Provisional Builds in Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!) Posted January 12, 2018 · Edited January 12, 2018 by Jojobobo I have to say it: healing bonus doesn't work with the healing that comes from weapon dmg. Nice build anyway. That rings a bell now you say it, do none of them stack (including Might) or is it just the items and rest bonuses that don't? If Might alone worked, that's still a big deal as it'd be 35% health back at 35 Might (20% x 1.75, using Dragon Meat Dish over Duc's Own Beefloaf). Even if none of the multipliers work, Deathblows with Tidefall should do heavy damage in the first place, so if I'm managing 150ish (which doesn't seem too farfetched, I'd dare say it's probably an underestimate but I'll have to wait and see) then that'd be 30 damage healed per hit - and this build hits fast, so I still think Tidefall is worth it's place on the list (and if not, Nightshroud for an extra Shadowing Beyond or an Arquebus would both work well).