Uglzorp
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I'd love to see an RPG that has the following:
1) Morally ambiguous characters and factions.
2) Meaningful choice and consequence.
3) Skill checks everywhere.
4) Equally viable stealth, combat and diplomacy solutions for every quest.
5) A unique setting.
There are many settings and themes which have yet to be really explored by RPGs. The old west, feudal Japan, steampunk and the mafia in 50's America, for example. A mafia RPG has amazing potential for morally ambiguous choices with significant long-term consequences.
Really, though, if you can make something that matches the freedom of choice and quality of writing shown in New Vegas, I'll be happy. I don't need voice-overs or even 3D graphics. Just need a game that lets me properly play the role of my choosing.
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If Obsidian + Kickstarter = ?
in Chris Avellone's Blog
A blog by Chris Avellone in General
Posted
I'm pretty sure most publishers wouldn't fund a 2D, isometric, old-school CRPG, even if it only cost $1 million to develop and market. Publishers are interested in making the most profit possible. An old-school RPG wouldn't be profitable enough for them to even bother. This is why most publishers stick with big-budget, high-profile, multiplatform releases in mainstream genres (and mostly sequels at that). Sure, games like CoD 2012 and Skyrim cost a lot to develop and market but the potential profits are far greater than any low-budget, niche game could ever achieve.
Also, your GOG comparison is invalid because GOG is not a publisher and they didn't fund the development of any of the games they sell. Publishers only allow them to sell their older games because it gives them another revenue source with a negligible investment.