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Blazerified

Initiates
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Posts posted by Blazerified

  1. What sort of thing do you want your rogue to do and on what difficulty?

    Personally I'd maybe drop a few points of PER for something else (Might, Resolve, maybe even Con, depending on how frontliney you want to go - if you're going Moon Godlike I'd probably put it into Might so you're leveraging the racial bonus a bit more) because your accuracy should be good enough to hit anything anyway and if you're attacking disabled targets, which is essential for rogues, they should be debuffed to the point where 3-4 accuracy is not that big a deal. Lore is counter-intuitively very good for rogues/rangers because the scrolls counteract many of their weaknesses (no AOE, few options to target Will/Reflex) and they work well with high might, high accuracy characters.

     

    Sabres/Ruffian proficiency is great for rogues for several reasons (pistol/blunderbuss can give you superb burst to start a fight, Sabres are good, Stilettos are good, you have a blunt option if needed and there's a great club with the Deadfire pack). Moon godlike is not 'optimal' but it contributes something and should be fine.

     

    I want a great damage dealer than can disable vital targets in a fight who wont blow up and I'm playing on normal difficulty. My new attributes are 16 8 18 18 10 8. If moon godlike isn't optimal what is the optimal rogue race?

  2. So I've started my first REAL (started a cipher and didn't enjoy it) character to play and I decided on a rogue since I've heard they do the highest single target damage and look appealing to me. 

     

    Here's my build, any pointers or tips to improve it would be much appreciated:

     

    Race: Moon Godlike (I like the passive, the stats and they look cool)

     

    Attributes:

     

    MIG: 12

    CON: 8

    DEX: 18

    PER: 18

    INT: 12

    RES: 10

     

    I want to use dual sabres because they look cool and I like pirates. I've also heard they are very good on the rogue.

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