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Amalith

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Posts posted by Amalith

  1. Can anyone please try and confirm that editing this value change gets scaling in game? The best way would be to go to a new island for a quest known to be lower level, and check if the enemies are scaling. Then reload your game with it set off and check the same enemies.

     

    It personally did nothing for me. I went to stuff I knew was lower level that I already had then progressed the story/exploration enough to find new stuff and still the same deal, I'm afraid. I obviously could have done something wrong but I tried with all the values (0-2). It's worth noting that each time I went back to change a value, it had reset to (1).

  2. 4. Change the numerical value in the corresponding Level Scaling entries to a number ranging 0 - 2, each corresponding to its setting in-game beginning from Disabled down to All. I haven't checked specifically which number toggles which value in-game so you'll have to change it and then check for yourself what the game is registering.

     

    Do you mean load a game, go to the difficulty menu and look? Because I'm not seeing any change on the greyed out scaling section. Either way, I'll keep playing and see what happens.

  3. I'm having the same problem. I just went to start a new game and look, what happened with me is I set the level scaling on then changed to a different difficulty while in the menu. It resets the selection to none. Not really a bug from the look of it but a rather small oversight. But I would really like to be able to enable it mid game, I'm getting a bit over leveled but I really don't want to start a new game if I don't have to.

     

    My worry is that it's something that needs to run from the start, like changing the challenge mode of Divinity 2 - it loads the game from the beginning with it in place and can't be changed later. But I looked at the difficulty options closely and it doesn't mention that it can't be changed once the game begins like the expert mode or path of the damned (the highest difficultly.)

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