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Brishingr

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Posts posted by Brishingr

  1. As a person that works in logistic, I can certainly tell you crap happens, a freight truck bound in form Houston gets slowed down, delayed, stopped, ect. It will effect the entire day. 

    I cant help think of this issue as the same one with Wasteland 2 swag. I didnt get my full package instill just a few days ago. Did I except it all to be day 1...no, I honestly expect it to be delayed. Did I except my signed box to be on time...again no, but for it to arrive around the 2nd of Jan, without a notice. (Also the SOLE reason I refused physical goods with Torment).

     

    Its the same with this, never ask a person something his does not know. in the case programs that are trying to deal with multi-national shipping. It certainly not helping that friends in Europe are getting the worse of it. And I wish it would be as fast as can be. However itll get there when it can. In the meantime we still have the game to play, and the digital goodies. 

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  2. IF you compaing the old school multi player (in which case ill refer to it as LAN parties)

     

    Now fast forward to what do we have now, Cod spinoffs, and wifi.

     

    Well I do see the non-stagla of that co-op, I can in my right mind be 100% confiendent, sure thye could the funding is there, but I just dont see it with your avage player. Now if it was oh hey lets LAN the pcs together no w that something ill jump on in a heartbeat.

  3. I cant say i didnt enjoy MP, however hwen you have a comp go dwon to it, is a headache to fix, and Im refering to LAN paries.

     

    Now form a cost point of veiw, I cant say a word.

     

    Basically, I think the option should always be there, but only if Obsidian are confident they can put it in there without TOO much trouble.

     

    Now I didnt PnP, only thing i did make in those days was figger out why I could get dos-based Decent 2 to work on the comp lab network when the network would reconize it. Now its a nightmare with firewall ports, ect ect.

     

    Most old school players want to be left by themselves, one could say it would break their immersion or however you spell it..

     

    On the contrary, a lot of the people who are against coop seem to be judging multiplayer based on more recent games, indicating that they are not "old school players." I certainly would consider myself more of an "old school" player than the large majority of gamers. (And I am pro-coop.)

     

    I wasnt clear when I say old school ( agian this is my diffition), that is when I had to exit out of windows and use DoS to play games, now I miss Tie Fighter :sad face:

    Some might say otherwise, doesnt really make that big of a denfence, esp if one wants to debate on it, it comes down to the choice, and well personaly I wont use it, for someone else sure. But right now it comes down to the funds. even at 3-4 million the tech part of me just doesnt see it, But I could be wrong.

  4. To answer you question..No im not. First thing I learned whan I was in college, was to open my mind up to diffenert things, However I cant say for everyone, but wouldnt surprise me if a few posters have had a bad expence or too. ( I tend to look at mp as option DLC, while other look at say ME 3 MP vrs SP dlc.)

     

    Come to think of it I recall this topic being asked on Watseland 2, which oddly had the excat same responce. Most old school players want to be left by themselves, one could say it would break their immersion or however you spell it..

  5. No-no-no. I want a good story-driven game and I want to feel special. There's no special in the world of multiplayer.

     

    In the world of MMO's? - Yes, that's mostly true.

    In the world of real multiplayer with 2-4 friends playing together the master campaign of a game like Baldur's Gate? - Not really.

     

    Or rahter try playing Halo of legedary with 4 ppl.

    But rather lets ask the question do I have 3 other players that can fiit in, for "x" amount of time. That was one of my biggest issues with Titan Quest.

  6. Okay...let me throw in my two gold coins.

     

    MP can be or not so much fun *depending on who you are with*, its onr thing to be with freinds its another to be with someone who ones to ninja loot, troll, ect ect.

     

    The ones who crave it (in my eyes) have an established group of freinds, whom can get on at the same time, and play togehter for a while. THose that dont care so much about it cant afford the time/or the firends to do so. (EXAMPLE: my best pc gaming buddy is 2 hours behind me, and has a limited window of play time). Which would put me into the later camp, its not like the days of BG 1 and 2 when I had no job, little of life bugging me, family, ect ect. That puts co-oping less on my *need to have* list.

  7. Now I have to say Diablo 1 was on that level, even System Shock 2, and it was just on immersion (forgive me if I just killed the spelling).

     

    In this case Im betting on previous games they've done be more with the choices you make; but hey crpgs focused more on the actul story. In fact, the old RPGs, still have a better story then most of the RPGs AAA titles today, God forbid a though choice in a game now -_-

  8. Umm, okay, let me do a double take for a second. *Looks at his toon that is playing on Expert on Skyrim, yeah, two hits dead. Yup improper scaling. Now on that note, if and I say *if* its tested properly its can be great for some not so much for others. Seeing how the trend is going back to the older sytle, I would rather it have no scaleing what so ever.

     

    Now Im good with say how the mods are spawn at level, or on that foot note. But if im a lvl 20 in a lvl 10 zone, yeah I sould be flying through those mobs.

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