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Anaeme

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Posts posted by Anaeme

  1. Who agrees with me that the best way to make the stronghold rest bonses more fun is as follows:

     

     

    • Stronghold rest bonuses should be semi-permanent until you go back to rest and chose a different bonus. 

     

    • So if the party has a perception bonus of 3, that bonus will not expire as long as the party finds it useful. The only way it expires if for the party to go back to the stronghold and chose a different bonus while resting.

     

     

    The way it works now is very immersion breaking. The party has to break out of adventuring and return to the stronghold to rest again if the player wants to keep a particular bonus. You have to do this repeatedly, every two rests, for as long as you are playing the game.

     

    What a royal pain! 

  2. I put high mechanics on my main character because you never know where you are going to find a trap or unlockable chest. If you find one of these when your mechanics companion is not in the party, you will have to travel back to the stronghold to include them in the party. this can be a pain.

     

    I always put high mechanics on my main character. Or a permanent party member 

  3. Weapon Accuracies are bugged in the game

     

    This is a terrible development because you cannot reliably beat the game if your accuracy does not work.

     

    My character was carrying a Fine Pollaxe (Accuracy +4) when decided to respec. I noticed a high accuracy score and decided to check by unequipping the weapon and replacing with a regular one. I then discovered there was no difference between the regular and enhanced weapon accuracy values on my character sheet. This issue repeated itself on all the rest of my party.

     

     

    I don't see how anyone can play PoE with bugged weapon accuracies. Game breaking stuff like this cannot wait for the next patch cycle. It needs to be fixed right away

     

     

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