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Diogo Ribeiro

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Posts posted by Diogo Ribeiro

  1. I see. Didn't really notice, thanks for clearing that up.

     

    That pet thing, is it gained like abilities at level up? I saw a tournament fight where this guy had a bear and 2 wolves, or rabid racoons, or something. I'm still stuck with clubs and fans ;)

  2. Funny you should mention that. Until you told me to battle him more often, I didn't even notice him. I know I fought once, so the other two must've been his attempt at a rematch, ha ha :)

  3. Played, finished, reviewed and am replaying Crayon Physics Deluxe. Too short, some flaws, but overall very good.

     

    After about an hour of patching, 30 minutes fumbling through graphical options, and another 15 lost in character creation, I've *finally* begun playing NWN2. But... Why the flying **** does it feel like Chrono Trigger? o_O

  4. Dialogue does not need to carry skill checks in order to help players mold a character's personality. We use numbers because it's an easier way to define and track possibilities, but you can create a system where it tracks past decisions and consequences in order to influence NPCs with them. A Charisma of 18 can be just as effective as reminding a drug lord you've laid waste to his hired assassins - provided you actually did.

  5. On the lookout for:

     

    Bionic Commando

    Street Fighter 4

    Alpha Protocol

    Beyond Good & Evil 2

    Fez (indie)

    Quake Live

    Battlefield Heroes

    Subversion

    Age of Decadence

    Diablo 3

    Starcraft 2

     

     

    Maybe:

     

    Tom Clancy's HAWX (don't play many arcade flight shooters explosion-o-fests, this looks semi-interesting)

    King's Bounty: The Princess (have to finish The Legend first)

    Mafia 2 (need to see more about it)

    Wolfenstein (only if it's a lot better than the last)

    Riddick: Dark Athena (not sure what they can do to improve the predecessor)

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