tenukkiut
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Posts posted by tenukkiut
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14 hours ago, Boeroer said:
Mortar Monk:
Single Class Helwalker
MIG: ++
CON:-
DEX: +
PER: ++
INT: ++
RES: ---
Abilities:- Swift Strikes --> Lightning Strikes (more attack/reload speed and shocking lash)
- Dance of Death --> Enduring Dance (more ACC and auto-wounds)
- Two Weapon Style --> more attack/reload speed
- Graceful Retreat (don't need if wearing an armor with immunity to disengagement attacks)
- Long Stride
- Tumbling (don't need if wearing an armor with immunity to disengagement attacks)
- Stunning Blow --> Stunning Surge (every AoE hit roll has the potential to crit, giving you a refund)
- Duality of Mortal Presence (choose INT always for max AoE size)
- Thunderous Blows (you need the PEN)
- The Long Pain (for single targets)
- Flagellanth's Path (works with mortars, explodes at the target position, also skips reloading phase entirely)
- The Razor's Edge (more ACC)
- Resonant Touch (every mortar hit gives a stack)
- Whispers of the Wind (against packed crowds: every attack of WotW will do an AoE mortar blast. It's AoE*AoE hit rolls - combine with Resonant Touch)
- Prestige (more Power Levels = more jumps of Whispers of the Wind)
Weapon Proficiency: Blunderbuss (I would turn on the modal as long as you are not firing at friends).
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Items:
- Head: Heaven's Cacophony (Whispers of the Wind + Avenging Storm... mayhem, also +2 INT)
- Neck: Stone of Power (if you get two you can stack them in the stash after each fight which resets their charge, making it +1 Power Level for every fight)
- Back: Ajamuut's Stalking Cloak (Whispers of the Wind makes you invisible - this cloak stuns everybody who gets hit from invisibility)
- Armor: Aloth's Armor (bigger AoE) or Miscreant's Leathers (higher attack/reload speed with a fitting pet like Cutthroat Cosmo) or Gipon Prudensco (immunity to disengagement attacks) or Nomad's Brigandine (immunity to disengagement attacks) or Devil of Caroc's Breastplate (+2 Mortification, nearly no slowdown with a fitting pet like Cutthroat Cosmo)
- Arms: Mortification Bindings
- Weapons: Hand Mortar (Blinding Smoke), Fire in the Hole (Chain Shot)
- Rings: Ring of Overseeing, Ring of the Marksman, Ring of Clenched Muscle
- Waist: Upright Captain's Belt
- Boots: Boots of Speed, Rakhan Field Boots
It's powerful, rel. simple and a lot of fun. You can get Serafen's two mortars quite early. The first one you get right afte Port Maje. Until you get the first/second one just use regular blunderbusses. Early game also your fists are still great. Before you get Whispers of the Wind you'll mostly use Stunning Blows/Surge and Flagellanth's Path.
I suggest taking the noble voiceset because it has a contagious laugh when you crit (which this build does often do). Best to use in tandem with Konstanten because he's got a laugh like Barry White which fits your noble voice set very well. Once they both go to town it's all deep laughs and giggles.Here's a teaser:
Whoa. I haven't finished a run with the game mainly because turn based is too slow and rtwp gives me micromanaging anxiety.
Is this build viable for solo or do you have a build-and-leave set up for companions?
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7 hours ago, Boeroer said:
Debonaire/Wizard if you use your Cipher for mass charming.
Debonaire gets 100% crit conversion on any charmed enemy. And Wizard has many friendly-fire spells.
This can completely remove the PEN issues of most damaging wizard spells on PotD.
Use items and abilities which increase crit damage.
Goddammit now I have to start a new character again. Any suggestions on a build, particularly stats distribution?
Advice for build first run
in Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
Posted
Haha I'm not even playing PotD but I hate micromanaging everyone. That's why I'm asking for a solo build/companion builds with good AI that I can just ignore