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Tartantyco

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Posts posted by Tartantyco

  1. TB doesn't seem to be aware that this joke isn't part of the lore, but something put there by one of the backers. If a person in the game says something controversial, there is usually a point to it, like TB suggests, to underscore some view or personality trait of the NPC. But in this case, it's more akin to a forum post, possibly expressing some view of a real person. 

     

    Not saying this settles the matter, but it's a distinction TB misses.

     

    He repeatedly mentions that this is written by a backer. He's fully aware of that. He's saying that it's not out of place within the context of Eora.

    • Like 2
  2.  

    2. Resting doesn't mean everybody goes to sleep.

    It lowers fatigue so that's exactly what it means. It shouldn't heal so much health either. The only way to heal health should be magic. Either spells or potions.

     

    You don't understand. It doesn't mean that everybody sleeps at once. They can take turns keeping watch.

     

    Healing through magic was explicitly removed and does not exist in the world's lore. You will never see it in-game, no matter how much you complain. Magic healing does not exist in Eora. End of discussion.

     

    Sleeping in a dungeon is not an issue. That's just some nonsense in your head.

  3.  

    Fireball is easier to target, has a much larger AoE, and is much faster to cast. Fan of Flames requires positioning to even be usable. You either have to spend time running around the flank to get it off, use the far smaller Foe Only AoE, or have a frontline Wizard to use FoF.

     

    What about noxious blast then?  Which is the same level as fireball, has the same AoE, but also causes sicken, has longer range, and does more damage.

     

     

    Let's not try to balance the entirety of Wizard spells in this thread. Fan of Flames is balanced in relation to Fireball.

  4. Fireball is easier to target, has a much larger AoE, and is much faster to cast. Fan of Flames requires positioning to even be usable. You either have to spend time running around the flank to get it off, use the far smaller Foe Only AoE, or have a frontline Wizard to use FoF.

     

    Fireball is a third level spell. It should not be balanced against a first level spellThat is not how balance works.

     

     

    It is how balance works in PoE. You're not supposed to end up with completely useless level 1 spells in the end game, which is the case with the DnD spells.

    • Like 2
  5. It seems like people are completely misunderstanding my post. All of you seem to want to rest spam and say that it's ok. I want the opposite. Think about it. You go into a dungeon and you take 2-3 naps? That's rediculous. The monsters would find you and eat you. That's what camping supplies are supposed to stop.

     

    1. Nobody's misunderstanding you.

     

    2. Resting doesn't mean everybody goes to sleep.

     

    3. Camping supplies are there to stop rest spamming. Which they do.

  6. Have you ever heard of tanks, Jartan? With high DR(Armor) and high Deflection(PER, RES) they can easily go through combat with minimal or no damage. How many fights I can get through without resting depends on what the fights are. Raedric's Hold only required two rests, and I cleared two levels. Going straight for Raedric, I could probably have done it with 1 or no rests. I did the entire Ogre Cave without resting. Occasionally, I'll come across powerful enemies, or mismanage my party so that one of my squishy guys gets hit, and I may have to rest early. I haven't found a wilderness area yet that I couldn't clear without resting.

  7. Jartan, maybe you should consider not throwing away your per rest spells and abilities in every encounter, and try to manage your party so that you don't take so much damage?

     

    The Endurance/Health and Rest systems are there precisely to reward people who play well(Manage their party, their spells and abilities). If you are forced to continually rest, you should reconsider your approach to combat or decrease the difficulty level.

    • Like 4
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