Mark Havel
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Posts posted by Mark Havel
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As far as I know, theses files are just MP3 renamed as .wav. It should be played without trouble if you rename the music from filename.wav to filename.mp3. At least foobar2000 plays them.
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You should try to update the video card drivers, the Windows, the game...
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Ok ... so if the movies are on my hard drive (before the HQ patch) ... then why did my cd-drive get so noisy when ever movie was played? What was the game reading from my cd during the movie scenes?
Hades_One is right. Look inside the CD in the Windows Explorer, you won't find any revelevant directory only a big .cab containing a part of the game and all the stuff related to the installer, the starter and so on.
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I begin to undestand why handling a community is so hard. Anyway, it seems that Obsidian has moved to other projects (NWN2 and New Jersey). I don't know if LA has even any dev team now, so a new bug fix is very unlikely. Perhaps some modders will make unofficial bugixes ala Vampires Bloodlines.
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(An awful muliquote)
of course the transitions are smoother. Before HQ media content patch movies came from CD but after the patch they come from hard drive.
Nope, nowadays all the content of a game is copied to HDD including KotOR II. The video were in a directory called "movies", so they always came from the hard drive. The CD is only here to bore you with CD-check to be sure you really legally own your copy of the game.
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It's not that obvious, but the video quality is slightly improved. But if you don't have much time or bandwith, downloading only the music pack will be better since the difference is huge.
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Doh ! I were beginning to lose any hope to see this patch coming, and here it comes, in "late september" as someone in theses forums predicted it. That's quite marvellous.
Well, thanks Obsidian and LucasArts for having take care of us .
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I were wondering this : does someone has any link to a sure source stating all these things about DirectX 10 ?
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So be it C++, C#, or Java, it doesn't really matter all that much. Learn them all!
Java and C# are very close indeed, so it should not be very difficult to learn one after learning the other.
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I think this would be the smartest way to handle this. If these rumors are true, I hope this is the Microsoft developpers opinion too.
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Vista allows you to have this pretty new interface with transperancy, except software like StyleXP and WindowBlinds have been offering that for years, and you if you really want to try out the official new interface, Microsoft is allowing it as a beta download for XP.
I even heard they will backport the shiny new GUI to XP. And some other API too...
Ah. The slaves of MicroShaft meekly obey the market leader.Its rumored that microsoft might be considering to run OpenGl in an "emulation layer"
mapping to directx calls.
Which is slower than direct hardware access.
Thats convenient.
As far as I know the OpenGL stuff is provided in the driver of your graphic card, so I do not see how they could emulate this or find a way to destroy it with DirectX 10.
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Just an FYI for you boarderline RuleLawyers: One of Obsidian's rules that you guys agreed to upon registry was to not bash other companies. You really haven't done that...yet. Just making note of it so I don't have to close the thread.
Then, why some of theses "other companies" are leading us to bash them ?
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I think yes. Hearing crappy mono music damages the imersion in the game as better as bad voice acting or an instable game.
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You mean stop buying LucasArts games ?
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I got it for free with a magazine a lot of years ago. I must have played it a few hours before going back to Total Annihilation.
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A game like NeverWinter Nights 2 needs support IMO. Obsidian is backed by Bioware and Atari for this game, it's a different context and I think they can make a great game and give us a great support.
Anyway, this thread is supposed to speak about the content patch, not the future games of Obsidian nor your will to buy them or not.
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I really think Obsidian made all their possible to get a finished and polished game. In this case (a first game), they did not have much choice. I think it would not be very fair to blame them for the lack of finition of KotOR II.
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Thank you for your inquiry and interest in Star Wars Knights of the Old Republic II: The Sith Lords . We released a patch that fixed a variety of bugs in the April timeframe. We are planning on releasing a music and movie update in the coming weeks, so stay tuned. It's also important to mention that there is currently no live team, they have moved on to other projects.
Ultimately LucasArts and Obsidian are proud of the game and the talented people who created it.
For technical issues and the latest downloadable updates, please refer to our support information online: http://support.lucasarts.com/
Thank you,
LucasArts PR
I got this after three letters to execs @ LA. Granted, standard pr fare, but I'm touched they took the time to actually reply.l
Hope returns.
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Actually as previously stated, the music and movies were too big to include in this patch and will be released in a second patch in a few days.
Any news ?
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Actually, the music and movie patch seems to have fell in a spatiotemporal anomaly since nobody (Obsidian dev, the composer, the LA Forum moderator) seems to know what happened to it.
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I think we should propose to Obsidian to leak the patch on a P2P network. They would do this and then say on their webpage something like "OMFG, a hacker entered our network and stole us the KotOR II's music & movie patch, now it's available to everyone in [insert the name of whatever P2P network here] !!!".
Then we'll be sure to have the patch before Duke Nukem Forever.
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In France I did not read a single review saying how rushed the ending was. This is a shame, even more with amateur sites testing the game 4 months after the release...
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cal_01 said things about the fact Obsidian should have debug a bit their game before sending it to the crappy LucasArts QA.
I do not know much recent games developped in such non realistic 13 months timeframe... They just did not have the time to make real QA nor debug all the game nor finish it fully.
It is sad and the responsability of such waste falls completely to LucasArts who decided to have a sequel in just one year.
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Then the best thing to do is to stop buying LucasArts games, which does not mean stop playing their games.
TSL Restoration Project: The Phantom Deadline
in Star Wars: General Discussion
Posted
At last beta has been reached! At last shall we see all the cut content! At last shall we know!
Great works guys and congratulations. I'm now waiting for the 1.0 version. Good luck.