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Jotra

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Posts posted by Jotra

  1. Ugh, this pisses me off more than anything else. Two things for me.

     

    1) Remakes of games that are still widely available and that *work* just fine still (gog.com). It's cashing in on other people's hard work.

     

    This is such a stupid complaint. The person who has most likely done the most modding work for IWD ie. CamDawg actually works for Beamdog. So do many other IE modders. While many others you like Wisp, Kulyok, etc. are completely happy with what Beamdog are doing and actually helping them beta test stuff, and updating their mods to work with EE versions.

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  2. A lot of us are getting two backer copies, a digital key and retail box. So really, sort of a double loss. I've decided I'll actually buy a third copy of PoE, if I approve of Obsidian's next unannounced project ... just to see what it feels like to be an entitled gamer.   

     

    It's only double loss if you give your second key away to someone who might have otherwise bought the game themselfs! ;)

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  3. @Sensuki, I like the way you're thinking. I think "Speed" would be a more descriptive name for "Dexterity," though, going by your mechanical effects. If you wanted to keep more D&D-ey names, you could rename "Perception" to "Dexterity," since the effects are similar.

    Here's my reshuffle of the attributes, still going with the "six stats with no dump stat" design goal –

     

    POWER – Damage, Healing

    DEXTERITY – Accuracy, Criticals

    VIGOR – Inventory, Health, Stamina

    CONSTITUTION – Resistance to hostile effects, Fortitude defense

    SPEED – Reflex, Deflection defense, Action Speed

    RESOLVE – Effect duration (reduces negative effect durations on self, increases caused effect durations)

     

    Personally I'd just merge Vigor and Constitution and leave it at five stats.

     

    I really like the way you think except for one part. Completely agree about merging vigor and constipation because just resistance to hostile/fortitude defense can't compete with stats at all. However it still leaves on problem which is that resolve is significantly weaker than all the other stats. I think it really needs another reason to exist. My idea is to change stats to this:

     

    POWER – Damage, Healing

    DEXTERITY – Accuracy, Criticals

    VIGOR – Inventory, Health, Stamina,  Fortitude defense

    SPEED – Reflex, Deflection defense, Action Speed

    RESOLVE –  Effect duration, Resistance to hostile effects, AND Extra Stamina Regen

  4. Even if they are planning a new Kickstarter it will take them some time to get it up and running, and no way they are doing it during holiday season. So most likely they will launch it sometime next year when some of their PoE team are either finishing up or have finished their work on the game. Since I bet they will want at least one full team working on Kickstarter projects all the time (not counting the team working on expansion).

     

    Yeah, if there's one thing certain about this new kickstarter it's that it won't launch until well after the holiday season. They might be even going for pretty similar schedule as the Torment kickstarter. If I remember correctly they first started talking about it in December/January and then the actual kickstarter campaign launched in March.

     

    Anyway personally I just hope for some kind of sci-fi setting. Post-apocalyptic, cyberpunk, space opera, etc. all fine with me!

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