Phinelete
-
Posts
22 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Blog Comments posted by Phinelete
-
-
What I'd love to play is something that goes back to Black Isle's/Troika's genius philosophy of RPG design. Thoughts:
- isometric,
- preferably a party-based dungeon crawler in the vein of Temple of Elemental Evil
- obligatory turn-based combat !!! (excellent examples of amazing TB combat systems: ToEE, Jagged Alliance 2, Silent Storm if you're looking for inspirations)
- deep mechanics, allowing for great replayability
- plenty of choices and consequences
- dialogues with skill checks
- multiple ways to solve quests, factions to join
- inspired, interesting setting (Fallout's 1950s vision of the future, Arcanum's Steampunk/Magic mix, ToEE's Greyhawk)
- beautiful art direction and artwork (Arcanum, ToEE)
It'd be wonderful if you also looked at these games and drew inspiration from them:
- Darklands (choices&conseqences masterpiece),
- Realms of Arkania 2 Star Trail (items which matter and influence how you interact with the game world, excellent world map travel system)
- Wizardry 8, which achieved incredible depth because of its balanced classes and races, so balanced, every combination was viable and interesting
Thank you very much for asking everyone, MCA!
- 2
Initial Kickstarter Responses
in Chris Avellone's Blog
A blog by Chris Avellone in General
Posted
Thank you very much for asking and taking the time to read through all the responses, I appreciate that kind of communication-based relationship between a developer and cRPG fans.
Here's hoping something will actually come out of this, preferably that isometric party-based turn based cRPG so many people asked for.
Good luck!