Bazy
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Posts posted by Bazy
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It's pretty weak and doesn't scale well.
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Sensuki confirmed all hidden objects are based on mechanics level.
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Mechanics determines whether you can find secret compartments
And with that they made scouting almost completely worthless.
They really missed an opportunity here.
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Hi.
I was wondering how to compare and rank our options with regard to stamina regeneration. More specifically, how do the following compare?
Priest: Holy Radiance
Fighter: Constant Recovery/Rapid Recovery
Chanter: Ancient Memory/Beloved Spirits
Are there any I missed? And are these fairly effective or are they pretty negligible, especially compared to just using potions/scrolls? How do they rank in effectiveness?
In particular, I'm really interested in how well the fighter innate recovery compares with the AE effects.
They are not negligible, but potions and scrolls are very overturned as of 480.
And there are a lot of spells you missed. Also items.
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Will ease the pain of wait for some of us :D
Better off watching Sensukis videos and reading in game help. The manual is very outdated.
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It's sad people put much faith in these reviews...
Dragon Age 2 and Inquisitions got 82/85 respectively and they are awful.
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"The manual says"
/facepalm
The manual is very unreliable.
And even based on your quote doesn't explain if non-traps are discovered by higher steath, higher mechanics, or something else.
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Honestly though, it makes no sense to detect *anything* with Mechanics at all.
Detection should've been based on Stealth and affected to some degree by Perception.
True. But for now I'll settle for just knowing how it works.
Wait.... let's be clear...
Mechanics helps you find traps AND non-trap hidden items?
It really makes no sense if non-trap hidden items are tied to mechanics.
realllly? No sense? So because of mechanics u can see invisible string of booby trap, but u cannot see grip of the sword behind a chest?
Huh? Why would mechanics help you find things that have nothing to do with mechanics?
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So it's not mechanics that determines hidden objects. It's stealth. Just thought I'd share.
Does higher stealth increase your chances? Or do you essentially detect all hidden items by default?
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why does steam say preload complete unreleased???
This seems very self explanatory.
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Wait.... let's be clear...
Mechanics helps you find traps AND non-trap hidden items?
It really makes no sense if non-trap hidden items are tied to mechanics.
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PC Games (Germany) 91% thats an awesome review for a non AAA title.
PC Games (Germany) 91% thats an awesome review
for a non AAA title.- 1
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*grumbles* Why would they put an outdated manual up on Steam?
Good question. It's really just causing confusion.
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If I wanted to build a rogue with a high damage output with the ability to dodge attacks, how is that achieved?
Is deflection a stat that mitigates damage or increases avoidance of damage?
Deflection is dodge. Armor is flat damage reduction.
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All classes can heal:
1. Pots OP
2. Scrolls OP
In fact Scrolls and Pots heal massively more than spell based heals.
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If everyone watched this we would could remove easy and normal mode from the game...
Remove from the game? Why? How about you worry about how you play the game and stop trying to restrict how others choose to play it?
/whoosh
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If everyone watched this we would could remove easy and normal mode from the game...
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Potions and scrolls are more powerful than spells, especially healing spells.
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every roll over 100 is crit. So what dice does game roll?
100 (plus the difference between accuracy and enemy defense)
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So the manual is wrong?
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IIRC, Priests have a x3 Multiplier unless they altered it. Chanters have x4.
I think you are right. It used to be x4. Man that sucks for priests.
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Maybe "decent" isn't the right word; I was more asking if priests have access to talents and abilities that play well with tanking.
Priests have a bad health multiplier, so fact remains if you make a Priest tank, they'll just run out of health real quick. They also have a crap deflection too.
Pity. I'm set on my high Intellect/medium Perception and Resolve first character, but still trying to decide on class.
Sensuki is right that that are probably not the absolute best tanks but they can still do a damn fine job and can fill some interesting niche rolls. They have the same health mult as chanter's which people use to tank and their deflection can be offset by thier "Divine Terror," "Circle of protection," and "Despondent blows" spells which all reduce enemy accuracy or increase ally deflection.
With 2 of those spells up they actually have higher deflection/accuracy reduction than all other classes
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Pillars of Eternity Beginner's Guide
in Pillars of Eternity: General Discussion (NO SPOILERS)
Posted
Kinda sad that you almost died to near the weakest enemy in the game while spiritshifting....
Also you threw out some minor spoilers in that video.