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cyberarmy

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Posts posted by cyberarmy

  1. I found a work around. If you put your party into sneak mode before you enter The Hall of Revealed Mysteries then no one will be hostile towards you. You will have to do this every time. For some reason if they can see you when you enter they are flagged as hostile towards you.

     

    I hope this works for the rest of you as well, tell me if it does so we'll know if it works for everyone and not just me.

     

    Worked for me, thanks a lot!

    Grimda was not very happy tough :) 

  2. I'm hoping this is more of a combat/character creation tech demo than anything else. Part of me doesn't want to know the story and would rather wait until it's fully released. I'll be waiting for people to mention what it will be like. If it's a demo to test things including if it works on your computer I'll try it out. If it's part of the story I might leave it and wait for the full game.

     

    I just came to say this.

    • Like 4
  3. I cannot BELIEVE that there are so many people in this thread who actually think that a series of games where mages couldn't hold swords had "less rigid classes" than Pillars of Eternity. I don't know whether to laugh or cry.

     

     

    Hear, hear.

     

    I know Drizzt was popular but haven't guessed this much ;) Even he started to use Taulmaril a lot lately.

     

    I have  no problems about rangers being only ranged if we can choose from different animals and skills are diverse enough. I'd like to some ranged animal companions too, if possible. Like a dire porcupine or a similar animal special to Eternity lore.

  4. Also:

     

    Please note that all three classic Fallout titles are pending right holder change. Sadly, to the best of our knowledge, we'll be forced to remove Fallout, Fallout 2, and Fallout Tactics from our offer. That doesn't mean, however, that you won't be able to download them if they are already a part of collection by then. Secure your copies today (or anytime before Saturday, December 14, at 1:59PM GMT)!

     

    Hmmmm.....

     

     

    A final stab to Bethesda :devil::fdevil:

    • Like 1
  5. -A good&deep battle system with realistic blood&gore. I like to see my enemies annihalted by powerfull spells or giants stomping poor souls with effect. İt has to be a balanced system where me and my party share same stat system with enemies.

    -Meaningfull batltles/encounters, fights with less (or even zero) cannon fodder, ambushes, ruses, moral playing its part, deadly traps, neutral NPCs/animals can switch/take side while battle rages on.

    -Less epic scaled story line, saving world/universe gets boring after 1000th time.

    -NPCs should not allow to wander us in their houses/areas. Like Gothic&Risen games, they should have some memory of us, a better reputation system, mostly local, only truly heroic deeds should have spread nation/country wise.

     

     

    Edit: Eh, that make 4 things :p

  6. Is anyone else starting to worry? It's been a year and we've see so little of the game that isn't just concept. And now it's confirmed that we wont get to see VS and updates have been shut off for 3 weeks? I'd back obsidian again in a heartbeat but I'm nervous. Can we expect to see more official screens at the very least in the near future?

     

    There is nothing to worry... It is not like that they are going to run away with all that money to Bahamas or Fiji.

  7. Hmm, how will this Act V work? Will it only open up after Inferno Act I-IV? Or is it there on each difficulty level, like I-V times 4?

     

    I do like that there will be less junk drops and hopefully a bit more smart drops that fit the character you are playing.

     

     

    It'll probably be like D2, each difficulty level having its own Act 5.

     

     

    I'm still not interested anymore D3 news, while it seems like they are fixing some core mechanics game need more than that.

    A proper league or ladder system for starters and timed events with fresh characters.

    Also they should have added 2 new PCs not only 1...

  8. I don't mind cosmetic visuals, in most of games my characters covered in armor and (magical!) helmets after a while which makes me forget how my character looks like :)

    I don't mind race of my characters in CRPGs because in most cases they are purely cosmatic or just add little stat differences(Arcanum, Bloodlines and DA:O are the only games races really matter imho) so I just roll with dwarves if they are in but when it comes to classes I'm torn.

     

    While I probably end up playing with all classes if I like the game, I always wonder how could other classes/combinations perform in most of the situtaitons and  after a while I reroll a new class ... A really bad habit, just resurfaced when  I was playing shadowrun. Left my dwarven shotgunner alone for a dwarven mage.

  9. *snip

     

     

    Did this one yesterday night. Crazy Adventures of Yes the Kobold would be a more fitting name ^_^

    And those pigs(cannon fodders) are no laughing matter when you face them in dungeon. :biggrin:

     

    Having fun with foundry stuff, me and some of my friends decided to do a chain of quest involving assasination contratcs(if we can stay away from alcohol...). Probably going to have tons of easter eggs from AC, Hitman, Thief series and some from Dark Brotherhood. :)

  10.  

    I have one "encounter" attack (8-10 sec cooldown) that knocks enemies prone for a few seconds.  I have another "daily" attack (build up action points to use it, on average I can use it once every minute or minute and a half) that pushes every enemy around me back, knocks the enemy in front of me way back and prone, and my character lunges in and stabs him while he's prone.

     

    Edit:  And yes, as cyberarmy wrote, rogues seem, unsurprisingly, to be the ultimate single target DPS class right now.  GFW is better suited to handling large groups of enemies.

     

     

     

    That second daily you mentioned is a beast even more if you pair it with the mass-puller encouter. But I generally spend my daily on Slam, numbers everywhere :)

     

    Another thing, I always ditched gear with recovery on, boy i was so wrong. Recovery also helps to get action points faster which means more daily usage!

     

    GWF have some beastly AOE potantial but I first need to get 60 for experimenting with gear :)

  11. Game definenitly needs more classes and gear options. Same classes look very similar even if they are from different races. Really need more varierity.

    Some ranged characters like ranger/warlock. Melee control or tank like druid/spell mage/paladin. Or leader classes like warlord/bard.

    It is funny when a MMORPG dont have a "XxLegolazzxZ" class :/

     

    And some larger PvP battle areas which don't reward losers... Really got sick of afk "players" in arenas...

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