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Rhamnetin

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Posts posted by Rhamnetin

  1.  

    edit: this guy HAS to be volo in disguise.  in one breath he says resident evil 5 killed the entire genre of survival horror, but then brings up a bunch of games made AFTER RE5 he says are survival horror at its best.   soooooo which is it: alive or dead?   also, too bad every company in the world stopped making fps games after cod 4  :banghead:

     

     

    Hey hey, don't leave out RE4.  If any game is to blame for survival horror becoming endangered, it's RE4.

     

    Misery 2.0 is a mod.  Underhell is a mod.  Metro games are exceptions, and it's hard to call them mainstream.  CoD 4 is the reason why most shooters are terrible, since apparently you couldn't understand that.  

  2.  

     

    Wow. Resident Evil 4 is one of the best games ever made. Great joke, I guess.

     

     

    Yeah, and Dead Space is a great horror franchise with great stories, Call of Duty 4 and all of the ones after it are great competitive shooters, Battlefield 3 is a great team-based strategic multiplayer game, The Witcher 2 is a great RPG, Tomb Raider is an awesome single player adventure, Far Cry 3 and Just Cause 2 have great open worlds, and graphics.  

     

     

     

     

    I'm playing Misery 2.02 right now, as a matter of fact. It does not have "proper survival mechanics" (how do you even come up with your ridiculous expressions?). It has some cool new features (mainly RPG features), but the survival mechanics part of it are not improvements. It's like a bunch of clueless kids have taken a great game and decided that if you make enemies hit you through complete darkness, while running, with their assault rifles on full auto, from 150-200 meters distance.. then it's survival horror. Or if you construct an "economy" where 15 bullets cost 1000 rubles to buy, a gun gives you 50-200 rubles when you sell it and food rations cost 22000 rubles.. you haven't actually made "proper survival mechanics", you've made an unbalanced mod with a ridiculously broken economy that invites grinding.

     

     

    As a matter of FACT, it does.  Because this is definitely a factual discussion.

     

    The revamped healing system, repair system, armor attachment system, better fatigue/stamina system, universal power device feature, combined with improved ballistics (can't vouch for what the mod did, since I use my own), the default game's bleeding system and hunger/sleep requirements, all make it a much better survival game than just about everything else.  The economy needed some tweaking which is easy enough to do myself.  I don't get shot under complete darkness at 150-200 meters since I disabled "hardcore_ai_aim" and edited AI myself so they no longer have a 100+ FOV.

     

    It is more difficult, but it definitely needed some tweaking which is easy enough to do.  The added mechanics and gameplay complexity, combined with much more realistic damage values, make it more difficult.  These also help make a great survival game, not putting you on a one-man-army Rambo-style mission which is what Resident Evil 4 is.  

     

    Maybe you guys should make a separate thread for survival game discussion.  To remain on topic, I've been playing Underhell lately which actually is a proper survival horror experience that is worthy of being called an instant-classic.  Resident Evil 4 is worthy of being called an abysmal failure, a blight on the gaming industry, or "the game that killed survival horror".  I'll give you that.  It's what happens when developers take a survival horror franchise and cater it to kids.

  3. one of these games was an instant classic and the other was a slightly below average shooter

     

    Wow.  I wouldn't go as far as to call the Metro games instant-classics, but yeah they're really good.  Great story, more hardcore survival mechanics than most others, good stealth in the second one, very good atmosphere, attention to detail is a million times better than your average game.  RE4 really is a below average shooter at best, good call on that.   :yes:

     

    Metro games don't try to be S.T.A.L.K.E.R.  The praise behind RE4 really surprised me at the time of its release.  You're pushing forward at a fast pace most of the time, just running and gunning through an army.  RE5 and RE6 are no different, these are the games that killed the survival horror genre just like Call of Duty 4 killed the shooter genre.

  4. as a survival horror game, re4 wasn't particularly good. but as a video game, it was exceptional in virtually every way (except story...... unless you love camp).   Last of Us doesn't quite hit that high mark in terms of video game execution, but it thankfully has a much better story

     

    also, re4 was casual and basic?  I thought it was harder than resident evil 2 and i remember my first playthrough took over 30 hours.  If re 4 was "casual and basic" then so was every other resident evil game

     

    side note:

    "casual and basic" has to be the most hollow and pointless sounding criticism I've ever heard.  on par with "not immersive enough".  It's like, you are saying words, but they have no meaning.

     

    Well this is a forum.  Anyone who has played RE4 should have realized how they load you up with so much ammo, and how the game just plays out as a third person shooter.  The Resident Evil games that were actually horror games were much harder, you could avoid enemy encounters, couldn't carry an armory with you, you died much more quickly, boss fights were more tricky, you'd run out of ammo all the time.  RE4 is when the series became a joke.

     

    Survival horror is essentially gone from mainstream gaming.  The Metro series did a good job trying to keep it alive, but now Deep Silver announced that they'd like to dumb it down, probably to put it on par with the likes of RE4.  Having to put on your gas mask, manually change the filters, manage your ammo, and charge your batteries is too much for most people.  

     

    S.T.A.L.K.E.R. Misery 2.0 does an excellent job showing proper survival mechanics, and so does Underhell.  Modders have turned Fallout 3 and New Vegas into great survival games as well, though the horror aspect doesn't exist in Fallout of course.

  5. now 12 hours into The Last of Us, and a little over halfway through i think.  looks like the game will be about 20 hours or so

     

    best survival/action/horror game since resident evil 4.  but not quite as good as RE4 was on release.  It has a major stealth component that RE4 did not have, and a little less emphasis on combat and gear. 

     

    Interesting note: the game keeps getting better the longer i play it,  very different than most modern games. 

     

    i'll wait to make more updates until i finish the game

     

    RE4 and The Last of Us are poor survival horror games in my opinion.  Too casual and basic, but at least The Last of Us has decent character development while RE4 offers nothing but action gameplay and terrible pacing.   Stealth in TLoU isn't very good either.  That's one game I'll never finish.

  6. The Bureau: XCOM Declassified is getting hate for two reasons: the first and most common being, it wears the XCOM name but isn't an isometric turn-based strategy game.  People don't seem to realize it's a spinoff and a shooter.  The other reason for the hate is it's a shooter, but isn't a dumbed down generic one like Gears of War.

     

    With that being said, the game is pretty cool.  It requires a lot more planning and strategy than most shooters, which I like.  But the AI isn't good enough for this type of game.  

  7.  

    But I thought you said one of the reasons that The Witcher didn't have real choices and consequences was the fact that that there no differences in the story from whatever choice you made in the previous game? You also said that you considered DA and ME to be good examples of RPG, but now you seem to be saying that ME suffered from the same gameplay design flaw as the Witcher?

     

    So I'm confused ?

     

     

    :biggrin:

     

     

    lol, indeed you are confused.  ME3 does take into account all major choices from ME2 and ME1.  Have you played it at all?  

     

    As for The Witcher, I call it a semi-RPG and it is this for many reasons.  Regarding its storytelling, it's a lackluster RPG since most choices made in those games have no long term effect, and each game has very little story variation compared to Dragon Age or Mass Effect.  Not to mention the completely one-dimensional character development, that isn't affected by dialogue choices at all.  I'm not even talking about porting saves, but this also does next to nothing in The Witcher.

  8.  

     

    "That said, between ME 2, DA 2, and ME 3, I've come to the conclusion that BioWare has forgotten how to do good endings."

     

    ME2's ending was fantastic.

     

     

    DA2's ending could have been way better. No doubt about it.

     

    This so called BIO 'fanboy' hasn't even finished ME3 so haven't perosnally experienced ME3 ending but what I've seen from the whining is the whining is over the top stupidity.

     

     

    Agreed, ME2 had a cool ending and the last mission of the game was just one of the best things ever.  I see where most of the hate comes from about ME3's ending, but I find it to be really exaggerated.  Most people don't like how the choices provided to you at the end are unaffected by all of the choices you've made throughout all three games (which isn't 100% true but close enough).  I for one saw this coming.  

     

     

    I'm confused? Are you saying that the choices in the previous ME didn't make a difference in the final outcome of the last game?

     

     

    From what I've seen, the complaints stem from the fact that you're always presented with the same four decisions in ME3's ending, regardless of your choices in all of the previous games.  And also, there isn't much closure at all after you've made that choice.

  9. "That said, between ME 2, DA 2, and ME 3, I've come to the conclusion that BioWare has forgotten how to do good endings."

     

    ME2's ending was fantastic.

     

     

    DA2's ending could have been way better. No doubt about it.

     

    This so called BIO 'fanboy' hasn't even finished ME3 so haven't perosnally experienced ME3 ending but what I've seen from the whining is the whining is over the top stupidity.

     

     

    Agreed, ME2 had a cool ending and the last mission of the game was just one of the best things ever.  Except for that boss fight of course.  That's where Bioware started to devolve.  ME3 didn't have any dumb boss fights thankfully, but ME2 and DA2...  

     

    I see where most of the hate comes from about ME3's ending, but I find it to be really exaggerated.  Most people don't like how the choices provided to you at the end are unaffected by all of the choices you've made throughout all three games (which isn't 100% true but close enough).  I for one saw this coming.  

  10. Amnesia: A Machine For Pigs, the sequel to the absolutely terrifying Amnesia: The Dark Descent, is now available for pre-order and will be released on September 10th.

     

    Can't wait for this, thanks for the heads up.  As for the new Thief, I'll try it when it goes on sale eventually.  I never played the old ones so I won't feel insulted by how different it has become.  

  11. Meh, Dead Space is a trashy corridor shooter and I also hate Crysis 2.  I'll pass on that one.

     

    Deep Silver Bundle up

     

    Saints Row 2

    Saints Row 3

    Risen 2

    Sacred 2 Gold

     

    bonus titles for more than the average

     

    Saints Row 3 DLC

    Dead Island GOTY

     

    Bonus for more than 25 bucks

     

    Dead Island Riptide

     

    Now this was a good one.  Purchased for Risen 2 and Sacred 2 mostly, though I have no idea what to expect from Sacred 2.

  12. After I finish this NWN 2 playthrough, I'll try Baldur's Gate Reloaded and Icewind Dale - NWN 2.  Not sure what to expect, but I won't set my hopes too high.  It aught to be fun either way unless I run into game breaking bugs.

     



    dragons dogma dark arisen = so good

     

    What RPGs would you compare Dragons Dogma to?  I might dreadfully fire up the PS3 again if it's really good.  

  13. And to be fair, a lot of the DLC BioWare has put out hasn't be worth $7. Not that I've played any of them, I admit, but I have youtube'd a majority of them out of curiosity. For one thing, they've been ruining DA:O and DA2 with all those awful twink DLC items. I mean, yeah, you don't have to use them, but it's rather disgusting the best items in both games are all DLC and they're the best by huge margins. Not even comparable to the base game items.

     

    And said items are accessible right from the start lol.  Though when it comes to DLC weapons, there are base game items that are even better than those.  I don't think that can be said for armors however.  Right click -> Destroy for the win.

  14.  

     

    TW2 has free DLC while DA2 has bucket loads.

     

    Well it's not like Witcher DLCs are the same scale.  The new missions were much shorter than Legacy or Mark of the Assassin in DA2.  But Bioware/EA DLC have ridiculous prices.  I can't even recall how much I spent on DLC for DA2, ME2, and ME3.

     

     

    I'm sorry to say this Rhamnetin but I have decided to forbid you from playing the Witcher 3 when it is released. You have been far too negative about the genre and I feel I need to make an example. I know this may sound harsh but if I see a concerted effort from you to be more positive about the game I quite possibly may change my mind. But until then no Witcher 3 for you !!!!

     

     

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    • Like 1
  15. TW2 has free DLC while DA2 has bucket loads.

     

    Well it's not like Witcher DLCs are the same scale.  The new missions were much shorter than Legacy or Mark of the Assassin in DA2.  But Bioware/EA DLC have ridiculous prices.  I can't even recall how much I spent on DLC for DA2, ME2, and ME3.

  16.  

    Sure, just very little compared to many other RPGs.  Although like I said, the result of most choices is immediate and doesn't affect anything later in the game.  It's just disgusting to see people praise The Witcher games as some of the best RPGs ever made, especially on Obsidian forums lol.  But thankfully it's more rare here.

     

     

    Really? Compared to what games? Because neither DAO or Mass Effect have any choices worth mentioning, especially not compared to the Witcher series.

     

     

    The Witcher games have no choices worth mentioning, especially compared to Dragon Age or Mass Effect series.  See, I can do that too.

     

    Witcher's choices don't matter as much to me since they have a much smaller impact on the world, and the one dimensional lesser character development keeps me from really caring.  If this doesn't stop you from preferring The Witcher for some reason, good for you.  I'm not as easily satisfied.

     

    Not to mention the choices are a lot "smaller"... kill this person or not, side with this side or not, compared to choosing the fate of an entire race in Mass Effect, or choosing who will run Ferelden.  Witcher provides little and does little as an RPG.

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