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Bazy

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Posts posted by Bazy

  1.  

    These threads are all the same:

     

    Some people want X

    Some people want Y

     

    Niether is right nor wrong

     

    Ideally they make X and Y both optional and everyone is happy. 

     

    Arguing about opinions is doublepalm facepalm worthy. 

     

    /Thread

     

    You don't understand how game development works, I'm afraid.

     

    Features like encumbrance take time and effort to build, and test, and require the game to be designed around them. You can't "just make both" without sacrificing other stuff.

     

    Ideally they make X and Y both optional and everyone is happy. 

     

     

    Reading hard.

  2. Problem:

    Okay so I was unaware of this and tried to buy all camping supplies from black hammer smithy. The game wouldn't let me buy them so I thought it was bugged and searched for a problem.

     

    Suggestion:

    Have a message pop up that tells people that they are at their maximum number of camping supplies because I had no clue.

    Odd... they were supposed to add this... they literally had a discussion on it during the developer meeting they filmed a few months ago.

  3.  

    It's not a bug. They changed it from lasting the entire encounter to duration awhile ago. People submitted bug reports about the duration not lasting long or showing in the UI. These were acknowledged but obviously nothing was changed before release. 

     

    Seemingly this is why wildstrike gives such a massive damage boost now.... because it doesn't last very long. 

    Interesting...  Did they give any information on base duration, or if int increases the duration?

     

    I think it's increased by intellect... but really not sure. 

  4. It's not a bug. They changed it from lasting the entire encounter to duration awhile ago. People submitted bug reports about the duration not lasting long or showing in the UI. These were acknowledged but obviously nothing was changed before release. 

     

    Seemingly this is why wildstrike gives such a massive damage boost now.... because it doesn't last very long. 

  5. I didn't mean to include healing spells in this. I was only interested in whether the persistent effects (fighter, chanter, priest) are significant and how they compare with each other.

    Holy radiance is spell so that kind of threw me off...

     

    Regardless, regeneration effects are really good. Obviously the longer the fight the better. And better on characters that rarely get hit or tanks. 

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