Kraidy117
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Posts posted by Kraidy117
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I disagree about pinning the topic, because most of these bugs are not game breaking. "Game breaking" means "makes it impossible to play the game". Making characters stronger, wiping a few active abilities, or making it impossible to complete some optional content is not game breaking.
We'll get a patch later this week that will likely balance some of these issues, but it's completely possible to play the game start to finish without a hotfix.
Well, Durance is around plus 4600% DMG. I killed Adra Dragon with 1 hit! For me this is a game breaking.
To me it sounds like the opposite - it's making it easier for you to play the game, not harder.
Not everyone wants to cheese their way through the game because of bugs....
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I take everything from IGn with a grain of salt. Dated art style my ass.
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Most of those? But the big ones being PS:T and BG2.
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Just make a very easy mode where things can die by a fork, there we go. Very simple.
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This update just made me more excited.
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So is the toaster making his comeback? :DIn my mind, a player "house" is something like The Sink. A player stronghold would be something like Crossroad Keep, with much more in-depth strategic gameplay.
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Really more talking about the dps.
Magic is more like to be overpowered than a firearm? Assuming this game has bows, crossbows, and fast magic projectiles they all cover similar tactical options of fire arms. Dodging a crossbow is just as zany as dodging a rifle shot.I would rather no guns, but if guns are in, make them fit and also not be OP.
But I rather there be no guns.
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What? You don't like Miss.Magnet hands?Apparently you've never touched Mass Effect 3's multiplayer, Bruce :D
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It is using Onyx engine AFAIK, so i guess at least better than Dungeons Siege 3 which is ok by me, as long as they have good art/concept.
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I'm hoping PS:T but better.
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Really I hope voice acting is like PS:T, there is voice acting for big scenes, long conversations, big moments and during combat but the bulk of dialog is all text and read. Also, we all know Jennifer Hale will be in this game, someway. She is everywhere, I think she rivals Blum.
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I would rather no guns, but if guns are in, make them fit and also not be OP.
But I rather there be no guns.
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I say this, if they team up with certain Bioware devs, they need to mention the names right away and what they have written. If you just say Bioware, what Korron just said will happen and it will be a sad day for rpg games.
Gaider and Lukas(or did he quit?) are the best and the only peopel from Bioware Obsidein should even think about if they look at Bioware, maybe Patrick as he is a good writer who sadly has to work under EA and the shell called Bioware.
Then again, my dream is Gaider and Patrick quiting and going to Obsidian, where their talents will be put to better use.
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Ridles, puzzles or complex side quest are a must.
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Eh Gaider and Patrick would be finew s they are the only writers worth anything at that shell, Gaider though since he has strong ties with BG. It's not like people want Casey Hudson to help, because that would be bad.Have you played Bioware's recent titles? Their writing has become a joke.
No one from Bioware, please.
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I just want a good ending with no RGB. A meety epilogue would be nice, but really just a satasfying ending would be enoughor me, or even how PS:T handled the "perfect" ending.
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Watch as Walters joins the project.
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I want a character like Morte again, man I loved that skull.
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I'm pretty sure no one wants to have a inventory baby again XDThe problem I have would be how the mother would actually be pregnant for 9 months and will be no good to the group unless she's an NPC at home and the character really should be there and not out adventuring in the world. Baldur's Gate 2 did try this by making a pregnant Aerie and it was interesting even though she probably would have had a number of miscarriage with the amount of damage she had taken. The thing we should consider is does it add to the story? If the storyline has escorting a pregnant woman from point A to B, I don't see why not and instead of having your own child we can have the character adopt the child instead.
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Same here, would be great to see certain characters make moves, not only you.It would be nice to see characters come onto you, rather than you pestering them like overly attached girlfriend.
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I have enjoyed every game you, Chris and Tim have made, it's been a long time to have a very complex rpg that not only has a well written story with complex gameplay but also freedom in the PC. So thank you for coming up with this project :D
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Depends on who from Bioware. Patrick, Lukas, Gaider? Sure. Mac Walters, Casey Hudson,Mike Laidlaw? NOOOOOOOOOOOOOO
Same with EA being invovled. EA better stay away from this game, and Walters.
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As long as it's well written, makes sense, does not take away from the story or characters I'm all for it.
Also options like harlots, certain major characters maybe getting feelings for the PC ect would be nice if also done right, but again either do it well or don't do it at all. PS:T, BG2 and DAO(to an extent, the approval system kinda muddled it up a bit) did it very well.
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No thank you, I still have nightmares with the inventory baby
Romances between characters and PC and characters is ifne, but stuff like marriage and kids should be left to the epilogue.
Companion's Builds, ouch.
in Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
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I really hope so!