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Gneiss

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Blog Comments posted by Gneiss

  1. There have been some pretty good ideas posted so far. One that I liked was going with a very modern sci-fi setting. Something post- or near-Singularity, showing off the absurd variety and social upheaval that comes along with that, with flavors of Accelerando, Stand Alone Complex, Transmetropolitan, and Eclipse Phase. Gaming is weirdly slow to acknowledge that sci-fi written after Neuromancer exists.

     

    I'd think 2d would work best. It'd fit well with the budget constraints, for one thing. I honestly don't think that full 3d adds that much, especially when current-gen AAA games with massive budgets still haven't managed to pull off many locations that immerse me as much as the environments in Infinity Engine games.

     

    I think the big thing for me would be hitting that sweet spot between Planescape: Torment and Alpha Protocol, having the player's relationships with NPCs be a big thing that heavily impacts the plot. Throwing in AP-style plot variability based on that would also be cool, and that would lend itself well to being a relatively short, heavily-replayable game that would probably be easier to fit within the budget constraints. Set it up a system where, with the right choices, I can end up allied with the guy I fought as my end boss the last time I played, without oversimplifying the plot to accommodate it, and I'll love you forever.

     

    Alternatively, another thing I'd love to see is a game about power and the consequences thereof. Every other game has you claw your way up from being a nobody; I want a game where I start out with world-shaking power, and the real challenge is sorting out the dilemmas that come with that. If every other modern game is a power trip, I want a game that's a responsibility trip, where the player has to weigh the possible consequences of every action they take, knowing that they'll affect thousands of lives. This isn't necessarily incompatible with having lots of fights, either, and 'a sandbox game of world-shaking demigods' has a pretty awesome feel to it in my head.

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