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Posts posted by Avantre
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I agree, make a rogue companion in the expansion and have him/her be a heartless villain. Some one truly despicable.
Nah, it's always the rogue. Make the Monk companion in the expansion heartlessly evil instead.
I'd prefer to see the evil Barbarian myself.
I never have use for monks.
When you think about a Monk in this game, though, they take wounds in order to give them out. A slightly suicidal sado-masochistic thrill-seeker who jumps into danger and loves liquifying enemy's internal organs with their punches practically writes itself.
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Around 30cm by 23 1/2 cms, according to my ruler.
Edit: I don't know how it works in your country, but in mine the package was a 'requires signature' one, by the way, so they left a card saying they'd dropped it off at the nearest post office for me to pick up after signing for it. Check for a card if your country does the same.
Unfortunately they sent it via Hermes, which is pretty much the "cheapest option if you don't care whether it gets there" courier; they do sometimes bother with signatures, but mostly they don't care if it 'requires' one or not.
Well, that's unfortunate. It's also around 7.5 cms (or around 2953 'thou', for you imperial users out there) in depth so it'd take an impressive mailbox to handle it.
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Around 30cm by 23 1/2 cms, according to my ruler.
Vhat is zis "SEE-EMM" hyu speak ov? Good citizen hyuse only IMPERIAL NONSENSE MEASUREMENT.
Unfortunately, I left my metric-to-toad's-toe-lengths converter at home. I do apologise to the fine inhabitants of Myanmar, Liberia, and that other last country in the world that doesn't use Metric for my unwarranted use of the measurement system used by 95ish% of the world's population, though.
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I agree, make a rogue companion in the expansion and have him/her be a heartless villain. Some one truly despicable.
Nah, it's always the rogue. Make the Monk companion in the expansion heartlessly evil instead.
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Around 30cm by 23 1/2 cms, according to my ruler.
Edit: I don't know how it works in your country, but in mine the package was a 'requires signature' one, by the way, so they left a card saying they'd dropped it off at the nearest post office for me to pick up after signing for it. Check for a card if your country does the same.
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Well, you're probably going to just love Torment when it comes out, by the sounds of it.
If you're overwhelmed with the text then just remember that you can skip all the gold name plated characters where you only have the option to 'reach into their soul', as their stories were written by backers and have no bearing to the actual overarching plot.
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Hmm, surely people are just being overly critical here...
(opens Collectors Edition, pulls out map)
Wow. Nope, that is terrible.The Wasteland 2 map wasn't all that great either, but I think it worked better than this as it could pass as something that had been sitting in some ranger's back-pocket for a few years. This one's just... not good at all.
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Hmm nothing has shipped for me yet either. It says shipping soon under my status.
Yes, but then again it says the same thing on my page as well and I physically have the box here. Maybe they only count it as shipped when all the items (documentary, etc) are out of their hands? If they do yours anything like mine (and they may not be - I don't know if they are doing standard the same way as collectors, and maybe Europe's being handled by a different distributor to US/Aus?), you should get an email from them when they've shipped it.
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Welp, got my collector's edition in Australia, so that took about two weeks from posting to receiving. Which is actually better than the other stuff from projects on kickstarter usually take to get to me.
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I really hope that sequel will be Kickstarted despite those sales. I really don't understand people who don't won't it. It would be great to have some influence on the game and it would be grate to have it for 50% on the launch.
And without Kickstarter there won't be backer NPCs and limericks!
Or any Obsidian at all, according to the Documentary. I can take ignoring people with gold nameplates and not clicking on memorials to put up with that (I stopped bothering after finding that gamebanshee.com one. It was breaking my immersion too much to continue reading them after that).
Those sales are great, especially given how many people got a copy 'for free' by backing the game through Kickstarter.
I don't know how scientific this is, but according to Steam 17.2% of players have the "Kickstarter Backer" achievement -- so we are a sizable minority of the game's Steam audience, but still a minority.
I remember checking it early on... first day of release or the day after? Something like that, and I think it was something like 22% with the Kickstarter achievement early on, so new buyers are certainly streaming in and slowly reducing that number.
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No, I got it. Just don't know what it's for. Hotfix for the lockpicking issue?
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When you go online, on a discussion forum, you are likely to find more people with problems.
I’m not saying that there are no bugs. There clearly are, otherwise we wouldn’t have that huge patch notes. However many here, including myself, never saw game breaking (real game breaking, because some people were saying that not being able to walk is game breaking...) bugs. The only thing *I* particularly experienced was somewhat frequent crashes that happen on MacBooks, and somedays they don’t happen. I’ve played 28h already.
I’m not that used to play games that are this complex, but I remember, for example, that when I played Skyrim, Fallout 3, and New Vegas they were incredibly bugged. Do that justify the state of this release? No, but if you are surprised by a few bugs (yes, a few, severe but a few) then you must be new in gamin
I don't want to sound rude, but it doesn't matter what *You* personally never experienced. You might never have been to Nepal, but I can assure you it exists. People aren't surprised that there are bugs, but that there are bugs that outright stop/destroy the whole progress, that none of the testers found them and that some people are actively trying to deny/justify their existence.
It kind of does matter, though, because if it works for others (I've completed the game, only one real bug noted in my playthrough and it wasn't a game breaker) it shows there is a chance that their internal QA may not have encountered those bugs themselves when they tried with their best intentions to test for errors that only become apparent when the game's released into the wild of other PC setups that they didn't have in their test lab. It's the bugs that 100% of people encounter (like that stat inflating one) that really should be caught, but ones that happen for only a percentage of the audience are sometimes just a case of bad luck in the QA area not having the setup that was needed to get that bu
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I did kill all the Shadow Drakes as well as finished the game. I doubt you have to kill every single wurm/drake in the game, since the bestiary clearly differentiates drakes/wurms from Dragons.
Well, it differentiates between them but it still identifies things like wurms as dragons in the description text so maybe they're counting all unique entries as one type of dragon each? I've got dragon entries for Adra Dragon, Drake, Shadow Drake, Sky Dragon, Wurm, Young Drake.
And are you sure you don't have to 100% their bestiary entries? The achievement does say 'kill all the dragons in the game', so it could mean kill the 3 main ones, or it could mean 100% the bestiary entries for all dragon type creatures including drakes and wurms and so on.
Of course, it's likely to just straight out be a bug that's affecting you and not me but it's always good to eliminate the chance of it being a missed creature or incomplete bestiary entry.
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Also can't get Kill All The Dragons. I beat Sky Dragon, Adra Dragon, and Cail The Silent but didn't get the achievement. Could it be because I didn't get the quest to kill Sky Dragon before doing it? I also said I'd help Adra but then just killed it instead.
By the way, those 0.1% people that have the achievement: there's a chance that they used some achievement modifier program for Steam to automatically gain all achievements.
Then they would've gotten the other achievements as well that are still at 0%. Besides, I did get the achievement legitimately so I can confirm it working at least sometimes: killed all dragons during their respective quest lines and betrayed the adra dragon.
Did you progress in the Adra's quest? Because what I did was:
1) Talked to it
2) Agreed to help
3) Got quest to drop something in the titan's hand
4) Instead of doing that I just attacked the Adra Dragon (didn't even leave the room)
Maybe the fact that the quest log did not give me the option to kill it (immediately) after I talked to her somehow messes with the achievement.
That's what I did and I got the achievement. Have you also completed the game? Because there's some shadow drakes or something like that in the 4th act, they're not full sized dragons but maybe they also count in the behind-the-scenes counter? Maybe you need to have killed all the types of dragons that have individual entries in the bestiary, not just the 3 big ones - so wurms, young drakes, shadow drakes, and anything else if there are any.
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I have a somewhat related question to the topic - the story doesn't tell where all the water went? After i finished Act 2 i went to stormfall gorge and discovered that the water is gone and the entrance to the Lle a rhemen ruin was also open. Haven't gone any further along the quest line yet, just kinda sad i didn't get to see any small cutscene with all the water going away or any comments from the party about it
I think I remember seeing some of the generic characters in the hearth area talking about the rains finally ending, so I'm guessing that's why the waters receeded.
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I've just experienced this for the first time - yes, with removing Kana. It wasn't the first time in the game that I removed Kana (I tend to only take him on my trips down to the big dungeon, which I've split up in between other quests so I've put him in and taken him out of my party multiple times). I started getting this error now, after I'd opened up Twin Elms (but before going further into the places beyond the hearth area), and after I reached the last level of the big dungeon and talked to the (spoiler) down there. Let's see, the 3 chants in his chant bar are Sure handed Ila, At the sight of their Comrades, and The Silver Knight's Shields. But when I made a new chant list and switched to that (and got into a fight to ensure it activated and played), and then went to an Inn and tried to dismiss him I still got the same issue. Also deactivating the chant completely through the character bar didn't help.
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I mapped it to my mouse's side buttons so I could casually tap it with my thumb as I'm moving around - I'd have wasted so much time mousing over crates that weren't actually loot boxes without it.
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They actually sent me an email a week ago telling me it was shipped (Collector's edition), and giving me a tracking number to check on USPS. It's a bit easier to see why packages take so long to get here when you see on the tracking site that the package took 5 days just to leave the US (but that's not the game's fault, just the realities of the postal service)
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It's not a hassle at all, it's just an inactivity timer that would solve the problem.
What problem? Seriously, I can't see any reason why they'd devote resources to doing something like this in the first place - why would they want to have two timers running, one for total time and the other for active only time? It's not something the masses are clammering for, so it'd be spending resources on programming something, even if it's simple, that they could be spending on programming bug fixes or something else that more people would use.
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I'm just going to go ahead and say it. They released this game without finishing it. There. It's said. They took WAY longer than promised and still released it half finished and with no instructions or tutorial. I want to love this game, I DO love this game, but the longer I play, the more evident this becomes.
...Yes, and? I mean, seriously, their budget wasn't unlimited and they had to release it at some point in order to recoup costs so that they had money to further patch it. As long as they kept it cooking for as long as financially possible before they did release, that's all they really could do.
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When you level up far enough, I've been finding the level 4 spell Mind Lance to be hugely useful thanks to the way that combat pathfinding sometimes causes the enemies to draw out in a long line as they're trying to find a way to you. Does great damage in a line.
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Maybe Starcrawlers once it gets out of beta/early access on Steam? It's still in those early days of development, so we'll have to see how it goes.
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My eyebrow raised a bit when I was reading the manual from steam and I saw that it was including pronunciation guides for words like Aptapo and Enutanik but didn't for the vowel-splosion of Aumaua
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Meanwhile in Australia I just rode my kangaroo home from work, still no PoE even though it's not long gone 7pm on the 26th
Did you immediately put some shrimp on the barbie and eat some Vegemite?
You don't eat vegemite, that's only something we tell people from overseas to get a laugh when they try. You actually use the vegemite to dab on your ears to prevent drop bear attacks.
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Collector's Editon Map (horrible)
in Pillars of Eternity: General Discussion (NO SPOILERS)
Posted
Before I do something like that, what does the non-blurry map look like (ie, where's a decent close up image of one)? I wouldn't want to get my hopes up for nothing.