Jump to content

Dormin

Members
  • Posts

    44
  • Joined

  • Last visited

Posts posted by Dormin

  1. I just looked at PoE sales, it's like, more or less:

     

    1-US

    2-UK

    3-GER

    4-RUS

    5-FRA

    6-POL

    7-SPA

    8-ITA

     

    So, if they are doing languages stretch goals by PoE sales (it would be reasonable), we should be next. 

     

    This also explain why polish and russian before spanish.

     

    I have to say we have bad tastes for games, if you look Italy sales charts there is always Call of Duty\Assassin creed\Fifa, this explains why those products are always fully localized and voice acted, while rpgs are not.

     

    Good new..finger crossed for italian!

    • Like 1
  2.  

     

    This is Obsidian not EAware have some faith they will do the site when they can.

     

    Of course they will, but people would like to know when. A little bit of information on that subject is common courtesy in my opinion. I mean, the backers have made it possible to have Project Eternity, so that's that.

     

    I have to agree.

     

    An official announcement with brief explanation--like my assumed explanations above--would go a very long way. The last official information we ever got, however, was merely "soon!" But that's really not good enough from the public relations standpoint; I've heard that excuse far, far too often in the gaming industry to take it seriously and to be convinced of proper resolution. Even if it was just a "we plan on building the fulfillment backend in early 2014," that's infinitely better than "soon." "Soon" means nothing. "Soon" was an excuse used by devs of a particular game I played when it became clear they couldn't deliver certain game content on schedule in any meaningful fashion; and you know, I was fine with that because I'd rather push back content release than deal with bugs. But a fulfillment website should be infinitely easier to design and program than the game itself. If Obsidian decides to hire a 3rd party like the people of Wasteland 2 did to handle fulfillment, fine--tell us or at least let us know you're thinking about it (with over 70k backers not including Paypal contributors, you might end up doing that).

     

    ANY official commentary about this can only be a good thing right now. 

     

    Edit to add: I'm not clear on this since I didn't back Wasteland 2, but have fulfillment surveys even gone out for that project yet? 

     

     

    Yes, I totally agree with you

  3. Seeing as this is where I'm most likely to find OO members I'll post this here

     

     

    I have made a steam Group its membership is set to private but if you give me your steam name I will happily add you

     

    http://steamcommunit...OrderofEternity

     

    a link you your steam profile would make it easier for me to add you

    for example http://steamcommunity.com/id/JayDGee

     

    very well :) I would like to join it

    My steam name is nimrod_of_the_obsidian_order

  4. No Sir, i personally not talking about a strange and obscure language like Congolese or old Babilonese, i'm talking about a language (Italian) which is inside every ****in MULTI5 format in videogames industry.

     

    ahahah you're right, IMHO what you said is as much fun as disconcerting. I no longer know what to say about it, except that our language is the most beautiful in the world, with or without the obsidian's consideration :)

    • Like 3
  5. Bump up until Obsidian give us an official position.

    Italians please help me in this matter, we deserve at least a response!

     

    I'm following this topic for a long time and I agree with you...even if only for a matter of correctness of obsidian to us!

     

    To respond to other posts about the convenience or not of the Italian localization, I believe that Italian is the most sensible choice considering the interest present in our country for this kind of games (I think Japanese, Chinese, Korean more oriented towards other genres and more accustomed to English than you might think). IMHO is arrogant and unjustly selfish who, being English, doesn't consider further translations useful.... we're all part of the same comunity that aims to make this game the best it can be ( and yes, Obsidian can make a great game) and the lack of a translation in their own language could be a big obstacle for many Italians to a deep understanding of the storyline and, therefore, to fully appreciate the work of obsidian [i talk about italian because this is my language and has obtained the majority of votes!]

     

    the target set for the achievement of 4 million is a big improvement of the game or not? for Italians who have made possible to reach this goal the translation in their own language would undoubtedly be a pleasant improvement

    • Like 3
  6. even if there is an Italian translation we are quite angry with obsidian overlooking us :banghead:

    if not corrected I will buy the game when it will cost little: at the beginning I wanted to make a donation very rich but the stubbornness of obsidian stopped me :x

     

    I understand your state of mind, but I thought this project is too important to be reduced to a mere matter of language and so I decided to finance it although the lack of our language irritate me quite

    Unfortunately, if obsidian will evaluate the addition of a location based on the financial contribution of the applicants of this, your vote will be useless!

    • Like 1
×
×
  • Create New...