So I have played the game through twice. Once messing about with everything eventually choosing Phineas and once with the Board.
I had an assault rifle build the first play through (but it wasn't focused) then. (sided with Phineas)
The second play through I wanted to try out 1H Melee combat. Which took a lot longer to be good but once I leveled up my skills I was running around combat in time dilation taking out enemies. (sided with the Board)
If I want to try out Supernova I get the feeling I really have to decide exactly what I want to be doing and build towards it from the start of my play through. I also want it to be somewhat good from the start so that I don't have to keep reloading when I lose companions (do I even want companions?)
Anyone got a fun build, that's not too hard to play?
Thinking about stepping into Supernova difficulty
in The Outer Worlds: Character Builds & Strategies (Spoiler Warning!)
Posted
So I have played the game through twice. Once messing about with everything eventually choosing Phineas and once with the Board.
I had an assault rifle build the first play through (but it wasn't focused) then. (sided with Phineas)
The second play through I wanted to try out 1H Melee combat. Which took a lot longer to be good but once I leveled up my skills I was running around combat in time dilation taking out enemies. (sided with the Board)
If I want to try out Supernova I get the feeling I really have to decide exactly what I want to be doing and build towards it from the start of my play through. I also want it to be somewhat good from the start so that I don't have to keep reloading when I lose companions (do I even want companions?)
Anyone got a fun build, that's not too hard to play?