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kaizoku_mugiwara

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Posts posted by kaizoku_mugiwara

  1. Here is my Player.log file:

    Stacktrace:
    
    
    Native stacktrace:
    
        /home/viru/.steam/steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/x86_64/libmono.so(+0x915de) [0x7f76711bd5de]
        /home/viru/.steam/steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/x86_64/libmono.so(+0x3483b) [0x7f767116083b]
        /lib/x86_64-linux-gnu/libpthread.so.0(+0x12890) [0x7f7675279890]
        /lib/x86_64-linux-gnu/libc.so.6(cfree+0x2b1) [0x7f76738eec01]
        /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x164931f) [0x7f7668e4831f]
        /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x181825a) [0x7f766901725a]
        /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x164a2eb) [0x7f7668e492eb]
        /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x164b660) [0x7f7668e4a660]
        /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x1675dd7) [0x7f7668e74dd7]
        /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x1676837) [0x7f7668e75837]
        /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x1473f38) [0x7f7668c72f38]
        /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0xe3479c) [0x7f766863379c]
        /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x159d82c) [0x7f7668d9c82c]
        /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x10df998) [0x7f76688de998]
        /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x149a793) [0x7f7668c99793]
        /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x14f1fbe) [0x7f7668cf0fbe]
        /opt/amdgpu-pro/lib/x86_64-linux-gnu/libGL.so.1(+0x7b40f) [0x7f7674b4440f]
        /opt/amdgpu-pro/lib/x86_64-linux-gnu/libGL.so.1(+0x8c6b9) [0x7f7674b556b9]
        /opt/amdgpu-pro/lib/x86_64-linux-gnu/libGL.so.1(glXQueryVersion+0x20) [0x7f7674b14fa0]
        /home/viru/.steam/steam/steamapps/common/Pillars of Eternity/PillarsOfEternity() [0xc3ee64]
        /home/viru/.steam/steam/steamapps/common/Pillars of Eternity/PillarsOfEternity() [0xc3e787]
        /home/viru/.steam/steam/steamapps/common/Pillars of Eternity/PillarsOfEternity() [0x42db1b]
        /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f7673878b97]
        /home/viru/.steam/steam/steamapps/common/Pillars of Eternity/PillarsOfEternity() [0x42f8f1]
    
    Debug info from gdb:
    
    ERROR: ld.so: object '/home/viru/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    I refuse to debug myself!
    No threads.
    
    =================================================================
    Got a SIGSEGV while executing native code. This usually indicates
    a fatal error in the mono runtime or one of the native libraries
    used by your application.
    =================================================================


    Not sure what's going on. Anyone have any ideas? I tried launching via the shell script but it doesn't work either.

    EDIT: Running from the terminal shows this. It hangs on the last line and doesn't launch the game.

    Found path: /home/viru/.steam/steam/steamapps/common/Pillars of Eternity/PillarsOfEternity
    Mono path[0] = '/home/viru/.steam/steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Managed'
    Mono path[1] = '/home/viru/.steam/steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono'
    Mono config path = '/home/viru/.steam/steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/etc'

     

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