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Brannart

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Posts posted by Brannart

  1. Also note that in BG1, characters you meet later in the game tend to be more powerful/equivalent to your level, so that you can swap them in without too much difficulty. Picking up a level 1 fighter when you're all level 6 is punishing and not particularly enjoyable.

     

    I guess I consider the party members more as characters than tactical decisions. I'd rather be free to experience the story and interactions I want to, rather than sacrifice it for strictly game-rule purposes.

     

    Not really. The amount of exp needed for each level ramped up pretty steeply so if you got a level 1 wizard or whatever she would quickly gain levels until she all but caught up in a pretty short time.

  2. If we take that to its ultimate conclusion though you end up with only humans (and do I need to mention how boring that is in a game that hasn't got a set, specific character that you're playing?).

     

    Well sure if we take it to an extreme conclusion, but that is not even relevent here since P:E already has a selection of playable races. I was saying something more like 'give us a limited choice of races but make that choice have a significant impact'.

  3. Sigh. I'm surprised that so many people seem to dislike half-breeds, but I guess I do have a habit of liking unpopular things.

     

    Well I don't dislike half breeds. I just always prefer cRPGs do fewer things and do them really well. Fewer races mean your race can potentially mean more as the developers have more resources to make each race distinct. So I would prefer we not have half breeds. But that is just me, it seems like a ton of people love lots and lots of choices even if those choices do not actually impact much of anything.

  4. Hell, PS:T had pretty much every female character looking like a super model hooker.

     

    Well...except for the Ravel and company.

     

    But PS:T was also stylized way over the top. The main male character was always wearing a loin cloth or whatever and the men had huge shoulder armor and other things emphasizing their body builder physiques. I did not mind it in PS:T. In most games those outfits would have been absurd though. It is a question of tone and so forth.

     

    Also the graphics back then kept PS:T from really being erotic.

  5. However, stuff like "boob armor" or mail bikinis totally ruins the experience for me. It is illogical, unrealistic, tasteless, and simply stupid. Worst of all it's fanservice to pimply adolescents and it is insulting to realize that they are the target audience for the game you play.

     

    Well the context is important. If everything is highly over the top and stylized then it fits in fine I suppose. It is ridiculous when there is an otherwise more serious world where that sort of thing happens. But it did not happen in the IE games or KOTOR 2 or anything else BIS/Obsidian did so I do not think this has much to do with P:E.

  6. So, aside from "boobplate", how do people actually want gender relations presented in the game world? Should societies have modernized, egalitarian views of gender politics, and just avoid addressing inequality? Or should they be more similar to real medieval civilizations?

     

    I think games should, and in general they do, reflect modern sensibilities. The reason I feel this way is it is just too soon, gender inequality is hardly something distinctive to the medieval world. Also we do not want any disadvantages to come to the players who prefer to play female characters.

  7. ...

     

    nihilism is misunderstood and misrepresented... particularly by those who supposedly embrace. nietzsche would be saddened.

     

    btw, bleak cabal is the planescape faction that embraces nihilism.

     

    HA! Good Fun!

     

    I loved the Bleakers. One of my favorite factions.

     

    Anyway I think being atheistic in a setting like this is asking a little much, we cannot expect them to include large variations of theological philosophy here, but surely you can not actively be religious/worship any particular God?

  8. I find that when players are having "easy" fights with what are supposed to be monsters challenging for their current level, the DM is to blame for forgetting that these monsters aren't simply HP and AC sacks that swing wildly at the player now and again. Dragons should never be easy fights, ever.

     

    Oops what I found crazy was the sheer awesomeness of the Tarrasques abilities. Not what you were saying which is spot on.

  9. Unless they do something stupid like use the 4 million to finance a triple A title, this is not going to be a triple A title. Period.

     

    But I don't think that will negatively influence the game much. There will be no full orchestra or big name Voice Actors or anything like that though. Which is fine with me, plenty of other games to get that sort of thing from.

  10. About entertainment: Well, I can surely accept that there are people out there who don't share my opinion and who want half-naked ladies and men, just for the sake of it. I do not agree to it though and would prefer the aforementioned realistic and immersive world - which would be my kind of fanservice :)

     

    Well it is not about agreement really it is just the nature of the beast. I find it pretty distracting myself, especially as graphics become more realistic, being presented with sexy bodies all the time (like wait what was it I am trying to do here?) .

     

    As for a realistic and immersive world, I just ask that the world obey its own rules and has a certain internal logic to it.

  11. But why should people (i.e. men and women) wear oversexed, revealing clothing on a battlefield or during their normal lifes - if not for fanservice?

     

    Well there is no reason at all except for fanservice (Well...and creatorservice). But people like that stuff. The fanservicy races are always the most beloved and played in MMORPGs. This is entertainment after all.

     

    As for real people...I don't know that they didn't. People wear/wore all kinds of weird crap into battle and out in their normal lives. I have no idea why the Ancient Gauls charged into battle naked and why at one point in the Middle Ages men wore shoes so long and pointed I have no idea how they walked in them (and that was considered sexual, the church condemned it which only made said ridiculously impractical shoes more popular).

  12. One thing that kind of concerns me is the 'Adventurers Hall' thing is going to keep Obsidian from making truly weird and unusual. No Miraluka/Sith Lords/Wizards who are on fire/floating sculls likely this time. Or not. Maybe they need to be to make up for the fact the NPC companions will not be customizable.

     

    So I guess what I hope to see is 'none of the above. Surprise me.'

  13. I support the idea of women playing the game without losing immersion halfway through because of male-centered dialogue as well. Still, Chainmail Bikini? That would kind of ruin my immersion in a believable fantasy world. I mean, where is the point? If they want to look sexy, they would dress in clothes, not chainmail. Its simply unpractical and would not make sense ingame - which is the one thing that should stand before everything else.

     

    Well, as you say, it depends on the artistic style of the game. If people are wearing crazy artistic weird clothes, like say PS:T, then weird stuff like Annah's outfit is no big deal. Likewise if the men are fighting in loincloths then women in chainmail bikinis is not going to bug me. But yeah if the men are wearing full plate then lets stay consistent here.

     

    But I think the good people at Oblivion understand artistic motif. I mean expect most of the characters to be sexy, this is fantasy after all, but lets not go overboard unless we are going overboard as an aesthetic.

     

    From what I remember from women is they do not mind crazy sexy clothes on the females so long as the men get the same treatment and that's fair. And generally I think that is what they have gotten from BIS/Obsdian in the past.

  14. Who knows. He could have put it in to provide Charname with some thought that perhaps Gorion is more than just a foster father. Or perhaps he was involved with her and didn't realize that Charname's mom was all evil until later. There are a multitude of explinations for this inconsistency. I'm just going to go with what lets me deal with this piece of inconsistency.

     

    That's funny. I never even thought about it because it seemed so obvious they just forgot about the letter from the first game. The idea that did it as some sort of vast secret history is highly unlikely. They just messed up. Now we can still try to reconcile them but if they really meant there to be this big secret story there they would have hinted at it in TOB.

  15. I'm expecting that when a company like Obsidian makes an "endless path dungeon" it's because they have some brilliant ideas in store for how to build content for a mega dungeon. I sincerely doubt that it's going to be 15 levels of increasingly powerful undead. There will likely be levels with no combat at all, puzzles, and just generally a lot of different kinds of things going on. I hope I'm right. Obsidian is still trying to push to get another level from Facebook, so they don't seem intimidated by the scope of the dungeon.

     

    15 is a nice round number. I'm more than happy with that. :)

     

    Yeah I am thinking of the dungeons in the IWD series. Or Durlag's Tower. You know just much bigger.

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