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Posts posted by KaiG
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That's perfect! Thanks. Finally Pallegina looks right again.
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Could anyone make some watercolour versions of these portraits for Pallegina? I don't like her default PoE2 portrait, it doesn't fit her model, but I also don't like that 4chan version because it's too blandly beautiful.
Large aspect ratio:
Small aspect ratio:
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This was happening to me when the giant News window was introduced. I'd click on the Obsidian intro screen to try to skip it, and end up clicking on the News window link and it'd open my browser to the Obsidian website.
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They fight if they're needed to give you extra combatants because the other ship has ludicrous numbers of enemies that exceeds you + your companions. If our entire crew was involved in every fight we'd probably steamroll everyone.
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Sure, here's the autosave from after I appeared in the cabin. I was wrong, I did have proficiencies, but they weren't the ones I chose (I chose Sword and Pistol).
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I'm on Windows 7, Steam.
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This happened to me as well. I tried to create a Cipher/Rogue and when I came to in the ship, I was a single-class Fighter with no proficiencies and my only ability was Knock Down.
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If the player decides not to blow up the Powder House on VTC line, Maia will still leave party.
What? Shouldn't this be the other way around?
I think she wants to blow it up?
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I would quite like that lady who reads sexy poetry to travel with me.
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This always used to happen, AFAIK. The game gives you a certain number of allies based on the size of the ships or the number of enemies or something. It prioritises companions over crew.
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What about a Beguiler/Trickster Mindstalker?
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Thank god, finally I can wear hats.
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My best guess is that before the Engwithans messed with it, there was a natural reincarnation cycle or sorts, but it was more like a single mass of Essence in the centre of the world that brand new souls were formed from and returned to. The Engwithans streamlined everything, made the same souls cycle continuously through their Wheel while siphoning small amounts of Essence each time to maintain the gods' power. In doing so they created the modern form of true reincarnation but also doomed the system to eventual entropic collapse.
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Dude, the game is a cakewalk on the hardest difficulty. I don’t give a crap about over- nerfing. Better thAt than the current state where the game is largely without challenge.
Well we're trusting them to make it more difficult. It'd be nice if it didn't take the form of over-nerfing. Everyone wants to feel powerful, not weak, but it's also better when you are fighting worthy opponents.
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Hello! Can anyone be so kind and make watercolor portraits of this two? Pretty please
Thanks!!
The 2nd one was done in one of the previous portraits threads.
I just searched the whole of those threads and couldn't find it.
EDIT: Ok, it's actually at the beginning of this thread.
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I feel like Yngfrith shouldn't show up in Dunnage until you get to Modwyr final soulbound level.
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So if you do this does it count the same as the factionless ending?I was hoping to take over the Principi but it never came up. Instead I killed Aeldys when she started getting sassy about telling me how to summon the Hangman, went back to Dunnage and killed Furrante, then used the Floating Hangman to go to Ukaizo alone.
The Aeldys Principi ending actually seems like one of the most interesting ones.
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It's probably not optimal, but I'm planning a single-wielding Devoted/Soul Blade.
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You could do it for your own character but you couldn't respec companion's first picks, IIRC.
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I want to take control of the Principi myself. Is that possible? I don't mind if Pim is also in charge, he seemed fairly level-headed. And Falanroed is my buddy, she can rule with me.
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That sabre is offhand only, because it's a torch.
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Bite the bullet and restart now before it gets worse.
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So crewmembers can only have 4 stars in total across all jobs? Is that intended? If so, that sucks, it means that some crewmembers who start with spread out stars are destined to be comparatively useless.
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You really sacrifice a ton of damage by going single-weapon with a Fighter/Rogue. Cleave stance gives you a Full Attack when you kill something, so by using one weapon you're practically halving the effect, not to mention all the Full Attack abilities that rogues get.
Is dexterity bonus for action speed bugged or is this how it is supposed to be
in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Posted
That makes no sense. You do recover 33% faster. Speed and time are different. A 33% increase in speed leads to a 25% reduction in time taken, that's just maths.