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Blog Comments posted by C2B
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Great Read. I never actually played Wasteland but I'll try to in the near future.
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Uhm, yes they were. This was repeadetly stated by several members of the project. Furthermore they are also passionnate too about South Park because for the devs its actually a pretty smart show.
According to Avellone back at Black Isle one of the Artist drew South Park versions of the Planescape: Torment Charachters. Oh, another thing about Black Isle which you seem to have forgotten is that they made Dark Alliance 2. DSIII was basically based on that style.
Also I don't think Obsidian and especially Avellone is pretentious enough to think of themselves as making high "Art" as you describe it.
(And if you mean it in the sense: "Rather done other projects"... Yeah, but that counts for all games and refers to indivual developers preferences. That's also kinda what this is for)
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@metiman
I don't really think you understand how game development worked. And even then they were passionate and proud about every project so far despite what you may think.
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I hope Obsidian's owners are cool dudes.Hey if it helps, you can tell them that Fargo is persuing the same thing for Wasteland 2.
Avellone himself is an owner, too. Apart from him it's basically all guys that were around from the beginning of Black Isle.
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Was our pleasure!
Though, don't overwork yourself. Looking through and sort all this is quite the feat.
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Something I didn't mention before (but was probably mentioned in the comments/the devs know themselves)
Don't make a game that actually would have chances to get approved by a publisher. That's not what Kickstarter should be for regarding major studios.
Either do something completly original or old-school (IMO, of course)
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Then report me for it. It really was detrimental to the thread and I think it makes you ten times more of a jerk for telling me that I can't speak my mind.Wulf. [blah blah blah.]Except I didn't? I said you can argue posts. The only thing I said to you that you shouldn't be a **** about it and elevate your own opinions above others.
The devs will be smart enough to filter managable and relevant information. There's no reason for you trying to downplay others posts in the first place.
Also, seriously. You replace what I said with "Blah, blah, blah"? And why would I report you? This isn't criminal, just a simple call to common sense.
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Wulf. If you want to be constructive how about by starting to not trying to discredit everyone else and holding your own opinion up high despite of what you think of them?
Because that's REALLY not constructive nor are such posts any more "detrimental" to this thread.
I mean, it isn't wrong to discuss opinions here (and I don't agree with that poster myself. At least about the Planescape part) but don't do it like a ****.
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No, wulf it wouldn't. I'm pretty sure you can actually ask the Obsidian crew about that as they tried to pitch things like this multiple times in the past. Including an Arcanum sequel.
And how does GOG selling old games equal to the production of a new, similiar one? That doesn't even make sense.
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1) A proper sequel to NwN with a focus on customization, smooth gameplay, and multiplayer. Use the Pathfinder ruleset!2) A classic 2D isometric RPG. Not another Planescape please...nothing could ever compare to the original. Start a bold new IP!
Why not? The Planescape Setting is big, creative and has mutliple stories still left in it. It's not like Torment touched on everything possible in it.
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@CommanderCool
Not a sequel. Another game set in the Planescape universe.
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Make the RPG YOU and your co-workers want
I also accept
Your Highschool RPG
Dr. Who RPG
Planescape 2 (Not a sequel. Just a game set in the Planescape Setting)
Original IP
Darklands 2
Arcanum 2
Just has to be turn-based, wordy, full of C&C. Ya know the drill.
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Eternity Site 1.0
in Pillars of Eternity Backer Site Blog
A blog by Darren Monahan in General
Posted
Glad I backed!