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Posts posted by topkerrigun

  1. Yeah this class is just a buffbot in armor, not cool at all. The buffbot proffession is fine, but let's not pretend it's not what it clearly is...this is no paladin, no holly warrior on the front lines of a crusade.

    If buffs had to be a thing in a paladin, the obvious choice wouldn't be passive auras, but ****ing ACTIVE ones.

    one could be be like Holly Fervor : For the next 6 rounds, your base attack bonus is increased dramatically (this means attack speed for those of you who haven't played DnD games), your attacks can't miss, and you move 35 % faster. Insert Cooldown.

    That would be like something....yes a cooldown sucks, but it's better then pathetic passive bonuses.

    Buffs should never be the main focus of a class(at least with a paladin, sheesh), with armor being the second, that's totally flawed.

    A class should have like 2 really cool things going for it, with buffs being like the third icing on the cake...

    This just sounds so bad, if it's going to be a buff bot at least put active buffs in it as well....

    bah the class is a complete joke the way it sounds, i give up.


  2. I will be a drow priest if possible. In my experience priests have always been very powerful if not op in most games, including D&D games. I love the utility priests generally provide. In most games i've played priests have always been able to spec into a multitude of different roles, and are generally less restrained. Capable of equipping and utilizing any gear, from cloth to plate...(plate only if speced into it, but yeah).

    Nor do they suffer from armor spell failure ..Well tbh, I don't really know much about the mechanics of this game, apparently they are making their own unique game...but its going to be awesoomeeeee. Honestlymost classes appeals to me, so long as they have interesting mechanics that I can experiment with. I love min maxing and i loooveee discoving overpowered machanics. If priests end up being bland/unappealing/restrained into one role, I will choose something else. I don't much like wizards though, at least not the way they have been portrailed in D&D games in the past. I loved wizards other games though, it depends. I might end up making a fighter, fighters are guaranteed to have access to lots of different armors/weapons/ and specs. Eeeh you never know till your in game :)

  3. Well it depends on how well the game caters to different characters...i'll get a feel for it within the first hours I would guess, then decide from there. If the game seems to encourage both evil and good equally, i'll go chaotic good if the character's ive met so far are emotionally attaching. If not, evil all the way baby. Sometimes I feel too restrained by either playstyle though, so I generally always end up feeling most comfortable with a chaotic neutral character. I like evil when it comes to pillaging and looting, or like, for example in dragon age I could do real bad things to get powers/stats from demons...and I totally would! Hahah! Goodie two shoes actually got a lesser award, if you don't consider sincere thanks part of the reward. I loooveeee that. But I don't always wana be evil either. If the world is about to end i'm sure as hell gona go fight whatever is trying to end it just cuz it would be boring without the world, and for the challange. End the world you say? Noo...i shall END YOOOUUU HAHAHAHAHAHAHHWHAWHHAWHWHHAWHAWHAWHAHW


    It all depends on the circumstances really, but if im just randomly thrust upon the world id go with what i said, but if im not just random...like in dragon age 1 if you choose human noble, your parents die in your arms and generally ask you to be a good person before they die. The acting is so good, being good just felt very right in that situation.

    But lets say I start as a person with an abusive father or something, so i just snap and kill him hahahahaahhahaha MAYWAWHUAWHUAWHUAWHHW

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