Making a 'spiritual' successor to Planescape or Icewind Dale may seem to be the easiest way to go about it but please consider that over a decade has passed and things have changed.
Having a largely adult audience (presumably) presents an unique opportunity for atypical story/game design and it would be a terrible shame to waste it by doing isometric/hand-drawn/d20 for the sake of nostalgia.
If Obsidian + Kickstarter = ?
in Chris Avellone's Blog
A blog by Chris Avellone in General
Posted
Anything that's NOT a nostalgia train.
Making a 'spiritual' successor to Planescape or Icewind Dale may seem to be the easiest way to go about it but please consider that over a decade has passed and things have changed.
Having a largely adult audience (presumably) presents an unique opportunity for atypical story/game design and it would be a terrible shame to waste it by doing isometric/hand-drawn/d20 for the sake of nostalgia.