Doesn't knockdown break engagement? So it has some use there at least for safely disengaging. I was also under the assumption that getting up from knockdown uses half of the target's movement, but I perhaps might be confusing that with some other (D&D) games. Personally I'm fine with knockdown in TB as is, however I think that being knocked down needs to come penalties to defense against strikes made in melee, of course, offset by bonuses to defense against ranged attacks.
KnockDown Skills Currently Useless
in Beta Feedback for Turn-Based Mode
Posted
Doesn't knockdown break engagement? So it has some use there at least for safely disengaging. I was also under the assumption that getting up from knockdown uses half of the target's movement, but I perhaps might be confusing that with some other (D&D) games. Personally I'm fine with knockdown in TB as is, however I think that being knocked down needs to come penalties to defense against strikes made in melee, of course, offset by bonuses to defense against ranged attacks.