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Diogenes

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Posts posted by Diogenes

  1. Rolling for stats is really only good for specific situations like challenge games in tabletop with no rerolls allowed. Plus its kind of pointless for a videogame since everyone who knows what they are doing is going to reroll until they hit a certain threshold (I need at least 85 points total before I give up come oooon) and it just punished new players who don't realise how beneficial rerolling can be.

     

    Not to mention how to balance the game when the main character can have either no 18s or all 18s depending on how committed they are to reroling constantly. With this system everyone gets the same amount of points so you have to actually put some thought into how you build your character instead of rolling until you can max out all the stats you care about, making them irrelevant really.

    • Like 3
  2. I hope I can collect baddies like Pokemon in my dungeon.

     

     

    IBut particularly it makes me wonder about XP and leveling.  We're told excessive companions can be there for stronghold companions, but if they don't level with the adventuring party, that seems pretty useless.  On the other hand, if they do, there is room for all sorts of exploitation.

     

    Your companions who live in the stronghold get XP at a reduced rate compared the the actual party. But if you set them up doing adventures (I guess like escorting the drunk etc) then they get the same xp because they are doing the same kinda stuff as you are in the field.

  3. It would be interesting to do a study on people who enjoy romance in a given media and how that relates to their own mental state/position in life. Are people who are depressed and lonely more likely to seek out artificial romance or to shun it? Are people on the autism spectrum more likely to enjoy romances because its a simplified version of something they might struggle with in real life or would they dislike it purely for the emotional aspect? Do single people or people in relationships like romances more? Did that kid from school's uncle really work at Nintendo? Did he really have sex with 100 chicks when he was on holiday? If a woodchuck could chuck wood, would chuck wood and should chuck wood, how much wood would a wood chuck chuck?

    • Like 1
  4. Something to keep in mind is that gold count is one of the ways in which players like to "keep score" in games like this. "I've depopulated countless dungeons, I stole the crown of Kurzak-Dum, avenged my cat's death and I've got over five million gold pieces. I'm the biggest badass around." etc etc

     

    So it can be fun just to have all that gold even if you don't really need to spend it on anything.

    • Like 1
  5. Are we still talking about Planescape Torment?

     

    Ravel and TNO's story is about love, yes. He charmed her into falling in love with him and she fell for him hard. Everything she has done, she did for him. She still loves him. Even as he lies to her, she loves him. Its horrible, abusive and unhealthy but its still a story about love. What people would do for love or how they would use love to get what they want. The same thing as with Deionarra really.

     

    I'm not saying the whole game is about love. Though maybe it is, what can change the nature of a man? Torment is a story about stories. Some of those stories are love stories.

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