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Fidero

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Posts posted by Fidero

  1. I am currently dungeon delving in Od Nua and I replaced Edér with Kana (for his quest), and Kana is just a so much better tank than Eder while also dealing massive damage with Dragin Trashed. And summons on top...

    Only, I don't plan on keeping Kana for long, so I wonder if I would be better off making Aloth my second tank next to Pallegina? I don't feel very confident with only 1 tank in my main squad, I tried that in Od Nua 4/5 a bit and it was rough. Without Eder (or better: with Edér as my switcheroo companion), I would only have squishies in my main team aside from Pallegina, so I would like to make one those squishies into a tankie :) It's pretty much Aloth or Hirvias, and I don't see any mention of druid being a decent tank anywhere..?

    I read a few bits here and there that aloth CAN work as a tank, just couldn't find any guide for that..? 
    Would making him into a tank be too extreme/niche? Or would I have to ditch all his other roles for it? Currently he is pretty much my main debuffer, with the occasional damage output, but mostly debuffing. I wouldn#t mind making him a tank+debuffer, but sacrificing both roles he currently fills seems meh to me. I asked my buddy if he knows anything, but he only played a melee Aloth in Act 1. 

  2. I cannot for the life of me figure out how a Cipher would work with low Resolve.

    The minmaxer in me wants to dump it, but the rper has a big aversion against it.

    Like even ignoring my background as a slave (who would need resolve to mentally survive), then comes the Cipher ability.
    reading all those minds around you when like 10% of those are benevolent towards you would drive one insane not having a... 'sturdy' mind.

     

    And even ignoring all that, you are a leader-role. A leader without irl resolve sucks ass.

     

    I really struggel with this and just for that reaosn I consider going Paladin or Chanter after all xD

  3. really, only stat spread questions.

    The problem in big battles is always the same. Either I blast through each encounter, or I lose the moment my Cipher gets targeted.

    But I like the theme of a melee Cipher a bit more than ranged. Which is ironic because I settled on Wood Elf for flavor

    My Stats look like the following rn - respecced so often already:

    M 16 C 8 D 12 P 18 I 16 R 8

    16 might gets me massive focus boost it seems when using Firebrand and Perception seems far more important than Dex for a Cipher...

    Currently wearing Edér's armor for the added defense, simply because of having an 'Oh-****'-button

     

  4. While my last post's answers steered me towards chanter, after meeting the Skaenites in Dyrford, I restarted as a Cipher and am having a blast with it. Like holy sh!t hell yes xD needed to understand some mechanics first before this class clicked with me fully
    First time I reached the end of Act2, so I am starting to plan ahead again into Deadfire... this time for real :)

    I am currently playing mostly in melee, second row mostly, simply because even with average defensive stats I am very squishy...

    My new question is: which of the listed in classes make for good melee ciphers? only listed a few for flavor reasons again.

    Inquisitor (Kind Wayfarer for sure) has sturdiness and heals and Paragon flavor ❤️

    Mindstalker (Assassin? really not sure) has bonus damage on CCed targets and utility for repositioning (still? - rogue has such in poe1 at least...). And I am playing like a deceptive but benevolent PC right now, so yeah, Robin Hood-esque

    Seer (Ghostheart or maybe Stalker) has the pet which I can use for more positioning for Ectoplastic Echo (especially as GH), also higher accuracy? Stalker has the slight defense buff if my pet is close (only for me or also for the pet?)

    Spiritualist seems like a Super-Support unit which triggers my MMO-PTSD but the mindreading bard is just such a cool concept in my head... no idea about subclass. Skald seems the most sensible choice here.

    Transcendent (monk in general - dunno about the subclasses) has a neat gimmick with the damage intake buffs you, and I liked monks (modded to get +5 fists though) in BG2 a lot, so yeah. afaik Transcendent is more suited to tanking+CC?

    Witch I have no clue about, just the barbarian theme is cool and my Barbarian (Eder consoled) in poe1 shreds mobs which is hilarious - no idea if he pulls his weight in real boss fights

    Ascendent seems like a really cool gimmick, but I am not sure if a SC Cipher that is not a Soulblade can pull its weight in melee skirmishes..?

    For all of the above, I would really not know what subclasses would be good, though I am drawn towards Ascendent over Soulblade, despite the latter featuring a dedicated melee gimmick. 

  5. I haven't been past Defiance Bay yet, as I just can't make up my mind there. 

    The classes I find the most interesting from a concept POV are the Druids, Ciphers (because mind readers) and Chanters. But still as a frontliner :)

    Now, my most important questions are: 

    Which of these 3 stays strong until late in both games while focusing on the more talkative stats (Res/Int/Per and maybe Mig)? From what I've read here, Chanters seem to be the best candidate for that, as I can ignore Dex and pump the other stats even more. 

    On the other hand which of these 3 is the strongest for a constantly switching party composition? Because I want to see as much of the games as possible in one go, I would like to switch party members regularly.

    As far as MCing goes, I would prefer it to be only between those 3, unless one combo with another class is just so far above these 3 xD

  6. I haven't been past Defiance Bay yet, as I just can't make up my mind there. 

    The classes I find the most interesting from a concept POV are the Druids, Ciphers (because mind readers) and Chanters. But still as a frontliner :)

    Now, my most important questions are: 

    Which of these 3 stays strong until late in both games while focusing on the more talkative stats (Res/Int/Per and maybe Mig)? From what I've read here, Chanters seem to be the best candidate for that, as I can ignore Dex and pump the other stats even more. 

    On the other hand which of these 3 is the strongest for a constantly switching party composition? Because I want to see as much of the games as possible in one go, I would like to switch party members regularly.

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