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It appears the "old" (new?) Sith Emperor is none other than Naga Sadow. Brace for mass retcons!
Yeah, they made the game suck on purpose. This gives you anti-MMO arguments, so it must obviously be a sound decision....made it very difficult to become a Jedi.That's the only good thing they ever did for the MMO; but, sadly, they caved into the whining Jedi fanbois.
Sharp.
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Hahaha. I think you need to replay, well, just about any "RPG" out there, and that considering they are the games that supposedly offer you the most freedom of action and intent.You don't play a role in the movies, books and comics, now do you?As long as you aren't directly involved, this can work. Which is a given in books, comics and movies.
Games are completely different. Where is the sense in playing something if the result doesn't matter?
The ending has to be of importance, especially in a game that would close out such a trilogy. In KOTOR you have to save the galaxy, or conquer it, in KOTOR II you have to stop the Sith, get the Jedi Order back running and have the true Sith looming in the background. There is a reason to fight in those games, if you didn't the galaxy would be screwed. In such a KOTOR III, it doesn't matter what you do, you can't win. There is no purpose.
And then tell me how those games provide any sort of chance to affect the story in a way the player wants, as opposed to what's supposed to happen. Wow, just like in any other medium with a predefined plot! The player is ALWAYS caught in the narrative, and it's simply not possible to escape it. Unless it's a sandbox game, but then there's no narrative to speak of. The only difference between the media I spoke of and video games is the perspective from which the spectator (player, in this case) experiences the narrative. Everything else is just fluff and fake and/or trivial choices thrown in to give a false sense of immersion.
So, yeah.
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And we have a winner.Who gives a **** if it's not epic? I liked the low key, behind the scenes feel KotOR2 had going anyway.The whole cloak and dagger deal with a few grand climax moments thrown in here and there worked pretty well in K2. And, in the grand scheme of things, the plot of K2 only very vaguely sketched the future of the Republic and the Jedi, leaving a lot of room for a game to bridge the gap between the end of that game and the established setting of TOR.
That said, I doubt OE will be given the chance to make it, when they were even denied permission to create a content patch to give a very much needed finishing touch to K2. Sad, really.
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Or Yuusha, or Nur Ab Sal, or any number of other members which are guaranteed to cause controversy when airing their views on political issues.Hey, we haven't even banned Volourn or Hades.Nah, I even got as far as using a 3rd Reich swastika for avatar, just to see how far I could push my luck. Fio simply removed it, and asked me rather politely to choose my avatars more wisely.
Even mean personal attacks will at most result in a user simply being put in probation. The only thing that will get you banned (guaranteed) is being a spambot, and perhaps trolling against OE, BIO, or other companies. That's a no-no as well.
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Yeah, it works for movies, it works for books and it works for comics. But, for some reason, it can't be made to work for games.This isn't like the prequels, where you also knew the result. In the prequels, the result was unimportant, the way towards it was what mattered. In the case of a game, that simply doesn't work.Eh, OK.
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Er, there's at least two SP RPGs being developed right under our noses. And that's just here. I don't think that just because BIO is trying their hand at MMOs, the whole genre is "shifting" towards that model.What this tells me is that, as these companies iron out the kinks, that anyone with sufficient cash will switch to MMO models. They've given up on trying to differentiate themselves by tighter stories, probably figuring that folks who really like the story elements will be able to pick out good stories from the background and the rest can just quest for better gear, new abilities, and better stats. This isn't bad or good news, but I do see MMOs as taking a bigger slice of the RPG pie. This can be bad if it results in the death of single player RPG titles. It can also be good if it shakes out the lightweights and forces the survivors to craft superior stories. As long as RPGs continue to shift to multi-player content, often resulting in games that fail to focus sufficiently on either single or multi player gameplay, then RPGs will continue to trade away their best asset (tighter control of the story).
That's not exactly what they said. They said the MMO is expected to have enough content to cover the next six games down the line. That looks to me more like a statement on the planned scope than a factual declaration of future plans for the franchise. I don't believe a KotOR 3 will be made, but they could squeeze it in if they wanted to.Just because Revan never returns, doesn't mean there's no story there. The problem is, they already said the MMO is a replacement for KOTOR 3, and can be played single player. I don't believe it'll work that way, so at some point they might reconsider. -
No, I've impersonated him before, but I'm not he.
Better luck next time.
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That isn't exclusive to Islam - and it's probably one of the reasons why the various religious hierarchies have tried to control who and how disseminated their doctrine, with varying degrees of success, until the printing press was invented.Speaking of which, though, wasn't someone telling me recently that a hallmark of Islamic history has been a phobia of 'fitnah', or religious schism, caused by differing interpretations? Isn't differing interpretations what set the Taliban and Iran at each other?Which makes this whole business even more retarded, since the root of the problem lies with an ancient precept which has no meaning anymore.
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Wait, what?It must be a real kick in the teeth to OE and to Chris Avellone in particular to have your hard work traduced with a sequel this ****ty.The game is set hundreds of years after the events of K2. How does this affect Avellone's work, again? Except for the detail that it most likely kills off the possibility of learning in a SP game whatever happened to Revan & co. and what is all the fuss about the Truly Evil Sith Masterminds of Evil that sit at the edge of space etc. And quite frankly, those were the most lame themes in the plot of K2 by far - not to mention they were completely unnecessary additions.
What is typical, again? That they don't do exactly what you want?Typical of BioWhore, EA and LA, though, really.Boo ****ing hoo.
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It's probably too soon to tell, but I doubt that's the case. K2's plot runs much more behind the scenes than K1's, save for a few key moments, and even in those, the exile's part isn't really known to the general public. At the end of K2, the Jedi Order is pretty much finished, and Kreia hints that it's the exile's jedified companions that are the seed from which it's to be reborn in time. The exile just went off to join Revan and got gutted real good or whatever. None of that is incompatible with what's been made public about TOR's storyline.TBH, I'm glad that they skipped the Kotor II plot entirely. -
This.MMoGs also have potentially huge number of characters and NPCs in the same area.
Haha, yeah, that's what it's looking like. Brace for Revan fanboy nerdrage.GUYZ GUYZ THE MIGHTY NEW SITH EMPIRE KILLED REVAN!!11I'm looking forward to see what the BIO crew can turn this into. This game may actually be worth getting a job for. But if I do that, I won't be able to grind 24/7.
Decisions, decisions...
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I didn't say it looks better... but it certainly doesn't look worse.And why exactly does it look better than WoW? The graphics are crap in that and the graphics look like crap in "The Old Republic."Anyway, It's kinda funny that the OE crowd, with the unwritten motto "graphics aren't everything", would choose that to pick on. Oh wait, that's all we've got...
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Hmm? You might want to take your beer goggles off.
Odd. They've added "a-we-so-me" to the censored words list, now?Looks like ****, frankly.How does it look awesome?
It looks like WoW. Heck, it looks worse than WoW.
EDIT: also, let the hatefest begin. It's EA, after all!
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Odd. They've added "a-we-so-me" to the censored words list, now?Looks like ****, frankly. -
Well, man. After being stuck on a prison colony for years with only lice and a bunch of bat**** inmates for company, I'm guessing one can get pretty desperate. Let the player make that call!It also illustrated the price of tenderness in the Aliens universe (death).Since romance is out of the question, I still expect at least t1ts to feature in the game. Heavily.
And beards.
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I'm playing through TSLRP + DStoney's M4-78 (plus a crapload of other minor mods) just fine... the only showstopper I found I worked around by means of a warp armband. Not saying it'll be seamless, but mods rarely are. I don't think it's reasonable to expect modders to serve everything on a silver platter, but that's just me.And, most likely, it will not work with the Team Gizka beta and cause some compatibility issues. -
wonder how such a mess of stupid people managed to get rich? certainly they didn't all inherit their wealth?oh yeah, **** envy.
Taks is going on a rampage! Run!
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Okay, I confess I'm not certain if that comment was made in a completely tongue-in-cheek manner, but I'll bite.Specifically, I'm offended by their disrespect of people's right* to think freely.But you're mind-policing them getting pissed off! You nutloop.
I should make it clear that I'm not trying to take away their righteous wrath. They are completely free to throw all the fits they see fit (ahem). That was never the point and if it were, I doubt SCEE would have enacted this abominable self-censorship - hence my comment about the irrelevance of my being offended. The problem comes when they act upon those pet peeves of theirs, or threaten to do so. Then it's no longer a question of mind-policing, but a question of them enforcing (or at least attempting to) said mind-policing by means of terror and death.
As I said, not even the idea of universal free thought should be exempt from scrutiny, accepted as it may be. Problem is, a bunch of clowns take the opposite for granted and have no problem with marking for death those who would dare to defile the God-given certainty of their beliefs.
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Oh, most definitely. Specifically, I'm offended by their (oh, how I love making purposefully vague and generalising statements) disrespect of people's right* to think freely. I will always be a fundamentalist of that idea - despite my willingness to discuss its pros and cons. And I'll always be a nutjob when it comes to any degree of mind control, under any guises. Sorry, but I don't think this is a debate you can win (or even not-lose, which is the best that stance can aspire to in the most favorable of circumstances) by clinging to moral relativism, as it doesn't really pertain to morality.It sounds to me like you're getting offended by them not obeying YOUR rules.*I'm using "right" as I lack a better word to express something that comes as naturally to human beings as breathing, but I'm just not too sure if it could be categorised as a physiological function. Interestingly, it's unenforceable one way or the other, so it's not formally recognised as a "right", either. Heh.
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As you said, it's public domain. The issue is their sense of entitlement over something that's supposed to belong to mankind as a whole and the idea they have somehow a right to dictate what is and what is not legitimate to do with the material just because they happen to belong to a religious sect that follows the principles of said work. Mindboggling really, and rather offensive.
But nobody seems to care whether I'm offended, because I'm a non-fundamentalist.
The way of the bully.
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Oh, right. I failed to take that into consideration.Because WoW is dar awesurm.To be fair, I agree with the sentiment that giving in to the creative insights from the marketing folks is a sure-fire recipe for disaster. But isn't that what happened to SWG? You'd think they have learned their lesson...
1956 - Your connection to it
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