'against' argument lists no body chemicals at all. No science. Instead your 'against' argument is Obsidian's explanation why they're not putting it in.

     

    So let me get this straight. For argument = Science. Against Argument = Science Obsidians reasons. You conveniently avoid using science for the 'against' argument. Why bother using so called science if you're only going to use it with the 'for' argument and not for the 'against' argument? You need to show the against arguments with your science as well.

     

    Against argument = Any Game Devs reasons. 

  7. ...Okay, we now have a post that is roughly similar to the infamous analysis of Tali's sweat on the Obsidian forums. I don't know how to feel about that.

     

    I mean, NanoPaladin, you spent a large part of your post explaining biological functions. Your post did not need that. We all know that doing stuff in games makes us feel stuff in our bodies because we like fooling our brains and entertainment is basically that. That's basically the argument you said in the "romance is good" part, and using SCIENCE™ to say it did not make it stronger.

     

    Seriously, nothing against you, but the OP seemed like a huge rationalization of your own feelings about the goodness of romance in videogames, with a half-arsed section of bad things so that you could tell yourself that you were being neutral on this matter. And you did this in a forum where the regulars are completely burned out on the subject. I am not surprised at the reaction you got.

     

    By the way, if you want to talk about hormones, you could have also mentioned them in the part of bad things, too. Some of the hormones linked with love can be very addictive (you did mention that drugs mess with dopamine, which is a reason why drugs are bad), and this can lead to very unhealthy behaviours. Behaviours that are not, in fact, unheard of in videogame communities that deal with romances, if you look at the BSN. You could have examined that, too, and then I may have believed your attempt at honest discussion a little more.

     

    I may have come across as rather cranky in this post, but after seeing that we got official confirmation that could finally put this topic to rest, seeing this thread made me die a little inside.

     

    I have not seen the Tali Sweat thread actually. At any rate I was discussing those biological points because they do play a large part of why people play video games or really do anything. Sure it might have been a little far to go that much into it but both businesses and game companies will use psychology in some form to develop games. Conscious or not. Not taking human behavior and reactions into account when making a horror game such as Dead Space would be quite different if you did not look into what makes humans fear things. Same thing can be said with romance or thriller games. People just over-reacted to the analysis and took it the wrong way it seems. 

    • Like 1
  8. I'm still voting for honeybadger. Of course, it would probably break free of the game code's constraints and somehow become the antagonist of the main plot.

     

    At the very least, it would ignore all commands in combat, and have a chance to simply slaughter your own party at any moment, just because it felt like it.

     

    It would kill its own Ranger master, and still live on somehow.

     

    Honey Badger dont care

    • Like 1
  9. For those craving Romance -now- check out Agarest on Steam. Its a decent srpg with romance and what not inlaid into it.... think Final Fantasy Tactics with a dating sim in it haha.

     

    I think its 15.99.

     

     

     

    I'm only half-joking, Flintlock. SoZ did have it. Was fun.

     

    Wouldn't work in PoE but it would be a groovy RPG. Elements of JA2, perhaps. But, like romances, not everyone's cup of tea.

     

    They are making an Age of Wonders 3, you might like checking that out man.

    • Like 1
  10. So sayeth the person who could explain romance through science!

     

    I was explaining it through psychology and biology. You might not quite understand why I did that, but think about it a moment.... games are just something people play for challenges and memories. Both of which link up to your head, so in reality that was actually the best way of explaining it as opposed to a pity party about wanting romance. Which again if you read the post fully you would know that is not what I was even remotely doing.

    • Like 1
  11. I am pretty sure research and pre-development can hardly be called anything remotely to "science"...

     

    Or are you talking about actually physical components of a PC for "without science no video game"... on which I would say you're grasping rather far...

     

    picard-facepalm2.jpg

     

    Alright man, its obvious you know best. You are 100% correct there is no science or ideas of science explored and implemented into video games at all.

     

  12. Get 50K and get back to us...

     

    And... Science is useless in gameplay development... it's all about... Finance

     

    Are you naive? Do you have any idea about the research that goes into a game in pre-production? Without science you wouldn't even have video games to play. So before saying something like that think a moment. 

     

    Sure it might not be a modern or sci fi setting but you can guarantee yourself that there is some science behind the game.

     

     

     @Monte

     

    Thank you for actually joining the conversation. Anyways in regards to your post there I will definitely agree that writing for games (Especially with choice trees and all that jazz) is not easy. Every enabled decision for the player costs money, so yes it comes down to budget and writing ability. I would think that something like romance in an RPG should be a concrete decision within the pre-production and idea stages of the game. That way they are planned for and can be implemented better.

     

     

     

     

     

  13. ^ Yes. Because you are wasting bandwidth. This conversation was had months ago. Use the search function. You have necro resurrected a dead, dishwater dull argument that is now settled.

     

    Your post, sir, is butt-hurt. I am merely pointing it out. If you find that immature, then ponder this: I'm not the one who wants a pretend girlfriend in a bloody videogame.

     

    It is apparent that you did not even read the Original post in its entirety then. Also from what I have seen on the forums you have no intellectual additions to any of the threads you are posting in, that said, open your eyes and brain and start reading what people say before opening your virtual mouth. It would do you a great deal of good buddy.

  14.  

    I am curious to know if they are going to make Godlike for each God in the IP.

     

    Sawyer's said that the paladin woman we've seen the portrait for is "widely believed" to be in the image of the goddess of birds, so guessing so. Doubt they're all playable though - seems more likely we'll get few "ethnicities" like there are for the mundane races.

     

     

    Quite possible, I mean I don't think we even know the number of Gods in this game yet. I know of two or three for sure.

×
×
  • Create New...