I am still waiting for pathfinding during combat to be fixed. Characters get stuck on each other too easily while they don't outside of combat.
Also I am still waiting for a real implementation of Turn AI off option where our characters don't change targets at any times (now they choose new targets after you tell them to attack one and that one dies; instead they should stop attacking and wait for new orders).
Update Notes: 1.06
in Pillars of Eternity Support Blog
A blog by Darren Monahan in General
Posted
I am still waiting for pathfinding during combat to be fixed. Characters get stuck on each other too easily while they don't outside of combat.
Also I am still waiting for a real implementation of Turn AI off option where our characters don't change targets at any times (now they choose new targets after you tell them to attack one and that one dies; instead they should stop attacking and wait for new orders).