What's your character build? in Star Wars: General Discussion Posted March 30, 2005 The more I think about it, the more it seems that the KotOR mechaniscs are fatally flawed. They have too many stats that do nothing, and the bonuses are weighted far more to the level of a PC so that the stats are ultimately irrelevant. Case in point: what are Jedis ? Are they equivalent to Mages? Illusionists? Sorcerors? Druids? Rangers? Paladins/Blackguards? Clerics -- what domain? Ok, I'm over-egging the pudding, but I want to make the point that the reason KotOR seems unbalanced and generally lacking character (pun intended) is that it seems that KotOR is more like the old D&D -- i.e. before Gary Gyggax penned Advanced Dungeons & Dragons (and the current version is AD&D 3). And if you remove the battles from the game (due to their ease), then all that's left is character development and story. Story, well, that didn't turn out too well, did it? A rush of seemingly pointless solo sub-quest segways that don't have any referential integrity and even less intrinsic enjoyment ... And character development is limited: ok, you have to play through the game multiple times to discover each NPC's personal narrative, but to be effective we must want to find out. I just have no interest in this story after playing through a game that I found to be a tedious, excruciating disapointment. Jade Empire seems to be a better mix of character classes and skills, without the elf/dwarf/orc flavour.