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Wodehouse_44

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Posts posted by Wodehouse_44

  1. Since the third game will likley be the last (I think it should be the last) all the companions should return, and Obsidian shouldn't introduce many new, if at all. One of the things that developers screw up, is they introduce too many companions, thus creating too much work for later expansions, and sequels. Bioware has this issue in their MMO SWTOR. What happens then, is that the player doesn't get the closure they crave for those older companions, because the newer companions fill in that space with their new stories (e.g. James in Mass Effect 3). One of the biggest complaints that I see in a series of games is lack of closure. Dragon Age, especially Mass Effect. Devs have to remember that in a game, the player drives the story, they create the relations within the confines of the game, so they are invested in the characters. For those reasons, at the very least, Aloth, Eder, and Pallegina need to return.

  2. Not a clear winner among female companions. Maia is refreshingly down to earth and easy-going BUT she's a secretive nationalist with supposedly a long history of rather casual relationships from mission to mission. Xoti on the other hand seems all nice and faithful, and has hots for ya BUT she's kinda Gaun fanatic and all her life revolves around religion.

     

    As of men, I think all of them are too flawed to be viable as partners although all of them seem nice enough. Save Aloth who I don't really like very much since the introduction of a reputation system.

    Maia tells you what she's doing, and questions the morality of it, to the point that if you call her out on it, she'll end up being dishonorably discharged (the bad ending). If you get her 'good' ending, it says that she and the Watcher maintain a relationship and she visits as much as she can. During the conversation where Maia tells you about shooting the Island Elder, Xoti smiles about it like a weirdo. lol

    • Like 3
  3. Fixed

     

    The other thing you had wrong was localized/en/text/game/items.json (it's supposed to be items.stringtable)

     

    Oh - one thing I missed was the MAX in manifest.json

     

    I used reference items and Waenglith (got sick of cheating it in so just swapped out DP for yours <g>)

     

    Don't worry about the mistakes - it's simple to do unless you're experienced like our group and quite easy to miss things that are obvious to some of us.

     

    The attached is now fully functional (apart from the MAX in manifest.json I forgot to change - just change it to 2.0.1 and it's perfect)

     

    Thanks a bunch man, I'm quite new to this form of modding, so I really appreciate the help.

  4.  

    How would I create a new version of the Gipon Prudensco, with the same effects/enchantments of the Sharpshooter's Garb, and place it in a shop in Port Maje?

    The short version is:

    following peardox's first mod guide, create a new directory for your mod and a new .gamedatabundle file inside it.

    In the game files, find Gipon Prudensco in items.gamedatabundle. Copy all the data into your gamedatabundle file.

    Use the online UUID generator to replace the item ID (you can also just come up with a UUID yourself but don't use any letters after F)

    Find the sharpshooter's garb in items.gamedatabundle. Copy everything in the square brackets after "ItemMods"- an itemmod is what the game calls an enchantment, or any property of an item.

    Go back to your gamedatabundle and replace everything in the square brackets after "ItemMods" with what you just copied.

     

    Voila, a new version of the Gipon Prudensco, with the same effects/enchantments of the Sharpshooter's Garb.

    This doesn't include upgrades though. If you want to add those, search for the names of the enchantments you want in items.gamedatabundle, copy their IDs, and paste them into the ItemMods square brackets.

     

    To add to a vendor, follow peardox's guide in the First Mod thread

     

    So the upgrades are separate from those mods I copied? How do I find the same upgrades too?

  5.  

    Ok. 
    Very sad, DLC is so short.
    Island small :[ 
    I still did not see snowfall :[
    Main quest - 3 different time-lines just awesome!
    New armor - cool, but i don’t see new robes :/
    New "item for grimoire slot" sorry, i don’t play in eng. version - exactly what is needed for not a wizard class. (need more kind item in basic game)
    waiting next DLC, good work!
    Keep going!

     

    You get Harbinger robes at the start of the DLC.

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