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Nicholas Berstecher

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Posts posted by Nicholas Berstecher

  1. All you need is healing items; I just gassed a Black Widow with 2 Super Stink Sack arrows with the badge equipped (I was on a rock where it couldn’t reach me), and it only took like half of my health when I fully upgraded my health via Milk Molars (one did less than a fifth of my health, tested it while I waited for the Widow to respawn). I should try it with the Green Shield Bug, but I am guessing that with smoothies, it is possible still to melee vs range still.

  2. I would imagine that if they will just recommend a new save but old saves can still be playable, like the past 2 years. Just might be a little odd looking in some areas, like a picture I saw on someone’s base on the picnic table in the Hot and Hazy Update (0.11). Hopefully that makes sense. Probably should add I got a 600+ days old world; I just hope we can have the option to restart the story, like the last update.

  3. Yeah, sounds like a bug maybe. I don’t know why it would work though on some clients and not on others. Hopefully the developers can fix whatever the problem might be for those who have this bug. With anything, I might have it too; i just probably don’t know it because I don’t go grub hunting.

  4. 3 hours ago, dereavy said:

    crane-medieval-type-1-low-poly-3d-model-FloralWire_002.jpg
    Something like this would be awesome to build on the outside of buildings, or bring resources up the sides of cliffs and buildings.

    These are good, they look like weed stems as well as silk rope. I wonder what else would be used to make it. Hopefully this is added soon.

    • Like 1
  5. It is just a visual bug but annoying since you can fall through an invisible floor and can die. One way to fix it is logging back in.

     

    Also, you can’t break them, it don’t even pop up the option to break. When the bug occurred, it scared my friend because she thought some walls were broken (there were grass planks on the floor) but it got resolved when we both logged back in (the walls reappeared and the grass planks on the floor disappeared).

     

    This bug sort of remind me of the bug in the 0.11 PTS where you couldn’t delete saves. They will appear to be deleted but would reappear when you go back to your world selection screen. Thankfully the bug was patched though.

  6. 3 hours ago, Alynxkia said:

    Hmmm. The host AFK issue in a survival game with hunger/thirst is an issue.  I was just in a furniture thread where a sleeping bag was suggested as a new item. Perhaps there would be a way to code that item to freeze or really slow down stat decay of the user rather than just being a mobile bed.

    Don’t think that will work, maybe though if they added a spectate mode that hosts can enter if they are going AFK, or just make it so that you can share the host for saved world or worlds with your friends (that will not need a dedicated server since it won’t be always on). I keep on hearing about the server issues, hopefully the developers will address it soon with some updates to sharing worlds.

  7. I would imagine that the bows, crossbow, and shields would be back items; as well the two-handed things and spears. I do agree that one-handed things like the daggers, hammers, axes, and the repair tool can be on a tool belt like thing. Maybe add a quiver to hold your arrows in.

     

    These can be separate from the backpack, making it so you can carry more things like mushrooms for example.

  8. Before, if you died, you would respawn with nothing. Maybe they can make it so that it won’t take damage if you die from thirst, but that would maybe be hard to implement into the code. Also, higher tier stuff don’t really take a lot of damage if you respawn. Maybe though I am not understanding what your problem is, in which case I apologize; I don’t really die with stuff on me, unless a bug in the Upper Yard kill me.

  9. These are good ideas, it sounds perfect for a Weather: Phase 2. I think that is a good way to explain the Sandbox, as the first phase of adding weather, since it is a hot biome (like a heatwave) making you hot and drain your water faster. If I am right in the cold biome being Phase 2, maybe it can add some dangers like ice spikes falling or a burst of cold wind along with the freezing effect, which @Game Matrix suggested as slowing you down; but instead of draining your stamina, maybe making campfires needed to keep you warm before you freeze into a Ice Cube. It be cool if this is in the next update, it would add to the difficulty of the Upper Yard as well as spice up the gameplay. Hopefully that all made sense.

    • Like 1
  10. I agree with this; I have played a game called Icarus for a while, I am taking a break right now, but as long as your friends join the world, they can host it. I still don’t understand how it all works, I call it a dedicated server since anyone can host the world; really helped with doing missions on that game. I hope Grounded can do the same thing soon because not everyone can be on at the same time.

  11. 1. That would be cool if you had a slider that allowed you to change the spawn rates of insects, from normal to hardcore, on top of the difficulty you choose to play on. Maybe they will add that in a future update, that would be cool to have control of.

     

    2. I think they are now adding heavy hitting bugs, I mean if you don’t block the rolling attack of the Rolly Poly,with Ladybug Armor on, it will take about half your health away in Medium Mode. And those are the weaker versions, make me wonder what is in store for the future; especially with the termites being announced.

     

    3. I would like to see a bigger map maybe, but not of the backyard; maybe that can be like in Act 2 of the storyline if they are thinking about doing the game in chapters. I think they are finally adding more to Act 1 of the story, especially with the release of the full game being a couple of months to a year away; then they might start on Act 2 if that is their plan still, and that can be a new addition to the map once Act 1 is completed by the player.

     

    Let me know what you think, I like the ideas of fknjerkz in this suggestion and hope that this is an addition to the ideas.

  12. That part of the story is still a Work In Progress I believe. I got it too, it just a waiting game now for the quest to finally be completable. There is also a gap between Wendell Log 3 and 14 that isn’t in the game yet. Hopefully the next update will add more to the story, the cliffhanger is killing me, I want to know what happens.

    • Like 1
  13. Ok, I have to say it, I like these ideas and hope the developers add them; especially the rubber band one. That will make building tall Zip Line towers a one time thing to build and not at every point that you want a Zip Line. Took me 40 days to build one near the Oak Tree, and I am considering a bridge next time, since that took a lot less time to build. Even a pully system will work I think.

    • Like 2
  14. 14 hours ago, 蜜朵er said:

    20211122185229.jpg.a84c42590a07216ea0ceea53824c83fc.jpg母语是中文,我只能在这里打中文,不知道大家能不能看得懂,我只想说两点。

    1.游戏更新速度实在是太慢了,我从2020.11.22到现在2021.11.22整整一年时间了,游戏非常好,和其他生存类游戏相比grounded画质色彩都很好,玩起来很开心,但是这一年时间里更新的内容和次数屈指可数,建议多多更新,多多出内容,毕竟一年的时间里还是有很多的地图没有开启,很多的主线没有连贯,游戏也是存在很多的BUG,论坛里看到很多人都在说我也就不多说了。

    2.官方能不能出预告和测试游戏开服提醒时候在grounded的网站上更新提示,不是所有国家的玩家都能看到官方推特内容,由于网络限制问题很难看到,我们也是很期待游戏的预告,请公平对待每一位玩家。

    谢谢

    我已经翻译了它,所以它可能会有帮助:

    I have translated it so it can maybe help:

    My mother tongue is Chinese. I can only type Chinese here. I don't know if you can understand it. I just want to say two points.

    1. The update speed of the game is really too slow. It has been a whole year since 2020.11.22 to 2021.22. The game is very good. Compared with other survival games, the background picture quality and color are very good. It is very happy to play, but the content and sub-time updated in this year There are only a few. It is recommended to update more and content more. After all, in a year, there are still many maps that have not been opened, many main lines are not coherent, and there are also many bugs in the game. I won't say more when I see many people talking in the forum.

    2. Can the official update the prompt on thegrounded website when the trailer and test game opening reminders? Players in all countries can not see the official Twitter content. Due to network restrictions, it is difficult to see. We are also looking forward to the trailer of the game. Please treat every player fairly.

    Thank you

  15. The grass regeneration, if you chop even the saplings down, is a bug. I did it in a house me and my friend built, and it grew back maybe from starting the game. Hopefully it get fixed soon, as well as the insects spawning in bases, that is on the bug tracker. From what I understand, the insects should have started to view you as a threat and start attacking you and your base; my guess is that the developers didn’t add it in yet, because I am still able to steal Ant Eggs without them staying mad at me, and my world is 500 days old.

     

    I hope that all made sense.

  16. I am convinced that curing the Haze is Act 2 of the story. I mean Act 1 and Full Completable Story are 2 separate things on the feature board; I think Act 1 is us figuring out what happened, restoring power, the backstory to Grounded. It just my theory based on the 0.11 update, it just a wait and see.

  17. 8 hours ago, ScritchOwl said:

    Or at the very least let you load it with different lures that have a timer. Like stinkbug pieces for wolf spiders (place outside cave to maybe lure it to a trap), load it with nectar for bees, load it with honeydew for ants, load it with mushroom slurry for weevils, rotten meat for gnats.

     

    I would suggest an aphid lure but as they seem to Zerg rush my bases spike strips causing them to last maybe two days I don't think they are needed

    I think the trap having a timer makes sense; I also like the idea of using a build that you put different lures in to lure different bugs. I hope I understood that correctly, maybe that can be added in a future update, might make early meals easier to get.

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