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NOK222

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Everything posted by NOK222

  1. They will not be. Dark elves are an old concept, but the dark-skinned "drow" are a Gygax invention. We have a few elven subraces, some of which will seem more familiar than others. In addition to the subraces, there is significant cultural division between separate groups even within one subrace. The elves that came across the sea with their human allies to settle in the Dyrwood encountered Glanfathan elves that looked almost identical to them, physically, but spoke a completely dissimilar language, dressed differently, had different values and customs, and lived virtually at a Stone Age level of technology -- all this despite abundant evidence that an ancient empire once stood around them. As a result, the elves who settled in the Dyrwood tend to feel much more kinship toward human neighbors, with whom they share a language and hundreds of years of coexistence, than the Glanfathans. Thanks for the info.
  2. Hot temperature dwelling people with the effects of Melanin on their skin is more plausible and realistic.
  3. Yes, but remember intelligence in the game represents magical affinity, which the Redguard (black humans) don't have much of. It's not that racist though, in Skyrim they're fine, indepedent power, while the rest of human provinces are getting their asses handed to them by elves. There was a even a spin off game where you played as a redguard hero.
  4. Exactly I don't want evil black elves or drunk dwarves. I want sober dwarves and nice dark elves
  5. When you try to be so deep and witty it goes over people's heads.
  6. So what races do you think we will be getting? Common sense dicates the common high fantasy setting races. Humans -With a multitude of sub-races Elves -Dark Elves? -High Elves? -Wild Elves? -Etc. Dwarfs -Classic Deep Dwarves? -The Wild Dwarves we saw in pic. God-Like But what about Halfings? Dragonkin? Orcs? And what about hybrids? Discuss.
  7. Well, unless basilisks are REALLY BADASS. They should still let you OFFER to do the fetch quests, but it'd be nice if around a certain level people start being baffled when you offer to help them with their personal problems. :D Maybe, I'd still it rather be lower level stuff only. But if has to happen, then what you suggested is nice. "Oh hey, I know you must be totally busy and all that..." Or maybe at that point nobles and royals are asking you for favors, and while the quest is a fetch quest, it has much deeper implications lore wise. IDK...
  8. If I like saved half the continent already, I don't want farmers asking me to go feth bassilisk eggs.
  9. I think Dark Elves should be in the game, but not as an evil cave dwelling race that we're acustomed. What if they're just a group of Elves that like to dance a lot, or hold massive festivals on their cities. Anything to break the cliche. In that vain I don't want the light elves to be "enlightened" and good.
  10. 1. I love this answer. 2. The Thief rules in 2nd edition AD&D basically demanded dual-classing to make the character viable at higher levels. Thief-Mages worked very well (non-magical stealth was remarkably handy for a Mage with Illusion as his prohibited school). That said, Thieves could still be effective combatants in BG because of how over-powered archery was. Yo Silvius, guess who got permabanned from BS? Anyways, will some classes be better at talking than fighting? Or is the "avoiding combat" thing you guys said universal?
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