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fastpunk

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  1. I posted earlier saying that I wanted to see something in the vein of Fallout (turn-based combat, classless SPECIAL-like char system, open-ended, choice packed) but in a modern setting of your own creation.

     

    But seeing as there are a lot of people who want a fantasy-based game, I figure there might be some nice ideas in there as well. Specially if you do something like the old Infinity Engine games (which people here obviously really want). But you could pair them with some of the awesome ideas you've implemented in Storm of Zehir. Mainly:

    • full party creation (+ NPCs along the way)
    • skill-based party conversation system
    • overland map

    And pair all this with an intricate crafting system and an austere world economy (it's the new rave man!) that forces you to make do with what you've got. No getting stinking rich after about a quarter of the game. Actually, no getting stinking rich ever. ;)

     

    Also, do it using your new engine. I loved how it looked in DS3, and it also ran very smoothly.

     

    Peace!

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