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Magister Lajciak

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Posts posted by Magister Lajciak

  1. A RPG is a RPG.

    We are talking sports, not a RPG. There is no story in football.

     

    That's a pretty ridiculous statement.

     

    Most sports games I play go like this:

     

    I create a character. I customize the avatar, I select certain skills, and then I begin playing. At first I have training exercises, or I play against easier teams. Eventually my skills go up and I face more challenging opposition. I try to accomplish certain tasks like winning awards, and if I do well I will win the game eventually.

     

    How is that not an RPG? Is it because I didn't fight a dragon?

     

    That certainly sounds like an CRPG to me. It's not a type of RPG that is my preferred flavor, but it certainly follows the CRPG model and I would not hesitate to classify it as such if sports games were not considered a separate category entirely.

  2. O RLY? They mad eno hits in 2008? I didn't know Madden 2009 and its millions of sales was considered a bomb? LMAOATWTKKUYADYTATWBA

     

    Agreed - the sales expectations of publishers are getting increasingly unrealistic (witness well over two million sales of Prince of Persia in about six weeks being called a 'slow starter' by Ubisoft - my eyes nearly popped out when I read that).

     

    Well, I guess the publishers have to have such exaggerated expectations given the enormous overhead they are creating through massive advertising campaigns and such.

  3. But seriously, if you are fundamentally opposed to MMO's, then this game will not be for you.

     

    Yep, that's pretty much what I think too. It's not that I am fundamentally opposed to MMO's (I am merely not interested in playing them, but those who like them - more power to them) - it's just that when these get produced, they seem to gobble-up the entire franchise and kill the possibility of further single-player installments - hence I am less than thrilled when this happens to one one of my favorite franchises (e.g. KOTOR, or indeed Warcraft).

  4. How would you like it if someone said you were dead? Wouldn't feel so good, would it?

     

    Well, actually, it doesn't feel good for me even to say that the KOTOR franchise (in terms of single-player) is dead, because I like the franchise enormously, but I am not going to deny it. LucasArts and BioWare decided to kill it - that is hardly my fault. Because we almost certainly cannot change it, it is probably best to try to move on and not grieve the demise of one of the best CRPG franchises, although it might be difficult (I am still somewhat sad about it myself).

     

    Besides, if you were dead, you probably wouldn't care too much. After all, you say you would be reincarnated as a turnip. :x

     

    Remember when Blizzard took that RTS game and killed it by making it an MMO? That game used to be huge, and now it is totally dead! Crazy developers, they've got no idea how to run a company!

     

    I have no doubt whatsoever that TOR will be a very successful game commercially and in critical acclaim and as such will be very good for the company. In fact, I think that this is the most likely game on the horizon to displace WoW (which may be in decline by the time it comes out) as the market leader. I did specify that it would kill the franchise in terms of single player and indeed WoW did just that to the Warcraft franchise.

     

    Of course, since I have no interest at all in playing MMOs, killing the single-player part of the franchise is pretty much the same as killing the franchise altogether from my perspective as a player.

  5. Funroc will have to tell us whether Aliens is really canned or not, because Sega obviously lacks the PR skills to do so.

     

    I am not sure I understand why Funroc would be the one to tell us? :confused:

     

    I believe Morgoth was insinuating that since funcroc is "the man" for gathering info we have to rely on him since Sega is being tight lipped.

     

    OK, fair enough - I wasn't aware that funcroc is our info man on CRPGs, but I learn something new every day. :)

  6. Funroc will have to tell us whether Aliens is really canned or not, because Sega obviously lacks the PR skills to do so.

     

    I am not sure I understand why Funroc would be the one to tell us? :confused:

     

    Regardless, absence of evidence is evidence of absence in this case. If nothing pernicious were happening to the Aliens game, these rumors would have been denied long ago. It may not have gotten outright cancelled, but something negative clearly happened to it - be it 'restructuring', rescheduling, indefinite postponment or outright cancellation.

  7. Liquid did a prototype pitch demo for NWN2, which was made from scratch and didn't use Aurora at all. Ultimately they didn't get the project. NWN2 from Obsidian did not use anything Liquid made for Atari, and most of us didn't even know that the project existed until we hired David.

     

    Interesting info and thanks for the clarification! ;)

  8. How would you like it if someone said you were dead? Wouldn't feel so good, would it?

     

    Well, actually, it doesn't feel good for me even to say that the KOTOR franchise (in terms of single-player) is dead, because I like the franchise enormously, but I am not going to deny it. LucasArts and BioWare decided to kill it - that is hardly my fault. Because we almost certainly cannot change it, it is probably best to try to move on and not grieve the demise of one of the best CRPG franchises, although it might be difficult (I am still somewhat sad about it myself).

     

    Besides, if you were dead, you probably wouldn't care too much. After all, you say you would be reincarnated as a turnip. ;)

  9. So has this games been canned?!?!?!!?

     

    Although there is no "official confirmation", think about it logically. Under normal circumstances, a company would rush to deny a pernicious rumor such as this one if it were untrue. Neither Sega nor Obsidian have done that. This pretty much confirms that something is going on with the Aliens RPG - be it a cancellation or drastically slowed down development or indefinite postponment (which would likely end in a cancellation anyway).

     

    I feel sorry for Obsidian and also for Sega. It is a tough economy these days. Hopefully, both can last out the recession and let's hope things improve quickly.

     

    Regretfully, with the cancellation (or "indefinite postponment" or something like that) of the Aliens RPG, Obsidian now has no announced games in development that interest me. For some reason, games set in contemporary times, such as Alpha Protocol, don't appeal to me. Rather, I am interested in Fantasy and Sci-Fi CRPGs. I hope there are other projects going on at Obsidian and that these will soon be announced - after all Obsidian and BioWare are my favorite CRPG developers and I would love to see another CRPG of MotB-like quality come out sometime in the relatively near future.

  10. I agree with Feargus to a reasonable extent. If single-player RPGs want to compete, they need to concentrate on the story and how the character can impact the world. Mask of the Betrayer did this brilliantly. For some reason, however, Obsidian decided that the Storm of Zehir will have a different emphasis - not that that's necessarily bad, but it is precisely the type of emphasis that puts the game into direct competition with MMORPGs. Hopefully, we will see more MotB-like games from Obsidian!

     

    Morgoth - forget KOTOR 3 - the franchise is dead. They decided to kill it with the MMO.

  11. DRM decreases service value for customers. It also makes pirated copies of games look more appealing. Anecdotal evidence appears to suggest that DRM is increasing and not decreasing piracy.

     

     

    I find it ironic, given Steam is essentially a form of DRM.

     

    Yep. In fact, I far prefer SecuROM, when it does not have online activation and limited installs (when it does not have these two 'features' I don't actually mind SecuROM at all), to Steam, which always has online activation.

  12. Meh, LBP just isn't his type of game, i guess.

     

     

    WHat do you mean exactly? It is a game that is rated 7+ after all.

     

    I need to clarify this further perhaps; He mentioned that he and the developers of LBP have disagree about how they percieve people. The folks at LBP thinks that, according to him, that everyone is a precious artist, waiting for their creativity to bloom. Yatzee however, think that everyone is a "tosser". This is heavily extrapolated into the game-experience as well.

     

    Since they disagree on such a fundamental issue, he can't really rate it or review it properly. He even admits the level-design is really good, but he can't enjoy the game itself. It is simply not his 'type' of game.

     

    Oh come on, you are lambasting Yahtzee for giving a negative review to a game?!?! ;) That's the whole point of his reviews - to make us laugh by dissing any and every game he reviews! :(

  13. I guess I'm from the new generation that doesn't have to have something physical to caress every time I play/watch it.

     

    I also don't feel the need to have something physical, but I do feel the need not to be dependent on external servers that may go down in the future.

     

    If you are worried about the service going down make backup copies, I prefer an external HDD, because they are so cheap these days, but DVDs do the job as well and you can put them into on of those cd-holders that don't take up so much space.

     

    That would work if the service did not require an online check when you are installing the game. Unfortunately, as far as I understand it, download services these days require just that, so digital distribution is anathema for me. I understand that other people might not be so concerned with that, but I am and hence I am just not going to use digital distribution unless this issue is fully sorted out.

  14. Okay that's what I thought. I saw you agree with my post on one perspective, yet the earlier part seemed to go against it, so I wasn't sure exactly what you were saying.

     

    I'm guessing the post was stream of consciousness :)

     

    Yeah, my consciousness sometimes streams in strange ways. :)

     

     

    Maybe the Ubi execs were sniffing glue when they outlined their expectations?

     

     

    Lol, that may be the case!

  15. Wait, the 1.7 million isn't necessarily PC right?

     

    It's just not US console sales?

     

    Yep, that was my mistake - I simply subtracted the console sales from the 2.2 million to reach the more than 1.7 million sales number. But I didn't notice that the 2.2 million refers to worldwide sales, while the 483 thousand refers to console sales in the U.S. - that makes the picture much murkier. It means we simply have no clue what is happening with respect to the structure of sales. Even so, I would argue that 2.2 million worldwide sales is not a bad number in such a short space of time, particularly when in comparison with FarCry 2 (which is being praised by Ubisoft in the same article) that achieved 2.9 million worldwide sales, but over a longer period (it was released earlier).

  16. Unfortunately console sales seem to be all that matters to publishers these days.

     

    You may be right. >_<

     

    Based on the link it definitely seems like they were hoping for more total sales.

     

    It seems so. But the PC logged more than 1.7 million sales, which is very impressive in one month for the PC platform. It is not record breaking (Ubisoft is no Blizzard), but very impressive nonetheless. I doubt even games like Fallout 3 sold that many copies on the PC even as of today (I have no data - just an assumption on my part that the majority of the 3+ million Fallout 3 sales were for consoles). The fact that console sales did pretty poorly at 483 thousand is another matter.

     

    Though I'm confused, as they talk about discrepancy between Eidos reporting 1.5 million units of Tomb Raider, but NPD reporting much smaller numbers.

     

    NPD is reporting only console sales in this case and only in the U.S.. The 1.5 million number is total sales worldwide.

     

    EDIT: The 400k number is US sales only. I'd need to see a breakdown of where PC and Console sales were going.

     

    Good point actually. I doubt we will find the data though.

  17. If Prince of Persia was an unmitigated sales success, do you think that publishers would take notice?

     

    Prince of Persia sold about 2.2 million copies since December (http://360.kombo.com/article.php?artid=15677) and the vast majority of those sales seem to be for the PC, since only about 483 thousand were console sales (http://www.gamasutra.com/php-bin/news_index.php?story=21937). Yet for some reason Ubisoft still calls Prince of Persia a 'slow starter' despite these excellent sales figures. This could mean one of two things. Either Ubisoft is referring only to the console sales as a slow-starter, since the PC sales are actually excellent, or Ubisoft does not want to give ammunition to DRM critics and wants to portray its experiment of a DRM-free game as a failure so that it can continue to use draconian DRM and say "hey, we tried" to the critics. So why would it want to use draconian DRM? Perhaps to prevent second-hand sales rather than to prevent piracy...

     

    I will reiterate that I don't actually mind DRM (not even SecuROM). I only mind draconian DRM or DDRM, which requires online activation or install limits and thus artificially decreases the longevity of games.

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