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Bazy

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Posts posted by Bazy

  1. Hi.

     

    I was wondering how to compare and rank our options with regard to stamina regeneration. More specifically, how do the following compare?

     

    Priest: Holy Radiance

    Fighter: Constant Recovery/Rapid Recovery

    Chanter: Ancient Memory/Beloved Spirits

     

    Are there any I missed? And are these fairly effective or are they pretty negligible, especially compared to just using potions/scrolls? How do they rank in effectiveness?

     

    In particular, I'm really interested in how well the fighter innate recovery compares with the AE effects.

    They are not negligible, but potions and scrolls are very overturned as of 480. 

     

    And there are a lot of spells you missed. Also items. 

  2. Honestly though, it makes no sense to detect *anything* with Mechanics at all.

    Detection should've been based on Stealth and affected to some degree by Perception.

     

    True. But for now I'll settle for just knowing how it works. 

     

     

    Wait.... let's be clear...

     

    Mechanics helps you find traps AND non-trap hidden items?

     

     

    It really makes no sense if non-trap hidden items are tied to mechanics. 

     

    realllly? No sense? So because of mechanics u can see invisible string of booby trap, but u cannot see grip of the sword behind a chest?

     

    Huh? Why would mechanics help you find things that have nothing to do with mechanics?

  3. Maybe "decent" isn't the right word; I was more asking if priests have access to talents and abilities that play well with tanking.

     

    Priests have a bad health multiplier, so fact remains if you make a Priest tank, they'll just run out of health real quick. They also have a crap deflection too.

    Pity.  I'm set on my high Intellect/medium Perception and Resolve first character, but still trying to decide on class.

    Sensuki is right that that are probably not the absolute best tanks but they can still do a damn fine job and can fill some interesting niche rolls. They have the same health mult as chanter's which people use to tank and their deflection can be offset by thier "Divine Terror," "Circle of protection," and "Despondent blows" spells which all reduce enemy accuracy or increase ally deflection. 

     

    With 2 of those spells up they actually have higher deflection/accuracy reduction than all other classes

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